V4:
*Updated* - All broken Scripts and Pointers for Held Inventory IDs.
*Updated* - Changed No Reload to freeze at current ammo and just prevent reload.
*Updated* - Changed Unlimited Ammo/Throwables/Consumables to freeze at current value instead of set to 999.
V4.5
Updated/Re-Added - Supply Locker Item ID pointers Slot 1 - Slot 30.
Updated/Re-Added - Teleport to Waypoint in Vehicle. Hotkey: NUMPAD SUBTRACT (-), same as Teleport to Waypoint.
Updated - Unlimited Weight (Thanks to
Vee_)
V5.2
*Updated* - All broken scripts.
*Updated* - Item ID Pointers
*Fixed* - Unlimited Resources Script (My Bad again on that one)
*Updated* - Teleport To Waypoint Script.
*Fixed* - Combat Slot ID
V5.3
*Updated* - No Fatigue (Should now remove current fatigue and actually give you no fatigue at all times.)
*Updated* - Unlimited Health (Will set your health to 999 now to account for injury decreases.)
*Clean Up* - Cleaned Up some code. (Most scripts should now still work when there are updates.) Still To Come: Teleport Vehicle
V5.4
*Updated* - Narrowed down pointers for IDs a little more. (Let me know if you still see ???).
*Added* - Unlimited Enclave influence (Sets Enclaves Influence to 9999 for buying/selling.) You can find it under World/Outpost Effects
V5.5
*Added* - Teleport Vehicle to Waypoint (Same key as Teleport to Waypoint - NUMPAD SUBTRACT [-]
- Put down a marker and press key when on foot to TP to waypoint or when in car to TP you and vehicle you are in to waypoint.
V5.6
Added - Extra code to the Lua script to check for game process. No more having to connect it yourself. Open the game and the table in either order and the table should auto attach to the correct process for you.
Updated - Massive Items (Highlight the item you want to be 999 then reopen inventory.)
Added - Unlimited Vehicle Engine Health [Host Only] - No more car explosions when teleporting around. You will still lose doors etc.
V5.7
Added - Full View Mode Toggle (Thanks
1174 for the script (I just added a enable/disable)
V5.7.5 :
Updated - Unlimited Weight now works for Ranged and Melee Weapons.
V5.8:
Added - No recoil
Added - No Sway
V5.9:
Fixed - All Broken scripts from update (Health, Influence, Teleport To Waypoint and Easy Craft.)
Changed - Health Cheat (You should now not die from teleportation etc.)
Updated - Easy Crafting now adds water and power to your base without the need for rain collector / generator in base.
Added - Weapon Stats Cheats (Max Fire Rate, Max Range, Max Accuracy, Max Power, Max Quietness) - Open/Close Inventory to see change.
V6.0:
Changed - Unlimited Survivor Health Cheat (Enclaves should now die.)
Changed - Weapon Stats Cheats (Max Fire Rate, Max Range, Max Accuracy, Max Power, Max Quietness, Max Durability, Max Control Stat) - Shoot to see change.
V6.1:
Added - Undo teleport function to the teleport script and tidied it up a little.
V6.2:
Fixed - Scripts broken by update.
Fixed - Item IDs
Fixed - Teleport To Way-point
Added - Infestation Count - Host Only (Activate Script Then Go To The Infestation You Want To Change)
V6.4:
Fixed - Teleport to Way-point for Vehicle.
V6.5.1:
Fixed - Scripts broken by update.
Fixed - Item IDs
Fixed - Teleport To Way-point
Fixed - Vehicle Teleport To Way-point
V6.5.3:
Changed: Unlimited Durability - Will now set your equipped ranged/melee weapon to the max amount of durability (around 2 billion) and sticks so can be shared.
Added: 2 extra "No Reload" options - [1. No reload - Freeze only.], [2. No Reload - Set current clip to x999 and freeze.] & [3. No reload - Set all weapon clips (including supply locker) to x999 and freeze.]
Changed: Max Power (Should now only work for player and not NPCs)
Changed: Infestations (Removed Screamers and made zombies only)
Changed: Tick rate for auto attach to process from 5 seconds to 2 seconds
Tidy-Up: Tidied up the Item ID Slots into categories. (Pockets: 1-4, Backpack: 5-10 and Backpack 11-12) For ease of use in terms of duping.
