Dragon Piercer is a Bow attack. Upon executing the shot, you are limited to a 28 degree window from the origin in both horizontal directions, and a 80 degree vertical window. That script just widens those windows so you have more freedom with the shot.
Go ahead and try this, just paste this over the original script:
Code: Select all
{ Game : MonsterHunterWorld.exe
Version:
Date : 2018-08-27
Author : Squall8
}
[ENABLE]
aobscanmodule(infitemuse1,MonsterHunterWorld.exe,44 8B 60 0C 41 3B FC)
alloc(newmem,$1000,infitemuse1)
label(code)
label(return)
label(wff)
label(pcw)
label(ocw)
label(efw)
registersymbol(infitemuse1)
aobscanmodule(infitemuse2,MonsterHunterWorld.exe,41 80 F8 01 75 06)
alloc(newmem2,$1000,infitemuse2)
label(code2)
label(return2)
registersymbol(infitemuse2)
newmem:
code:
cmp r13,6
je @f
cmp r13,8
je @f
cmp [rax+08],69
je wff
cmp [rax+08],AF
je pcw
cmp [rax+08],B0
je ocw
cmp [rax+08],B1
je ocw
cmp [rax+08],B2
je ocw
cmp [rax+08],B4
je ocw
cmp [rax+08],3AC
je efw
cmp [rax+08],3AD
je efw
cmp [rax+08],3AE
je efw
cmp [rax+08],CC
jg @f
inc [rax+0C]
@@:
mov r12d,[rax+0C]
cmp edi,r12d
jmp return
wff:
mov [rax+0C],5
mov r12d,[rax+0C]
cmp edi,r12d
jmp return
pcw:
mov [rax+0C],33
mov r12d,[rax+0C]
cmp edi,r12d
jmp return
ocw:
mov [rax+0C],15
mov r12d,[rax+0C]
cmp edi,r12d
jmp return
efw:
mov [rax+0C],B
mov r12d,[rax+0C]
cmp edi,r12d
jmp return
newmem2:
cmp [rcx+08],CC
jg code2
cmp r13,6
je code2
cmp r13,8
je code2
cmp r8l,00
jne infitemuse2+0C
jmp return2
code2:
cmp r8l,01
jne infitemuse2+0C
jmp return2
infitemuse1:
jmp newmem
nop
nop
return:
infitemuse2:
jmp newmem2
nop
return2:
[DISABLE]
infitemuse1:
db 44 8B 60 0C 41 3B FC
unregistersymbol(infitemuse1)
dealloc(newmem)
infitemuse2:
db 41 80 F8 01 75 06
unregistersymbol(infitemuse2)
dealloc(newmem2)
This excludes everything but consumables and ammo items from being infinite.
The script executes as soon as you bring up the delete save window. If you followed my instructions, you should never get that final confirmation window asking you if you're sure you want to delete your save, it'll bypass that completely. A little extra security measure and lets you know its working properly. I didn't notice the update count increasing again after bringing up the save deletion window, but I wasn't really paying too much attention to that. So if TemptingIcarus and Depleted say it work that way as well, then that's cool too. However, if you still cant get it working by following either directions, send me a PM with the steps you are taking, in detail, and we'll go from there.
For those asking about Kulve Taroth weapons, simply adding them is not an option. All you need to do is give yourself Sublimated Weapons which give you the best odds at obtaining higher rarity weapons, 300-500 will do though you may be sitting there for a while when appraising them. You can do this with the Highlighted Item Pointers or Idlehands88's have all scripts. They don't even need to be in your item pouch, they can be in your item box when you go to appraise them. That amount is more than enough to find what you're looking for.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1