Squall8 wrote: ↑Thu Aug 09, 2018 12:22 am
First off, I want to give my most gracious thanks to
Lukacross for gifting me this game and making my work possible! I've been dying to make a table for this game since it's release!
The anti-cheat bypass is currently broken. Don't expect this table to work properly.
Features
Inf Heath
Inf Stamina
Inf Item Use
Inf Slinger Ammo
Max Sharpness
Inf Mantle Duration
No Mantle CD
Keep Mantle Effect After Removal
Inf Damage Taken For Vitality Mantle
No Palico Gadget CD
Easily Break Monster Parts
All Monsters Shown On Map
Max Scoutfly Level
Maxed Slots
1 Jewel Maxes Skill Level
Maxed Set Bonus
Maxed Armor Skills
Unlock Charms
Unlock Decorations
Unlock Augments
Unlock Armor/Weapons For Current Tier Level
Unlock Poogie's Outfits
Inf Lucky Vouchers
Character Pointers
GC Edits
HR Exp Multiplier
Palico Exp Multiplier
Palico Gadget Exp Multiplier
Monster Research Multiplier
Monster Research Pointers
Cannons Always Loaded
Inf Cannon Fire
Weapon Buffs
Meal Editor
Buffs/Defense/Resistance (WIP)
Abnormal Status Buildup Multiplier
Large Monster Size Modifier
Highlighted Armor Editor
Ignore Crafting Requirements
Highlighted Item Pointer
Kill/Wound All Large Monsters
Set Max Map Zoom Amount
360 Degree Dragon Piercer
Teleport
Go To Character Edit Screen
pox911's Scripts:
Inf Gathering
Idlehands88's Scripts:
Have All Items
Have All Ammo
Have All Materials
Have All Event Materials
Have All Decorations
dec1337's Scripts:
Inf Barrel Placements
Unlimited Investigations
seikur0's Scripts:
selected weapon
Marcus101RR's Scripts
Item Param Static Data
Player Pointers
Charm Editor
Set Item Quantity
Change Max Carry
Credits:
pox911 - For finding all Item IDs!
seikur0 - For Bypassing the anti-cheat!!
pox911 - For pointing me in the right direction for unlocking stuff!
pox911 - For the Inf Gathering script!
Idlehands88 - For making the Have All scripts!
seikur0 - For making a Highlighted Weapons Pointer!
dec1337 - For making the Inf Barrel Placement script!
dec1337 - For making the Inf Investigations script!
seikur0 - For helping me avoid collisions in the Teleport script!
Marcus101RR - For making Pointers for Item Data and Player Pointers!
Marcus101RR - For making the Charm Editor, Set Item Quantity and Change Max Carry scripts!
Resolve - For adding pointers to Monster Kill/Captures!
blarae - For adding pointers to Monster Sizes!
Berserk Knight - For mapping out some more pointers for the Buffs section!
Berserk Knight - For finding the size value that writes to GC!
Berserk Knight - For making the Health and Buff Timer Overlays!
Idlehands88 is currently making some mods for this game which can be found
Here!
Don't use any of these online. I will report you if I happen to come across someone cheating in my session!
Update 1 - Sorry for a slow update.. Added basic cheats for now. A dropdown list is included in
Highlighted Item Pointer with major thanks to
pox911! Inf Health looks a bit funky, but it works as intended. I'll work something better in later. I think Inf Item Use causes a crash when returning to base (basically right when the 60 second timer runs out), although I still need look into that one.
Update 2 - This game can be a dick!!! But I'm starting to get how it works. Updated
Inf Health and
Inf Item Use. Added many
Various Weapon Buffs!
Ignore Crafting Requirements is almost complete, its just not picking up on undiscovered materials.. Added pointers for Zeni/Research Points.
I may look at downgrading to the Unsigned version of CE since this Ordinal shit is getting in the way of making a lot of features.
Update 3 - One last update for the night..
Inf HP should keep you alive now! Added
Inf Extract Duration. Found a better injection point for
Max Sharpness. Tomorrow I'll try using the unsigned version of CE to see if that helps.
Update 4 - Added
Inf Mantle Use /
Cooldown. Added some pointers for defense/resistances/basic buffs, still digging though this. Added
Kill All Large Monsters.
Update 5 - Added
pox911 AntiCrash script to the table. Working great so far!
Update 6 - Quick update for the
Inf Health script.
Update 7 - Updated table with
seikur0 bypass script!! Should have fixed
Inf HP, I used every fucking comparison that held true. Couldn't find a good one..
