a.- activeitem with cooldown has no cooldown
b.- random rainbow chest ; has a fixed chance spawn rainbow chest when spawn other chest ; this is not 100% rainbow chest ;
c.- charge mul ; adjust charge weapon charge time ;
d.- dec_ammo_in_clip ; independent of ammocost, control no reload or delayed reload ;
e.- dec_ammo_cost ; use no ammo or slower usage;
f.- Spawn Room Clear reward on certain event: player enter a room/player exit a room/enemy killed
there are 2 mode for what reward is,
1. normal room clear loot, the one that has a chance spawn rainbow chest;low chance to spawn a chest;
2. boss clear reward ; yes the chamber boss reward. This reward is annoying when spawn too many since it left an undestroyable table/stand which may block corridor between rooms;100% spawn high rarity items when above events triggered;best for collector;
In mode 1, a chance can be set to spawn boss reward instead.
Under this cheat, there is a cheat to suppress showing drops icon in minimap, otherwise too many left over drop may make the teleport function of minimap unusable.
g.- player reflect bullet, Player can reflect bullet (not beam), with scale/dmg/speed adjust
h.- minimum consumable ; currency/keys/hearts/blanks etc
The game was once obfuscated, this version removed; the cheats may not work for other version.
For personal taste I prefer cheats that just make game easier while still stay close to how the game was intended to be played. Thus I made a cheat table that I call EtG Easy Mode.
Options:
value of money pickup multiplier 1.5x/2x
heart damage taken multiplier 0.66x/0.5x
damage dealing multiplier 1.5x/2x
armor damage taken multiplier 0.66x/0.5x
ammo capacity multiplier 0.5x/0.66x/1.5x/2x
Note that, these cheats are not really multipliers. For example, "damage taken reduced to 0.66x" in fact makes it so that there is a 1/3 chance for every damage you are about to take to be nullified. It's more RNG for an RNG-based game.
The ammo capacity multiplier of 0.5x/0.66x is meant to compensate your increased damage dealing.
The table works for Steam version v2.1.9 x64 as of April 7, 2020.
---
Updates
2.1.9.5:
fix for game version 2.1.9
2.1.3.4:
fix for game version 2.1.3 (A Farewell to Arms)
2.0.12.3c:
add armor damage taken multiplier
So, I'm confused. I'm trying to get the chest thing working.
I can activate it. And I've had it spawn normal chests in two rooms. But I'm not sure how to make it spawn a chest 100% of the time (not even getting into the rainbow thing).
Can someone please explain this in idiot speak? :p