[QUOTE="DrummerIX, post: 45291, member: 1466"]I put in some pointers for Current Level and also came up with an Ability Point modifier on level up, but it is kind of complicated to use. You appear to gain a power level every 2 levels. In order to be able to complete the level up, you set the amount to half of the total number of abilities minus 2. So for example if total abilities you can get at that level is 8, 8-2 is 6 and divide that by 2 equals 3. This is so you can get abilities left over on the next level up that doesn't unlock a power level. Anyway, it is technically possible to get all skills this way, but requires you to change the number accordingly. You all might also be able to work out how to delevel and get abilities that way also. It's in EDIT 2.[/QUOTE]
[QUOTE="DrummerIX, post: 45291, member: 1466"]I put in some pointers for Current Level and also came up with an Ability Point modifier on level up, but it is kind of complicated to use. You appear to gain a power level every 2 levels. In order to be able to complete the level up, you set the amount to half of the total number of abilities minus 2. So for example if total abilities you can get at that level is 8, 8-2 is 6 and divide that by 2 equals 3. This is so you can get abilities left over on the next level up that doesn't unlock a power level. Anyway, it is technically possible to get all skills this way, but requires you to change the number accordingly. You all might also be able to work out how to delevel and get abilities that way also. It's in EDIT 2.[/QUOTE]
How do we find out what the total number of abilities we can get at a level is? I am kinda confused where you would get the 8 from in your example. Thanks for the table btw its awesome!
I improved the Ability Point option by giving a pointer to the value that you can edit as necessary to get abilities you want and be able to complete the level up. Just set it to 0 if you don't have any abilities to select. It's in EDIT 2.5.
[QUOTE="DrummerIX, post: 45300, member: 1466"]I improved the Ability Point option by giving a pointer to the value that you can edit as necessary to get abilities you want and be able to complete the level up. Just set it to 0 if you don't have any abilities to select. It's in EDIT 2.5.[/QUOTE]
[QUOTE="DrummerIX, post: 45219, member: 1466"]Actually the values don't change. You start with 15 points. One way to search for it is to make sure you are in Character Creation and do a group scan. 4 bytes with value of 15, 4 bytes with ** 4 bytes with ** and 4 bytes with 18 (the max stat normally)
see if it returns what you need and you can edit those values (15 is normal total points and 18 is the normal max stat).[/QUOTE]
Tried all 4 tables, and none of them worked for me sadly :( Wouldnt even enable, and I have the Codex version 1.1something. THAT and I cant get console commands to take, like alot of people on their forums.
Edit: Got it to work, had to turn it on at main menu like suggested on page 1?2? Ty.
Last edited by Allen1013 on Wed May 09, 2018 9:28 pm, edited 1 time in total.
[QUOTE="Reaper1222, post: 45293, member: 122"][S]anyone figured out how to increase relationship with companions? (and companion with each other?)[/S] nvm i figured it out[/QUOTE]
Mind sharing how you did that ? thats the thing i'm looking for the most!
[QUOTE="Reaper1222, post: 45293, member: 122"][S]anyone figured out how to increase relationship with companions? (and companion with each other?)[/S] nvm i figured it out[/QUOTE]
Did you mean with cheats, or naturally playing the game? Cause I have no clue how to with cheat engine currently.
Is there a way to toggle all/each achievement? If you use the console command toggleachievementdebug you can see the counters for all the achievmentts but I can't figure out how to change them beyond actually doing the achievement.