damgyeah wrote: ↑Tue Aug 28, 2018 10:53 pm
So there is no infinite coating for bow like a bowgun i take it?
Or am I missing something here?
Bow and bowgun are two very different weapons. Bowguns do not use coatings, period. To use all coating on bow you simply have to re-equip your bow for the all coating to be applied to your said bow. Bowguns use ammo. Infinite items should apply to ammo, as well as combining them with infinite slinger ammo from what I hear. Regardless of the above I use a trainers infinite items for my ammo use so no comment there.
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Marcus101RR wrote: ↑Tue Aug 28, 2018 8:38 pm
A few updates to Investigation Editor:
viewtopic.php?p=57721#p57721
thedudeabides96 wrote: ↑Tue Aug 28, 2018 7:16 pm
Does the item duration only effect your hunter right? I don't want to enter a room and some dude also has their pills lasting more thna 20s.
Edit the Powder Data and find out, if your teammates still have the icons, it might affect them too.
From prior personal testing, item effects can in fact affect your allies, yes. Mind you majority of the files made here are intended for offline use. If you are the host of the lobby chances are all of your effects affect each and every other player in your mission. Effects like mantle cooldown, length, and deco skill effect activation's like Heroics can all instantly effect everyone on activation. I've had more than one case where that has occurred but none the wiser. Both visually and in actuality the effects work on your allies.
The case may be a little different if not buggy if you are in someone elses game during online mode. But I can confirm that activation skills like Heroics activate on allies even if you are not the host, just so long as they themselves have the -deco skill/jewel as well.