Jotun: Valhalla Edition
Jotun: Valhalla Edition
There was a CE table on cheatengine in the past, but I can't find an archive or copy of that table.
Re: Jotun: Valhalla Edition
Figuring out how to make a table but:
For unlimited powers: Run game, use any god power at least once:
then find:
74248B471C4889471C
replace with:
74248B471C48909090
For unlimited powers: Run game, use any god power at least once:
then find:
74248B471C4889471C
replace with:
74248B471C48909090
Re: Jotun: Valhalla Edition
I found this for free on GOG (and steam) before seeing this so here's a quick mono script I made while playing to get the player pointer and from that you can set it to be invulnerable or change the max/current health values: [Link]
Re: Jotun: Valhalla Edition
thank you but seems not working on steam version
Re: Jotun: Valhalla Edition
I don't have the steam version installed currently, could you try using this script instead of the one in the CT (same idea, just using AOB instead of mono)
Code: Select all
[ENABLE]
aobscan(getPlayerPawn,55 48 8b EC 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 49 bb 00 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 78 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? ?? ?? 48 83 ?? ?? 49 bb 40 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 41 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? 83 39 00 41 ba 40)
globalalloc(getplayer,1024)
globalalloc(_playertest,8)
getplayer:
call getPlayerPawn
mov [_playertest], rax
ret
createThread(getplayer)
[DISABLE]
_playertest:
dq 0
Re: Jotun: Valhalla Edition
FreeER wrote: ↑Thu Jul 27, 2017 12:05 pmI don't have the steam version installed currently, could you try using this script instead of the one in the CT (same idea, just using AOB instead of mono)
In case you've deleted the CT and don't want to redownload (now has both the mono and this aob script) the health (float) is [_playertest]+60, max (float) is at[_playertest]+58, and godmode (4 byte) is at [_playertest]+68Code: Select all
[ENABLE] aobscan(getPlayerPawn,55 48 8b EC 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? 48 83 ?? ?? 49 bb 00 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 78 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? ?? ?? 48 83 ?? ?? 49 bb 40 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? ?? ?? 0f 84 41 00 00 ?? 48 83 ?? ?? 49 bb 70 ?? ?? ?? ?? ?? ?? ?? 41 ff ?? 48 83 ?? ?? 48 8b ?? 83 39 00 41 ba 40) globalalloc(getplayer,1024) globalalloc(_playertest,8) getplayer: call getPlayerPawn mov [_playertest], rax ret createThread(getplayer) [DISABLE] _playertest: dq 0
thanks mate problem solve
and also thank you Warcozes,i should use fuction before i ask the quesiton
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