[media=youtube]5E3HKRRfcWU[/media]
[B]Game Name:[/B] La Mulana 2
[B]Game Engine:[/B] Unity
[B]Game Version:[/B] 1. (?)
[B]Options Required:[/B] health and subweapon quantity would be nice
[B]Steam Website: [URL]https://store.steampowered.com/app/835430/[/URL][/B]
there was a Table for the first Game, but alas, they changed the Game engine to unity.. i can find the money and ammo pointers but not health (the game is good btw, hard, of course, but more accessible than the first one)
La Mulana 2
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- Noobzor
- Posts: 12
- Joined: Sun Jul 02, 2017 1:36 pm
- Reputation: 3
La Mulana 2
Last edited by Thundereagle on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
La Mulana 2
Some kind of anti knockback thing would be amazing too, or a script for infinite invincibility frames since the enemy knocking you back is maddening.
La Mulana 2
>Unlimited Health(from enemies not traps >_>)
>scripts take a while to activate dont rush and activate after game save Loaded
>more comming in future
>scripts take a while to activate dont rush and activate after game save Loaded
>more comming in future
Last edited by linkff on Mon Aug 06, 2018 8:14 pm, edited 2 times in total.
La Mulana 2
huh idk why i cant edit my own post but forgot to add you get a hit from enemy once and then activate
Last edited by linkff on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
La Mulana 2
yeah, it seem they do lazy init for parts of their code base which makes it hard to create scripts for. I got the one for health too but getting a weapons structure pointer that works across loads has been hard. I've just left my game running so I don't have to find them again :)
La Mulana 2
I was able to find the main sub weapon structure. I will try and find a better structure for the player data (I believe there is a better one) and add some additional fields. Please follow activation instructions for each section. This game lazy loads code so we cannot inject into them until you have performed certain actions that forces the loading of that code.
This table supports:
Player
- Health
- Souls
- Weights
- Gold
Subweapons
- All
I will try and add more over the next few days. Please let me know if anything is not working.
This table supports:
Player
- Health
- Souls
- Weights
- Gold
Subweapons
- All
I will try and add more over the next few days. Please let me know if anything is not working.
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- Noobzor
- Posts: 12
- Joined: Sun Jul 02, 2017 1:36 pm
- Reputation: 3
La Mulana 2
thank you Guys, my requests are solved... do i have to change this thread to "solved" somehow?
La Mulana 2
Yes, read [URL='http://fearlessrevolution.com/threads/request-template.6459/']THIS.[/URL]
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- Noobzor
- Posts: 12
- Joined: Sun Jul 02, 2017 1:36 pm
- Reputation: 3
La Mulana 2
[QUOTE="kanggg, post: 54283, member: 2899"]Yes, read [URL='http://fearlessrevolution.com/threads/request-template.6459/']THIS.[/URL][/QUOTE]
uhm, thanks but sorry... i don't find the "edit" button.. i can only edit tags :/
edit: this Post has one
uhm, thanks but sorry... i don't find the "edit" button.. i can only edit tags :/
edit: this Post has one
Last edited by Thundereagle on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
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