Isolated the addresses for Monster Kill/Capture counts on all Monsters. Added it to the OP's table. @Squall8, it took me several hours to get these addresses in order so please give credit if you add this to your next update... [Link]
Isolated the addresses for Monster Kill/Capture counts on all Monsters. Added it to the OP's table. @Squall8, it took me several hours to get these addresses in order so please give credit if you add this to your next update... [Link]
How to make it work? i got bunch of number instead doesnt match my kill/capture in guildcard at all
@Squall8 the new inf item is buggy, it move the 4 item whetstone capture net fishing rod and bbq to the end of the item bar and not letting you move them anywhere as they don't appear in the item wheel when you try to customize for some reason.
Also disable the cheat doesn't fix the bug and have to reset the whole game.
Edit: after reset the bug doesn't seems to appear again yet (?) gotta test more
ok, so with the cheat on, if you try to change the inventory in anyway, even with using loadout change, it get buggy
changing equipment seems to produce the above bug
geez, this is really buggy
Last edited by D00IVI on Sat Aug 25, 2018 2:01 pm, edited 1 time in total.
Isolated the addresses for Monster Kill/Capture counts on all Monsters. Added it to the OP's table. @Squall8, it took me several hours to get these addresses in order so please give credit if you add this to your next update...
How to make it work? i got bunch of number instead doesnt match my kill/capture in guildcard at all
Great table, unfortunately, it would appear the latest Infinite Item Script (Page 75, Berserk Knight's last post) makes it so you're unable to obtain Jewels. It'll show them in the reward screen as normal, but as I discovered, the jewels weren't actually showing up in my inventory, turning the cheat off before heading into another Quest seemed to fix the issue as well as turning the cheat off before hitting the reward screen (during Quest ending countdown).
@Luinidis: I've had that problem before, seems like if it's something you already have in the item box then it'll get added fine but if there's none of that in the item box then it doesn't get added for some reason
also it's only buggy in investigation, if you cheat the streamstones in expendition then get back it also get added
I've been wondering. Is it possible to create a multiplier or a value editor for footprints/etc towards investigations. The research multiplier works for the mobs individual research score, however a method that speeds up the HR49 Kirin tracking method would always be great. I believe I read already somewhere else that this isn't possible, but food for thought.
Great table, unfortunately, it would appear the latest Infinite Item Script (Page 75, Berserk Knight's last post) makes it so you're unable to obtain Jewels. It'll show them in the reward screen as normal, but as I discovered, the jewels weren't actually showing up in my inventory, turning the cheat off before heading into another Quest seemed to fix the issue as well as turning the cheat off before hitting the reward screen (during Quest ending countdown).
Many thanks for everyone's efforts
Yeah I posted about that a while ago with an earlier version of the table. The only times the Inf Item script didn't mess up my quest rewards was when Inf Item + Slinger Ammo were combined. Don't know why that one didn't mess with jewels.
For some reason sometimes quest rewards show up without a little number on them and when that happens you do not actually get the reward. Think it's mainly jewels that it happens to. If you turn the script off during the countdown after finishing a quest it's all good but it would be much easier if you didn't have to turn the script on and off all the time. Hope @Squall8 can look into it and fix it.
Hi, I used the table last night before going to bed to try it out.
Now I have reconnected to the monster hunter and he does't let me get into public servers,I do't even have the open the CE