Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

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Ilmafein
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Ilmafein »

quildor wrote:
Thu Feb 01, 2024 7:55 pm
Ilmafein wrote:
Thu Feb 01, 2024 5:30 pm
HelpfulPiracy03 wrote:
Thu Dec 01, 2022 2:18 am
Please remember your roots.

Cheers.
Table still working on 2.9 but it´s losing functionality with each new patch. Could you update it, please?
What do you mean by "still working" ?
Well, game version is now 2.9.0 and the table was posted for version 2.7.0 but the options work fine. Jhoozhu´s table for 2.8.0 with Passive points and Attributes does not work though.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Commander_Crunk
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Commander_Crunk »

Ilmafein wrote:
Sat Feb 03, 2024 3:04 am
quildor wrote:
Thu Feb 01, 2024 7:55 pm
Ilmafein wrote:
Thu Feb 01, 2024 5:30 pm


Table still working on 2.9 but it´s losing functionality with each new patch. Could you update it, please?
What do you mean by "still working" ?
Well, game version is now 2.9.0 and the table was posted for version 2.7.0 but the options work fine. Jhoozhu´s table for 2.8.0 with Passive points and Attributes does not work though.
I've been trying to figure out how to find the address when I can't even find the value when I scan for it.

VirgilSouth
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by VirgilSouth »

Commander_Crunk wrote:
Fri Feb 02, 2024 3:43 am
VirgilSouth wrote:
Thu Feb 01, 2024 1:44 pm
Commander_Crunk wrote:
Thu Feb 01, 2024 2:43 am
So can anyone tell me or give me a good idea on how to find passive skill points? I try looking through trying to find the value of it (using the "All" scan type) but it seems I'm not able to find it. Can anyone give me some tips to find the address for passive skill points so I can edit the value. (Yes I've done the CE tutorial but that pretty much told me what I already know when it comes to the basics.)
Look back in topic earlier i posted pretty thorough instructions how to hack passive points and even update table i made
Yeah I'm still having trouble. Another question. So I can't find the value by scanning for it, even though its displayed. (Talking about passive skill points.) So I just use the built in pointer when I spend a skill point?
As was explained earlier passive points can't be hacked "usual" way cos they can't actually be spent. So as i explained you need to find passive points you have and cos they not stored at single address you can't rely on displayed value.
So easiest ways to hack passive points are:
a) Look at your char's level. First level means you have 1 passive point, hundredth level means you have 100 passive points. Find a value, get some level ups, find new value. Address will be the same at least until you leave to main menu. Optionally - make a pointer for this address so you won't need to do it every time
b) Hack attribute points according my instructions and math out address for passive points using difference between attribute and passive points' addresses from my outdated table's pointers. Optionally - make pointers
c) Update outdated tables by finding working addresses for existing pointers

Tyler52287
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Tyler52287 »

I would like to increase force above the soft cap of 25, is this possible without the 2.8.0 table not working?

rnd
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by rnd »

VirgilSouth, I don't know if I have the right to post this here, if not, let me know and I will delete my post.
This is updated script with new addresses. All credits to VirgilSouth.
Warhammer_2.9.0c.CT
(4.17 KiB) Downloaded 1647 times

VirgilSouth
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by VirgilSouth »

rnd wrote:
Fri Feb 09, 2024 4:28 pm
VirgilSouth, I don't know if I have the right to post this here, if not, let me know and I will delete my post.
This is updated script with new addresses. All credits to VirgilSouth.
Warhammer_2.9.0c.CT
No worries, great job!

Tyler52287
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Tyler52287 »

Apologies if I'm just an idiot but I cant do anything with the normal attributes, will this table allow me to permanently increase resilience?

Tyler52287
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Tyler52287 »

Disregard, I was a idiot, I figured it out. Awesome table

Ilmafein
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Ilmafein »

rnd wrote:
Fri Feb 09, 2024 4:28 pm
VirgilSouth, I don't know if I have the right to post this here, if not, let me know and I will delete my post.
This is updated script with new addresses. All credits to VirgilSouth.
Warhammer_2.9.0c.CT
Works like a charm. Many thanks

findnemo
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by findnemo »

Any way to get more XP?
Thank guys

VirgilSouth
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by VirgilSouth »

findnemo wrote:
Fri Mar 08, 2024 11:58 am
Any way to get more XP?
Thank guys
Just hack xp earned in mission using CE. Somewhere in this topic were detailed instructions. You need exactly 12856455 xp from 1 lvl to 100 lvl so try not to go higher cos it may\will break your character

findnemo
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by findnemo »

Thank for the reply. I have read your insturctions on page 20 but I could not do it right. First I read the efore xp EX : 29728/151340 then I remember the 29728 then I kill a mob to get new xp number. Then I subtract the 29728 to new one 29780: 29780-29728= 52 . Kill a mob . Now I stuck here. Could you sample me more.

"There was insturction to xp hack. At mission star you have 0 gained xp. Look at you xp number and remember it. Next kill someone. Look at new xp number and subtract the old one from the new one. Search this number in CE (simple 4 bytes). Than kill someone again. Find new value and search it in CE. Et voila! You find gained xp value and now you can change it to desired value . Than just finish the mission and you get many level ups. But be careful if you get too much xp your level will drop to 1 and xp value to negative numbers so you will have to delete this char cos its not possible to do something with it. 500k xp - something about 50+ lvl, 4kk - ~86 lvl."

Fearless85
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by Fearless85 »

Does anyone know how we can multiply crafting materials? :shock:
I tried the methods here, it changes visually, but as soon as I produce something, the materials return to their previous state. :cry:

findnemo
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by findnemo »

uppppp

litrpg
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Re: Warhammer 40,000 Inquisitor - Martyr/Prophecy v2.1.1 Steam (GM and More) 2019-Aug-14

Post by litrpg »

Fearless85 wrote:
Fri Mar 15, 2024 7:50 am
Does anyone know how we can multiply crafting materials? :shock:
I tried the methods here, it changes visually, but as soon as I produce something, the materials return to their previous state. :cry:
Pbhhh... Wait for offline mode to come out. Wonder how much longer until they complete it. It was announced around 4-5 months ago now.

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