For some reason, when using the class exp gain multiplier on certain classes, like Armored Knight, Pirate, Gunner, Healers, mages, and the female Samurai crash the game. it seems to work on other classes, but i have found this annoying.
is there a solution?
Use "Class proficiency V2"
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
hi, not sure if anyone encounter this problem, i tried to modified item's item floor value to lvl 99 so i can directly steal the item i want from item god, it work as expected, however, when go to martial training, or other stages, the monster will become the 1st time monster, which mean the unclear version monster, example, final martial training give you the 5 monster instead of the board.
You probably activated the Cheat Shop option "Back to Square One" which lets you play stages as though it was the first time. Your table might have a hotkey to activate it, so you probably should go through it and check if anything in the Cheat Shop isn't toggled to what you don't want.
wow, really big thanks. the "back to square one" option is on for some reason ....
Added spells for Baal and Proto Evilman. Also added options in the item pointers to make/edit secret scrolls so that you can make your own with pretty much all Specials and Evilities.
I'm using the 1.0.0.354 version.{beta} Because Korean is supported.Recently uploaded table are not used.Can someone make me a 1.0.0.354 version of cheat?
Can some one share Weapon Mastery Rank?
I get tired go C World many times for one char.
under table v7.2:
-> Character Pointer [View Characters to Update]:
---> Chara World: -----> Weapon mastery <--- (equip something to update after change the value)
Last edited by aanpsx on Tue Nov 06, 2018 10:36 am, edited 1 time in total.
Seems like the preview/beta version have more localization, how much of a hassle would it be to update the table to that version?
Or maybe we'd wait until the update comes through officially, if ever to update it?
The problem here is though, if you update the table for the preview version, and when it applies officially the address change yet again
it would be quite the frustrating situation.
i change my prinny into proto darkdeath.. but it still keeps the trans prin barrage on specials list and keeps the weapon mastery rank is there a way to clone characters perfectly..
I'm testing the updated table with the Preview/Beta version on Steam, so far Skill, Wep and Exp multiplier seems to function, and so does the Fast Bonus Gauge Fill and Character Pointer. There does seem to be an address change since static address things like HL and Base Panel Limit are broken, but most script with an AOB module that don't rely on static address seems to function perfectly? The thing I'm worried about though is that although they seem to function normally on the surface but are actually breaking things by changing the wrong values, but I'm not sure if that's even possible for I am incredibly out of my depth here.
Testing with Steams Preview Version, so far
Working:
EXP Multiplier, Skill Exp Multiplier, Wep Exp Gain, Fast Bonus Gauge Fill, Character Pointer, Item Pointer, Skill Pointer
Not Working: Mana Gain, Class Exp Gain, Innocent Pointer