6.8.1 Crashes after some time
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- Table Makers
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6.8.1 Crashes after some time
So when I attach the Cheat engine version 6.8.1 to Starbound after aboat 5 seconds Cheat engine chrashes even if I don't activate a cheat but when I attach cheat engine version 6.7 It doesn't crash anymore and I can use all scripts as usual
6.8.1 Crashes after some time
Does the table have any Lua script?
Does this happen with just CE, meaning no table loaded?
Does this happen with just CE, meaning no table loaded?
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- Table Makers
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6.8.1 Crashes after some time
[QUOTE="ShyTwig16, post: 53642, member: 91"]Does the table have any Lua script?
Does this happen with just CE, meaning no table loaded?[/QUOTE]
No It has no lua sript but it only crashes if the table is loaded yes
Does this happen with just CE, meaning no table loaded?[/QUOTE]
No It has no lua sript but it only crashes if the table is loaded yes
6.8.1 Crashes after some time
hmm, just to test. Load the table and attach to the CE tutorial, just to see if it happens to any process with that table. It sound like it might be the table but if no scripts are ran, not sure why it's closing/crashing.
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- Table Makers
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6.8.1 Crashes after some time
[QUOTE="ShyTwig16, post: 53648, member: 91"]hmm, just to test. Load the table and attach to the CE tutorial, just to see if it happens to any process with that table. It sound like it might be the table but if no scripts are ran, not sure why it's closing/crashing.[/QUOTE]
I tried that out now but it doesn't crash
I tried that out now but it doesn't crash
6.8.1 Crashes after some time
Might be some odd anti-cheat/anti-debug, but with it not closing with just CE I'm not really sure.
At this point I think this might be a question for BD/Eric.
At this point I think this might be a question for BD/Eric.
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- Table Makers
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6.8.1 Crashes after some time
[QUOTE="ShyTwig16, post: 53684, member: 91"]Might be some odd anti-cheat/anti-debug, but with it not closing with just CE I'm not really sure.
At this point I think this might be a question for BD/Eric.[/QUOTE]
But the odd thing is that if it is some sort of anti-cheat/anti-debug why does it work with CE 6.7 then thats the confusing part
At this point I think this might be a question for BD/Eric.[/QUOTE]
But the odd thing is that if it is some sort of anti-cheat/anti-debug why does it work with CE 6.7 then thats the confusing part
Last edited by Bloodybone on Thu Jan 01, 1970 12:00 am, edited 2 times in total.
- koderkrazy
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6.8.1 Crashes after some time
[USER=7561]@Bloodybone[/USER] Have you tried with admin access? [URL]https://steamcommunity.com/app/211820/discussions/0/352788917756297111/[/URL]
Can you attach the table here?
What do you mean crashes? It closes abruptly. or it freezes then closes after some time?
Can you check in Windows Event Viewer the Application and System logs? Windows logs if application becomes unresponsive or crashes.
Can you attach the table here?
What do you mean crashes? It closes abruptly. or it freezes then closes after some time?
Can you check in Windows Event Viewer the Application and System logs? Windows logs if application becomes unresponsive or crashes.
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- Table Makers
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6.8.1 Crashes after some time
[QUOTE="koderkrazy, post: 53754, member: 18664"][USER=7561]@Bloodybone[/USER] Have you tried with admin access? [URL]https://steamcommunity.com/app/211820/discussions/0/352788917756297111/[/URL]
Can you attach the table here?
What do you mean crashes? It closes abruptly. or it freezes then closes after some time?
Can you check in Windows Event Viewer the Application and System logs? Windows logs if application becomes unresponsive or crashes.[/QUOTE]
Yes i tried it with admin access doesn't work. What happens is that when I attach load the table it takes aboat 5 sec and then the windows popup comes up "Cheat Engine no longer works". I also looked at Windows Event Viewer but I don't really know what you want to know aboat it?
Can you attach the table here?
What do you mean crashes? It closes abruptly. or it freezes then closes after some time?
Can you check in Windows Event Viewer the Application and System logs? Windows logs if application becomes unresponsive or crashes.[/QUOTE]
Yes i tried it with admin access doesn't work. What happens is that when I attach load the table it takes aboat 5 sec and then the windows popup comes up "Cheat Engine no longer works". I also looked at Windows Event Viewer but I don't really know what you want to know aboat it?
- koderkrazy
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6.8.1 Crashes after some time
[USER=91]@ShyTwig16[/USER] I tried with Starbound.v1.3.3. To get crash all I had to do was attach 64bit CE to the game and switch to event viewer and keep refreshing logs. Within few seconds it becomes unresponsive(not grayed out) and then closes.
Then I tried with following combinations.
[TABLE][TR][TD]
Game [/TD]
[TD]
cheatengine-i386.exe 6.8.1 [/TD]
[TD]
cheatengine-x86_64.exe 6.8.1 [/TD][/TR]
[TR][TD]
starbound.exe 32-bit
[/TD][TD]
no Crash
[/TD][TD]
Crash
[/TD][/TR]
[TR][TD]
starbound.exe 64-bit
[/TD][TD]
no Crash
[/TD][TD]
Crash
[/TD][/TR][/TABLE]
I tried renaming and modifying caption of CE 64-bit. But it sill crashes.
