Monster Hunter World (Steam)

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seikur0
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Monster Hunter World (Steam)

Post by seikur0 »

Okay, I bought that game again for PC and I can also confirm there is a memory check in place (looks like a checksum at first glance), I'll work on disabling that.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

DMnXz
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Post by DMnXz »

i think the best way to change sword point damage is by save editor but no editor ready there for this game

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vosszaa
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Post by vosszaa »

[QUOTE="KS212, post: 54698, member: 426"]Uh huh, nevermind the fact that even pox911 has found some sort of check... but no, no, there's no anticheat just coz you say so right?



Must be nice, living in your own delusional world.[/QUOTE]



lul you can't even reply without personal attack and that proves to me you're just a child. Now let me tell you one thing "TrAntiAntiCheat_x64.sys" is solely relate to "TenProtect" which is a anticheat system that embedded into games that are released on WeGame(Chinese gaming platform like Steam)



Now fearlessrevolution(assume Chinese) had to create a trainer based on his Chinese copy of the game therefor he needs to call up a that special kernel to disable "TrAntiAntiCheat_x64.sys" in order for his trainer to work



When people use his trainer and found out that his trainer has anticheat disabler in it they freak out, just like you



Edit: Of course there is still a memory check/anti tamper in Steam version but it has nothing to do with "TrAntiAntiCheat_x64.sys" as your original post implies
Last edited by vosszaa on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

benny89
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Post by benny89 »

Can we somehow get spawn/add Jewels/Decorations cheat? RNG for dropping jewels is huge let down in MHW so anyway to skip that grind is good thing.



Also duplicating option would be nice so when you drop finally lets say Attack Jewel, you can duplicate it XX amount.

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seikur0
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Post by seikur0 »

With your solution you're effectively pausing the thread, which does the code-checksum. This anti-tampering is really extensive, even their anti-tampering function is protected by another anti-tampering function lmao. I hope I can find something elegant to solve this, if not I'll just do this in an ugly way.

KS212
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Post by KS212 »

[QUOTE="vosszaa, post: 54706, member: 6606"]lul you can't even reply without personal attack and that proves to me you're just a child. Now let me tell you one thing "TrAntiAntiCheat_x64.sys" is solely relate to "TenProtect" which is a anticheat system that embedded into games that are released on WeGame(Chinese gaming platform like Steam)



Now fearlessrevolution(assume Chinese) had to create a trainer based on his Chinese copy of the game therefor he needs to call up a that special kernel to disable "TrAntiAntiCheat_x64.sys" in order for his trainer to work



When people use his trainer and found out that his trainer has anticheat disabler in it they freak out, just like you



Edit: Of course there is still a memory check/anti tamper in Steam version but it has nothing to do with "TrAntiAntiCheat_x64.sys" as your original post implies[/QUOTE]



Your original statement was that there was no anticheat in the Steam ver. Do you want me to go back in the thread and quote your failure? You are clearly 100% wrong.



My original post/point was to alert the experts in the thread (not you) that there IS some kind of anticheat or checksum in the Steam version that needs to be considered, before everyone just blindly listens to your original post about there being no anticheat in the Steam version.



Regardless of the fact that fearlessrevolution's trainer is for the chinese ver that, yes, does have TenProtect... it also seems to do the job of disabling the anticheat/checksum in the Steam version.



Now that the experts have said there is a sort of check/checksum/anticheat, my work is done and I'm done replying to you, especially seeing that you've also realized that you're wrong about there being no anticheat/check/whatever.

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NumberXer0
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Post by NumberXer0 »

[QUOTE="glyth, post: 54696, member: 8158"]can u make unlimited cutting and unlimited gathering? i rember some cheats like that on psp they be nice to have on pc to, aslo unlimited traps n bombs placement? i rember that being a nice cheat to:p[/QUOTE]

+1 +1, some of the best cwcheats haha. That would be awesome.

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vosszaa
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Post by vosszaa »

[QUOTE="KS212, post: 54720, member: 426"]Your original statement was that there was no anticheat in the Steam ver. Do you want me to go back in the thread and quote your failure? You are clearly 100% wrong.



My original post/point was to alert the experts in the thread (not you) that there IS some kind of anticheat or checksum in the Steam version that needs to be considered, before everyone just blindly listens to your original post about there being no anticheat in the Steam version.



