Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2018-06-18
1. Tested game version V1.0.4037 64-bit. May work on other versions.
2. GameManager.
"Game Time Set to 0?" sets Game Time to 0.
3. GameState.
"Inventory Set to Massive?" sets Inventory to massive.
"Awareness Set to 0?" sets Awareness to 0.
4. Survivor.
"Survivor SimulateHealth Base Address Scan (To Activate: Play Level, To Update: Play Level)" affects all Survivors.
"Survivor get_TempMaxHealth Base Address Scan (To Activate: Select Survivor, To Update: Select Survivor)" affects selected Survivors.
"Health Set to Massive?" sets Health to massive.
"Nutrition Set to Massive?" sets Nutrition to massive.
"Energy Set to Massive?" sets Energy to massive.
"Skill Points Set to Massive?" sets Skill Points to massive.
Allows the following to be modfied.
- "Survivor Stats -> Survivor Stats -> skills -> skillLists -> Rank". Skill Ranks. Lowering this will allow multiple skills to be selected.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1