One Deck Dungeon
One Deck Dungeon
Wish i had the aptitude to make my own tables. Something to help with unlocking things would be really appreciated.
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- Novice Cheater
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Re: One Deck Dungeon
I am going to "re-open" this in hope someone takes pity on us and helps out...
I tried to cheat that thing over several hours and got really frustrated on the way.
What I did:
Only works with regular mobs and traps (not bosses for some reason) and if you "would get killed" you get killed anyway.. so you can only take less damage than your max life.
This is obviously kinda helpful but still incredibly complicated and circumstantial.
Please help and point me in the right direction? <3
Oh yeah.. if relevant: (mono results)
in Handelabra.OneDeckDungeon.Engine.HeroCardSideDefinition are the following methods to be found:
set_Health, set_Magic, set_Strength, set_Agility [seems to me like it's exactly what I need... not sure how to use that though]
I tried to cheat that thing over several hours and got really frustrated on the way.
What I did:
- I checked the mono .net thingy (I am not really good with that.. too much assembler needed )
I found a few "good looking" methods and change the parts I thought were "unnecessary" into CodeThatDoesNothing
Only thing I achieved through that was a game crash. - I searched for the values "the old way" and found current life lost, potions left and the hourglass numbers
- Changing those values just ended in them changing back on their own (prbly pointers)
- So I searched for those pesky pointers and found none. Every pointerscan ended in zero results after a while..
- Last but not least: I froze the values. Mostly game crashing..
Only works with regular mobs and traps (not bosses for some reason) and if you "would get killed" you get killed anyway.. so you can only take less damage than your max life.
This is obviously kinda helpful but still incredibly complicated and circumstantial.
Please help and point me in the right direction? <3
Oh yeah.. if relevant: (mono results)
in Handelabra.OneDeckDungeon.Engine.HeroCardSideDefinition are the following methods to be found:
set_Health, set_Magic, set_Strength, set_Agility [seems to me like it's exactly what I need... not sure how to use that though]
Re: One Deck Dungeon
It was probably the fact that the original poster didn't follow the template:
viewtopic.php?f=2&t=6436
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- Novice Cheater
- Posts: 21
- Joined: Tue Dec 03, 2019 11:33 pm
- Reputation: 3
Re: One Deck Dungeon
Oh.. thanks for the info. I will open a new topic for that then.
Have a great weekend!
Edit: I uploaded a cheat table for the game in another post.
It grants god mode for first hero... more or less.
Have a great weekend!
Edit: I uploaded a cheat table for the game in another post.
It grants god mode for first hero... more or less.
Code: Select all
https://fearlessrevolution.com/viewtopic.php?f=2&t=18077&p=219720#p219720
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