Update 8 - Added
Inf Hunting Horn Buff Duration. Fixed a disable issue with
Instant Hammer Charge.
Highlighted Item Pointers now pick up on items in your Item Pouch.
Update 9 - With the help of
pox911, who pointed me towards the right area, we bring to you:
Unlock Armor/Weapons,
Unlock Augments,
Unlock Decorations, and
Unlock Charms! Please read the Table Extras before you go and fuck something up.
Unlock Armor/Weapons is widely untested and may halt quest progression. I even screwed up my save last night, but that was from testing MANY different values. Had to start over. Report anything abnormal.
The
Unlock Chrams, Decos and
Augments just unlock the menu item so you have access to it (if you don't already).
Update 10 - Removed
Unlock Armor/Weapons.
Update 11 - Added
All Monsters Shown On Map.
Update 12 - Added
Inf Gathering, made by
pox911.
Update 13 - Added back
Unlock Weapons/Armor For Current Tier Level. Info is in Table extras. I also added a
[Flags] section under
Zeni/Research Pointers to possibly help those who have missing NPC's get them back. There is a lot of data I still need to go through, but this should be the root area. Instructions are a little vague so ask me if you have any questions.
Update 14 - Added
Idlehands88's scripts to the table. These include
Have All Items,
Ammo,
Materials and
Event Materials! I also put everyone's work under their own section in the table.
Update 15 - Added
Highlighted Armor Editor. I'll work on weapons tomorrow!
Update 16 - Changed Have All Items script to exclude specialized tools. All credit still goes to
Idlehands88. Added pointer to
Highlighted Armor Editor, found by
Idlehands88 as well!
Update 17 - Updated
Inf Heavy Bowgun Special Ammo to include Wyvernsnipe.
Update 18 - Added
Selected Weapon, made by
seikur0! Added
Inf Barrel Placements, made by
dec1337, sorry I meant to add this a while back. Added pointers to #Of Active Slots.
Update 19 - Added
No Palico Gadget CD,
Inf Slinger Ammo,
Palico Gadget Exp Multiplier and a fix for the specialized tools in the item box.
Update 20 - Added
Easily Break Monster Parts! Added Dash Juice to Buffs per what
Marcus101RR pointed out, I meant to add this much earlier man.. Added x50 variants for the Have All scripts.
Update 21 - Updated
Have All scripts by
Idlehands88 to include Decorations! Added some more pointers to
Selected Weapon, elemental attack stuff. Works on everything but the weapon "Fire and Ice". Changed
Inf Item Use to
Inf Item Use/Slinger Ammo, since they basically did the same thing. It also doesn't screw with quest rewards this way. Box operations are still screwy.
Update 21.5 - Added a DDL to Element Type.
Update 21.75 - Added back the old
Inf Item Use since some people seemed to like that more.
Update 22 -
Idlehands88 updated his
Have All Decorations scripts. Added support for the Vitality Mantle in
Inf Mantle Duration. Added script by
dec1337 for
Unlimited Investigations. Added a new script under Buffs.
Update 23 - Should have fixed all conflicting issues with Slinger Ammo and No Reload. Added
Bowgun Supports All Ammo/No Reload and
Bows Support All Coating. Should have fixed issues with
Inf Health, otherwise I don't know, can't find a good comparison. Increase your Def or use the damn vitality mantle.
Update 24 - Added
Inf Lucky Vouchers,
Instant GS Charge and a pointer to
Time Played. Added two more conditional buffs. Should have fixed
Inf Health... again! I swear this one is making me suicidal!
Update 25 - Added
Maxed Slots and
1 Jewel Maxes Skill Level!
Update 25.5 - Fixed
1 Jewel Maxes Skill Level, it works for armor now as well.
Update 26 - Added
HR Exp Multiplier,
Palico Exp Multiplier,
Inf IG Stamina and
Monster Research Multiplier.
Update 27 - Added
GC Weapon Usage and
Hammer Power Charge Always Active.
Update 28 - Added
Teleport with
seikur0's help, who helped me avoid collisions! I will add my Blink function to this at a later time, if possible!
Update 29 - Added an Affinity pointer to the ranged section. Added pointers made by
Marcus101RR. Added
Inf Charge Blade Shield Charge to Weapon Buffs. Fixed an issue with
Inf GL Ammo/Wyrmstake.
Update 30 - Table updated for latest version. Have All scripts are still broken, going to wait on Idlehands88. Let me know of any issues.