Following is event log of the crash.
[USER=7561]@Bloodybone[/USER] If you have different findings then do share.
I think error is with CE-64 bit exe.
Then I tried with following combinations.
[TABLE][TR][TD]
Game [/TD]
[TD]
cheatengine-i386.exe 6.8.1 [/TD]
[TD]
cheatengine-x86_64.exe 6.8.1 [/TD][/TR]
[TR][TD]
starbound.exe 32-bit
[/TD][TD]
no Crash
[/TD][TD]
Crash
[/TD][/TR]
[TR][TD]
starbound.exe 64-bit
[/TD][TD]
no Crash
[/TD][TD]
Crash
[/TD][/TR][/TABLE]
I tried renaming and modifying caption of CE 64-bit. But it sill crashes.
Following is event log of the crash.
Event log
I think error is with CE-64 bit exe.
Last edited by koderkrazy on Fri Aug 17, 2018 5:27 am, edited 1 time in total.
6.8.1 Crashes after some time
So Exception code 0xc0000005 seems to be an access violation.
[URL]https://social.technet.microsoft.com/Forums/windows/en-US/9e83c5fc-caa4-4d64-82a2-342bda0b8673/exception-code-0xc0000005?forum=w7itproappcompat[/URL]
[URL]http://www.errorlive.com/exception-code-0xc0000005[/URL]
[QUOTE]
[B]Error code 0xc0000005[/B] is one of Windows very broad errors. This is because it can be caused by different factors related to an installed program, installed hardware or both. The following are just a few of the many possible causes:
[LIST=1]
[*]An installed program such as the antivirus program that prevents the smooth start of a program.• Either corrupt or missing hardware drivers.
[*]Incorrect system hardware configuration.
[*]Either [B]low memory[/B] or [B]damaged RAM[/B]
[*][B]Virus/Malware[/B] infection.
[*]An old program.
[*]Corrupt or damaged system registry files.
[*]Data execution security feature (DEP).
[/LIST]
[/QUOTE]
But with this only happening with a loaded table (that has no Lua script), and only with CE 6.8.1; Still not sure.
Do you have an AV program running?
[URL]https://social.technet.microsoft.com/Forums/windows/en-US/9e83c5fc-caa4-4d64-82a2-342bda0b8673/exception-code-0xc0000005?forum=w7itproappcompat[/URL]
[URL]http://www.errorlive.com/exception-code-0xc0000005[/URL]
[QUOTE]
[B]Error code 0xc0000005[/B] is one of Windows very broad errors. This is because it can be caused by different factors related to an installed program, installed hardware or both. The following are just a few of the many possible causes:
[LIST=1]
[*]An installed program such as the antivirus program that prevents the smooth start of a program.• Either corrupt or missing hardware drivers.
[*]Incorrect system hardware configuration.
[*]Either [B]low memory[/B] or [B]damaged RAM[/B]
[*][B]Virus/Malware[/B] infection.
[*]An old program.
[*]Corrupt or damaged system registry files.
[*]Data execution security feature (DEP).
[/LIST]
[/QUOTE]
But with this only happening with a loaded table (that has no Lua script), and only with CE 6.8.1; Still not sure.
Do you have an AV program running?
Last edited by TimFun13 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
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- Table Makers
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6.8.1 Crashes after some time
[USER=18664]@koderkrazy[/USER] I had no different findings
- koderkrazy
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6.8.1 Crashes after some time
[QUOTE="ShyTwig16, post: 53783, member: 91"]But with this only happening with a loaded table (that has no Lua script), and only with CE 6.8.1; Still not sure.
Do you have an AV program running?[/QUOTE]
Loaded table has nothing to do with it. I took AOB [ICODE]F3 0F 10 47 54 F3 0F 5E[/ICODE] from the table and opened fresh CE 64 bit, then attached to the game and did manual aob scan. It still crashed.
It is not crashing with CE -64 bit v6.7.
Also tried with antivirus disabled... still crashing. ?
Do you have an AV program running?[/QUOTE]
Loaded table has nothing to do with it. I took AOB [ICODE]F3 0F 10 47 54 F3 0F 5E[/ICODE] from the table and opened fresh CE 64 bit, then attached to the game and did manual aob scan. It still crashed.
It is not crashing with CE -64 bit v6.7.
Also tried with antivirus disabled... still crashing. ?
6.8.1 Crashes after some time
[USER=18664]@koderkrazy[/USER]
hmm, OP said just CE 6.8 (no table) didn't crash, but what you found makes a bit more sense.
Seems like at this point I'd just stick with CE 6.7 for this game. And try to get this info to [USER=59]@Eric[/USER] / DB.
hmm, OP said just CE 6.8 (no table) didn't crash, but what you found makes a bit more sense.
Seems like at this point I'd just stick with CE 6.7 for this game. And try to get this info to [USER=59]@Eric[/USER] / DB.
6.8.1 Crashes after some time
Try deleting win64dbghelp.dll and see if it makes a difference
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