pashabulek wrote: ↑Thu Dec 20, 2018 7:20 pm
Could you explain from scratch for dummies?how to get item properly, what type of value to be used.
the table you give doesn't work i think, it gave me "??" on value tab
Ah as i feared... if thats the case, then like a234106261 previously mentioned the inventory addresses is not the same for everyone. in this case there is something you can try.
go to don quijote and buy a gentleman's umbrella. put that umbrella in the first slot of the inventory and do a ARRAY OF BYTES search with this value.
E6 01 96 00 FE FF 01 00 00 00 00 00 00 00 00 00
the result you will get is the first slot of the inventory with your umbrella. now you can edit the weapon to your liking. for example remove that umbrella and put nameless katana in that slot. the cheat engine values will change accordingly. the first two values in that code is the item id. for example in the given code, E6 01 is the item id. there is something you should be aware of. that is the hex value is complement of two and should be written backwards. i dont know what that complement of two is either but here is an example.
Gentleman's umbrella's decimal item id is 486. converting that to hexadecimal we get 1E6. and it's two's complement is 01E6. to use this in cheat engine write the number backwards and you get E601 and you can see when looking at the above code that it's the item id of the umbrella. everything here on out follow's that exact formula.
then the next couple of values which is 96 00. this is the durability of weapon. and it's 10 times the value displayed in game converted to hex format. gentleman umbrella's durability is 15. so thats 10*15=150. and the hex value is 96 but you need that complement of two written backwards so it's 96 00. use a converter site to convert them. incidentally you can just forget everything and put FF FF in those two and you will get unlimited durability.
the next FF FF values are for guns and that controls how many bullets that gun has. dont change when you are modding melee weapons.
the next 01 00 is how much of that weapon you have. leave it alone. i didnt touch it.
For gear/accessory you do the same thing as above. find an accessory, convert it's id to the format above and use an array of byte search. but for making it easier, go buy a fireproof shirt in don quijote and put it in the first slot of gear inventory. then do the following array of bytes search.
82 02 00 00 00 00 01 00 00 00 00 00 00 00 00 00
the first two values of this are the item id. you can find a list of ids in page 3 but as i said convert them to hex.
item inventory is where things get kinda tricky. you gotta find it using memory view. after you get your first weapon slot address buy a bunch of staminan and few toughness items and fill the inventory. after right click on the address of the weapon slot and click "browse this memory region". after that scroll upwards to find a bunch of values in memory view that will start with same value. i think it was 0C for me but could be different for you. it will take some time. but you should find it. after you spot a suspicious looking values just drop the staminan and toughness potions in the item box and see if things change. if it does then you are on the mark. you should be able to find the slot.
hope this helps. i'm sorry if my instructions are not clear enough. i'm not used to explaining things.