Update 30.25 - Fixed an issue with the Bowgun script.
Update 30.5 - Table updated with
Idlehands88's Have All scripts!
Update 31 - Added back the original
Inf Item Use, now better than ever since it doesn't fuck with box operations! Added
Blink to
Teleport. Added LR and Investigations to
GC Weapon Usage. This will be the only GC editor I make, I think it's a lame-ass feature, if you want to look good then just play the game. Added
Maxed Set Bonus and
Maxed Armor Skills.
Update 31.5 - Fixed an issue with
Inf Item Use. Added scripts made by
Marcus101RR. The
Highlighted Item Pointer's DDL was organized by
Marcus101RR as well which is now implemented.
Update 32 - Added
Max Scoutfly Level and
Monster Research Pointers. Added pointers made by
Resolve and
blarae to
GC Edits.
Update 33 - Fixed
Inf Item Use the way that everyone likes!
Update 34 - Fixed
Inf Item Use in regards to coatings and the Whetfish Fin+. Added
Inf Charge Blade Sword Charge to Weapon Buffs.
Update 35 - Added the 3 level charges to
Inf Spirit Gauge.
Update 36 - Added
Cannons Always Loaded and
Inf Cannon Fire. Fixed
Hammer Power Charge Always Active. The glow around the hammer will not be active but you will still have the damage buff, health regen and the attack pattern change.
Update 37 - Fixed
Max Bow Charge to work for Dragon Piercer and Special Shots.
Update 38 - Added
Meal Editor and
Set Max Map Zoom Amount. Added
Latent Power Always Active and
Super Buffed with the pointers to follow. Everything in regards to Super Buffed falls under the Hunting Horn and the Orchestra category ONLY. Effects from these two categories WILL stack with one another along with item and food buffs. However, the (S)/(L) variants WILL NOT stack with each other within the same category.
Update 39 - Table updated for the latest version. Added pointers to buffs in
Meal Editor. Reworked
Inf Item Use, coatings should not decrease anymore. Reworked
Max Bow Charge, should work outside of the training area. Jho still needs to be added to some pointers, I havent fought him yet. I think I did something else, I can't remember..
Update 39.5 - Fixed
Bowgun Supports All Ammo/No Reload.
Update 40 - Fixed Marcus101RR's script
Set Item Quantity. Added Jho to pointers.
Update 41 - Added
Inf Insect Glaive Jumping Attack. Added
Abnormal Status Buildup Multiplier and
Large Monster Size Modifier. I'm still working out the effect IDs for the Buildup Multiplier, but this does support Mounting!!
Update 42 - Updated some of the Abnormal Status IDs. Added the
Monster Health + Overlay Bar that was put together by Berserk Knight. Added some more pointers found by Berserk Knight to Buffs.
Large Monster Size Modifier can now affect GC sizes.
Update 43 - Table updated for latest version.
Update 43.5 - Fixed a bad edit with
Inf Item Use.
Update 44 - Table updated for latest version. Included Berserk Knight's Health and Buff Overlays.
Update 44.5 - Fixed a bad edit on my end with Berserk Knight's lua code for
Inf Health.
Update 45 - Table updated for the latest version. Health is looking ugly again, may work on cosmetics later. Doesn't bother me at the moment.
Update 46 - Updated
Berserk Knight's lua script for the overlays. Added the missing Jho Scale and Autumn Harvest Ticket to the
Have All scripts. Added
Keep Mantle Effect After Removal for those who want "Invisible Mantles". As it stands right now, the game can only register one effect at a time, so if you try doing this with two mantles you'll only get the effect of the last mantle equipped. Added
Inf Damage Taken For Vitality Mantle. With that enabled you can now have Inf Health with the Vitality Mantle. This is just a temporary workaround for the disconnect issue. Added
Marcus101RR's updated scripts.
EDIT: Forgot to mention I added some more to
Highlighted Item Pointer which include things like Buy/Sell Price and Rarity.
Update 47 - Added pointers for Poogie's costumes as well as an unlock script.
Update 48 - Added
360 Degree Dragon Piercer. Still have some improvements I would like to make to that one. Added
Go To Character Edit Screen. Added
Marcus101RR's updated pointers.
Update 49 - Table updated to the latest version.
Update 50 - Updated some scripts for the latest version, mainly
Go To Character Edit Screen and Idlehands88's
Have All scripts. Added dissolved, melded and sublimated weapons to the script as well. Changed the Item ID entry to display correct values.
PS: Please don't paste this CT elsewhere without linking to this thread.