Regardless of the fact that fearlessrevolution's trainer is for the chinese ver that, yes, does have TenProtect... it also seems to do the job of disabling the anticheat/checksum in the Steam version.



Now that the experts have said there is a sort of check/checksum/anticheat, my work is done and I'm done replying to you, especially seeing that you've also realized that you're wrong about there being no anticheat/check/whatever.[/QUOTE]



I never said Steam doesn't have any anti-cheat/tampering. I was referring to "TrAntiAntiCheat_x64.sys" that you brought up in specific. Learn to read bruh

Thodep
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Post by Thodep »

[QUOTE="KS212, post: 54720, member: 426"]Your original statement was that there was no anticheat in the Steam ver. Do you want me to go back in the thread and quote your failure? You are clearly 100% wrong.



My original post/point was to alert the experts in the thread (not you) that there IS some kind of anticheat or checksum in the Steam version that needs to be considered, before everyone just blindly listens to your original post about there being no anticheat in the Steam version.



Regardless of the fact that fearlessrevolution's trainer is for the chinese ver that, yes, does have TenProtect... it also seems to do the job of disabling the anticheat/checksum in the Steam version.



Now that the experts have said there is a sort of check/checksum/anticheat, my work is done and I'm done replying to you, especially seeing that you've also realized that you're wrong about there being no anticheat/check/whatever.[/QUOTE]

Anti-Tamper =/= Anti-Cheat, stop trying to put both in the same place.

You also mentioned "TrAntiAntiCheat_x64.sys" specifically, which is not activated in the Steam Version.

The Anti-Tamper measures in MH:W, are to stop cracking. An Anti-Cheat would get you kicked/banned out of the game, it wouldn't crash the game.

3DM managed to go around it easily cause they don't rely on Cheat Engine alone, and have experience with such methods.

[COLOR=rgb(226, 80, 65)]Now please, stop all this argument[/COLOR].
Last edited by Thodep on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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seikur0
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Post by seikur0 »

Guys chill.

Also here is a working anti-anti-tamper script.

It basically injects right at the places where the real code-checksum is compared to the expected code-checksum.

I'm not sure, if these 3 places are enough for the whole game, but they are enough to be able to inject into the crafting functions and make crafting free for example.



Finding an aob for them might be pretty annoying as the code part with the memory checksums is reused all over the place but not necessarily 100% the same. It's like half of the game is just there to calculate checksums for the other half of the game and prevent tampering. This is just so unnecessary and they're not even using 64bit registers for the checksums either. No wonder so many people can't run this, Denuvo *cough*.



edit:

3 locations were way to optimistic,

see this post for the resulting anti-anti-tamper code dealing with all 260 locations:

[URL]http://fearlessrevolution.com/threads/monster-hunter-world-steam.7629/page-11#post-54775[/URL]
Last edited by seikur0 on Tue Aug 14, 2018 8:19 am, edited 1 time in total.

Martijn1234
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Post by Martijn1234 »

noticed when u use inf health some monsters have it aswell when u enable it was hitting it like crazy wouldnt die after i disabled the inf health it didnt take long before it died



did the investigate Hunt: Great Jagras

Test222
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Post by Test222 »

[QUOTE="benny89, post: 54711, member: 8634"]Can we somehow get spawn/add Jewels/Decorations cheat? RNG for dropping jewels is huge let down in MHW so anyway to skip that grind is good thing.



Also duplicating option would be nice so when you drop finally lets say Attack Jewel, you can duplicate it XX amount.[/QUOTE]



This! If there is one thing worth cheating, it's attack jewels.

Squall8
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Post by Squall8 »

Update 5 adds pox911's AntiCrash script!



For those that didn't know, ICR is only working on armor. I'm still working on the weapon portion. I'll also be looking for a better comparison for health as well.

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Post by Necrosx »

Max Sharpness is crashing the game, even with the anti-crash script enabled.

alurous
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Post by alurous »

Now I've read all 10 pages, do not understand the argument about the anti-cheat. I am only interested in ignore crafting materials, which I activate as soon as game starts, when I go to workshop it crashes. do I have to activate the 2 anticheats? is my wifi meant to be off? should I activate it after I am in the workshop menu?

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