Seems like it only half-works in MP, at least the crafting one. It lets you infinitely build with hammer and make ingredients that you can make, but not actually craft the stuff, even if you have all the items in inventory.
Thank you for your feedback. At first, I've never and will never support MP cheating but that's just my business. But now if we just talk about the CT itself and the game, it should not have much difference between these two modes (SP/MP), so the CT made as such should work well.
Also I have to mention that as the time to make my CT's is taken on my real-life time, I'm rarely, if ever able to finish/continue playing a game, so all my CT's are always made within the first few minutes of the gameplay. So if there are features that are missing but you would like to have, I am really very, very sorry.
Now go back to your issue - I guess you can not craft items when you want to cook something, right? Why I'm saying that it is because I already saw that code in the game but as I never progressed at this stage in the game, I could not test the script.
Last edited by fantomas on Sun Feb 10, 2019 7:07 am, edited 2 times in total.
I did not get that version yet - Tell me what's not working with current CT version.
EDIT:
Ok, I maybe found a funny version, stamped V1.05b but it looks like an old version. Many items/features are still not available. Do not know why then the current version is stamped V1.01 ?
Do you talk about that version???
Last edited by fantomas on Sun Feb 10, 2019 7:07 am, edited 4 times in total.
Item Durability is something I don't see in the CT, and is the only feature I'd really like to use to make the game more akin to its original incarnation.
Also, I can't toggle the cheats in either CT on the current version of the game. Not sire if a small update messed with the addressing or not.
EDIT: Toggling mono as suggested allowed me to enable the cheats. Modifying the Hook's pull speed crashed the exe, though.
Last edited by krlsmnk on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
Thank you for your feedback - I've just got the last update v1.01b, the CT will be updated to support that game version (if something does not work well).
I'll add Item Durability in the next CT update (even if I do not really bother about because I have Inf Craft possibility ? )
[QUOTE="krlsmnk, post: 47852, member: 7866"]Modifying the Hook's pull speed crashed the exe, though.[/QUOTE]
No issue here with pull seed - I put the value to 100 :P
[B][COLOR=rgb(226, 80, 65)]EDIT:[/COLOR][/B]
The CT has been updated - In fact, all scripts work very well, I just added 'INF_HOTSLOT_ITEM_DURABILITY' script, as requested by [USER=7866]@krlsmnk[/USER]
I did not get that version yet - Tell me what's not working with current CT version.
[B][COLOR=rgb(226, 80, 65)]EDIT:[/COLOR][/B]
Ok, I maybe found a funny version, stamped V1.05b but it looks like an old version. Many items/features are still not available. Do not know why then the current version is stamped V1.01 ?
Do you talk about that version???
[/QUOTE]
Cheat table is not working. " Many items/features are still not available." hold right mouse button(when the wooden hammer is with you )and you will see everything. :D. SO so many bugs
Last edited by LucyMax on Sat Jun 02, 2018 4:54 pm, edited 1 time in total.
[QUOTE="Drifta, post: 47954, member: 18019"]is it possible to have a cheat where when you pick up an item, you get multiple of that item? is that possible with mono?[/QUOTE]
Hi :)
Like when you pick an item, you get x99 of that item, right? Yeah, I do not see why it shouldn't be feasible. But just give me a reason of that, please.
I mean, if you need multiple of a item for crafting, I would say why because you have 'NO_CRAFT_REQUIREMENT' cheat, which is meaning that you do not need items to craft other items. ;)