-- Edit --
Changed: Turned "No Reload" into a script. (Nothing Noticeable)
-- Edit 2 --
Fixed: No Reload disable/enable issue.
-- Edit 3 --
Tidy-Up/Ease-Of-Use: Tidied up some scripts and added some auto disables for things like the 3 ammo scripts, time of day etc (Anything with multiple choice basically). So no more having to un-tick one to tick another. Just select one you want and it will auto-disable the others.
-- Edit 4 --
Added: An extra script for Unlimited Durability (Should now set all ranged weapons including supply locker to highest durability value). Still working on melee weapons, seems to operate a little differently
V6.6.1:
Fixed: Easy Crafting.
Fixed: Instant Creation/Upgrades.
Fixed: Unlimited Ammo.
Fixed: Unlimited Resources/Influence. - (They changed the way Influence etc is called so now activate script and open your base menu to see change.)
Fixed: Item ID Pointers.
Fixed: Lua error on startup. My apologies.
Added: Minimum Items - Highlight the item you want to be x1 then reopen inventory. (For all those people who salvage high durability weapons.)
V6.6.3:
Added: Remove Parts (For People Who Salvaged High Durability Weapons) - Activate script then open your supply locker once then disable script. To see the fixed stacks you will have to reload your save.
Fixed: Teleport to way-point. (Player & Vehicle)
V6.7 :
Fixed: All Broken Scripts.
Changed: Unlimited Weapon Durability - Ranged/Melee (Includes Supply Locker) - Now works on Melee Weapons in Locker as well.
Added: Prestige to Unlimited Resources/Influence/Prestige script so you can set your prestige points.
V6.7.5.2 :
Fixed: All Broken Scripts.
Added: "Daybreak [DLC]" category.
Added: "Unlimited Wall Health (Activate At Start of Game)"
Fixed: ItemIDs (Happy Duping).
V6.8.0 :
Fixed: All Broken Scripts.
Converted: Item IDs to a script. (Activate first then open inventory) - Should need to be updated less from me now. (Hopefully).
V6.8.5 :
Fixed: All Broken Scripts.
V6.9.2:
Fixed: All Broken Scripts except:
1. No Fatigue [BROKEN]
2. Instant Creation/Upgrades [BROKEN]
Fixed:
1. No Reload - Set All Weapons to x999 (Includes Supply Locker)
Added:
[Weapon Stats] - Weapon stats DO NOT stick through saves/restarts but can help a great deal during that run.
1. Ranged Stats > Max Range
2. Melee Stats > Max Dismember, Max Impact, Max Knockdown, Max Lethality, Max Quietness (Melee), Max Speed, Max Ease Of Use.
V6.9.5:
Fixed:
1. No Fatigue.
2. Instant Creation.
Changed:
1. Weapon Stats should no longer affect enemies.
V7.0.1:
Fixed:
1. All Broken Scripts. (Except: Unlimited Weapon Durability - Ranged/Melee (Includes Supply Locker)
V7.0.2
Fixed:
1. Unlimited Weapon Durability - Ranged/Melee (Includes Supply Locker) - Apologies for the delay.
V7.1.1
Fixed:
1. All scripts.
Changed:
1. Teleport to Waypoint is now part of the "[Teleport Save/Load/Undo]" script. Enable this script then place marker and press the hotkey.
2. Unlimited Throwables/Consumables will now still decrease until it hits 1 item then stops decreasing.
3. Unlimited Resources/Influence/Prestige to now allow the user to set an amount for each. Defaults at 25 for resources and 9999 for prestige/influence until you change them.
V8.0.0
Fixed:
1. All scripts (except: "Unlimited Weapon Durability - Ranged/Melee (Includes Supply Locker)").
Changed:
1. Teleport to Waypoint is now part of the "[Teleport Save/Load/Undo]" script. Enable this script then place marker and press the hotkey.
2. Unlimited Throwables/Consumables will now still decrease until it hits 1 item then stops decreasing.
3. Unlimited Resources/Influence/Prestige to now allow the user to set an amount for each. Defaults at 25 for resources and 9999 for prestige/influence until you change them.