State of Decay 2 - Windows Store (Legit)

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oLaudix
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Post by oLaudix »

[QUOTE="Vee_, post: 49338, member: 1174"]Why don't you start from CE Tutorials, it covers how to track down pointer path.[/QUOTE]

I know how to use CE m8. I use it for years now. I just don't know how he tracked items IDs exacly. Question wasn't for you so please don't patronise people like this.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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JDimensional
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Post by JDimensional »

[QUOTE="oLaudix, post: 49278, member: 11282"]Do you mind telling how you went about finding backpack and inventory slots to swap IDs? Your pointers won't work for me and i want to find them on my own but i have no idea how to get to start.[/QUOTE]

1. Open your supply locker then make sure you have cleared your backpack inventory into it.

2. Put 1 item into your backpack (Pocket - Slot 1)

3. Do an unknown 4 byte scan.

4. Move that item back to your supply locker.

5. Do a next scan of 0

6. Repeat until you find the ID of Slot 1.

7. Once you have it, do a level 7 pointer scan or find what accesses the address and find the opcode for it.

8. The rest is up to you.



For Equipment IDs, once you have Bag/Pocket IDs.

Put a weapon into your backpack and copy the id for that weapon and then Equip it (put it into your Ranged Weapon Slot).

Then do a 4 byte scan for the id we just copied. (If more advanced, if you found the opcode earlier for Item IDs you can find what accesses it and close/open your inventory to populate it with all the IDs then add the ones you want.

Feel free to make a script to do that as right now I cba.

Then unequip it and do next scan for 0.

Repeat until you find the 1 id that changes from that ID number to 0.

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JDimensional
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Post by JDimensional »

[QUOTE="spacemousetw, post: 49353, member: 18099"][USER=13492]@JDimensional[/USER] ,the save teleport and go to save teleport point can't work, I guess must be I don't know how to use , can you talk about this function? Like someone said, press "P" didn't work. I remember the old version hotkey is left crtl , right? But I seem never let it work normal. Thanks.[/QUOTE]

Save/Load Teleport is its own script and the keys are the same as they have always been:

Ctrl + Num 7 to save location.

Ctrl + Num 8 to load location.



Script has to be enabled first.



Teleport to waypoint is a seperate Lua script. You need to make sure your cheat engine settings have Lua set to run always. The keys are as follows:



Set a Waypoint:

Numpad Subtract (-) - Teleport to waypoint (on foot or in vehicle)

Numpad Add (+) - Teleport your character up.
Last edited by JDimensional on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

spacemousetw
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Post by spacemousetw »

[QUOTE="JDimensional, post: 49367, member: 13492"]Save/Load Teleport is its own script and the keys are the same as they have always been:

Ctrl + Num 7 to save location.

Ctrl + Num 8 to load location.



Script has to be enabled first.



Teleport to waypoint is a seperate Lua script. You need to make sure your cheat engine settings have Lua set to run always. The keys are as follows:



Set a Waypoint:

Numpad Subtract (-) - Teleport to waypoint (on foot or in vehicle)

Numpad Add (+) - Teleport your character up.[/QUOTE]

Well, I really appropriate for your reply, thanks.

Sakurarozu
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Post by Sakurarozu »

question is there a id list of items that we can see to add in game?

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JDimensional
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Post by JDimensional »

[QUOTE="Sakurarozu, post: 49373, member: 6388"]question is there a id list of items that we can see to add in game?[/QUOTE]

Item IDs are dynamic. So no. They change and are different for everyone.

Terror8868
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Post by Terror8868 »

is it physically possible to mod in to where you when you teleport/jump off a building your guy doesn't face-plant or react to the fall?

Evgen82
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Post by Evgen82 »

[QUOTE="Terror8868, post: 49411, member: 18350"]is it physically possible to mod in to where you when you teleport/jump off a building your guy doesn't face-plant or react to the fall?[/QUOTE]

You mean here's a mod [MEDIA=youtube]7D4yG_udijU[/MEDIA]

SlamtheHamsandwhich
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Post by SlamtheHamsandwhich »

[QUOTE="Evgen82, post: 49415, member: 18479"]You mean here's a mod [MEDIA=youtube]7D4yG_udijU[/MEDIA][/QUOTE]

That is the first game

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JDimensional
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Post by JDimensional »

I am aware there was just recently an update for the legit version of the game. When I have updated, if there are scripts not working I will fix them asap.



[B]V5.9 - Current: [/B]

Fixed - All Broken scripts from update (Health, Influence, Teleport To Waypoint and Easy Craft.)

Changed - Health Cheat (You should now not die from teleportation etc.)

Updated - Easy Crafting now adds water and power to your base without the need for rain collector / generator in base.

Added - Weapon Stats Cheats (Max Fire Rate, Max Range, Max Accuracy, Max Power, Max Quietness) - Open/Close Inventory to see change.



When using weapon stats I would advise using No Reload, No Sway, No Recoil, No Spread and Unlimited Weapon Durability. To remove effects, disable script then change weapon.





See: [URL]https://fearlessrevolution.com/threads/state-of-decay-2-updated.6812/[/URL]
Last edited by JDimensional on Sat Jun 16, 2018 1:35 am, edited 3 times in total.

Terror8868
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Post by Terror8868 »

[QUOTE="Evgen82, post: 49415, member: 18479"]You mean here's a mod [MEDIA=youtube]7D4yG_udijU[/MEDIA][/QUOTE]

no, thats nowhere close. even tho thats the first state of decay he still reacts to the fall "rolling, Flinching etc"

1529117109

appears teleporting whilst in vehicles is broken? i think? "Error:[string "local syntaxcheck,memrec=... ..."]:27: attempt to perform arithmetic on a nil value (global 'Zpos')"
Last edited by Terror8868 on Sat Jun 16, 2018 2:46 am, edited 4 times in total.

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Vee_
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State of Decay 2 - Windows Store (Legit)

Post by Vee_ »

[QUOTE="oLaudix, post: 49361, member: 11282"]I know how to use CE m8. I use it for years now. I just don't know how he tracked items IDs exacly. Question wasn't for you so please don't patronise people like this.[/QUOTE]

Sheesh, no need to be that rude. I didn't know you are a long time user of ce. Just trying to help is all...

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Vee_
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Post by Vee_ »

[USER=13492]@JDimensional[/USER] thanks for the update.

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JDimensional
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Post by JDimensional »

[QUOTE="Terror8868, post: 49434, member: 18350"]no, thats nowhere close. even tho thats the first state of decay he still reacts to the fall "rolling, Flinching etc"

1529117109

appears teleporting whilst in vehicles is broken? i think? "Error:[string "local syntaxcheck,memrec=... ..."]:27: attempt to perform arithmetic on a nil value (global 'Zpos')"[/QUOTE]

Download again, I re-uploaded it.





[QUOTE="Vee_, post: 49441, member: 1174"][USER=13492]@JDimensional[/USER] thanks for the update.[/QUOTE]

No problemo.
Last edited by JDimensional on Thu Jan 01, 1970 12:00 am, edited 4 times in total.

sportled
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Post by sportled »

ugh.... my text gone why the f do i have an up thread button? this aint even my thread and it deleted my text! :O -_-



oh welps... thanks so much for this quick update man! awesome!

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