Solid Wolf wrote: ↑Fri May 15, 2020 6:26 pm
cbtendo wrote: ↑Fri May 15, 2020 4:34 pm
01181 wrote: ↑Tue Apr 21, 2020 2:25 pm
Someone working with RogueTech?
I play roguetech in 1.9.1 and the 1.9.0 table works for me.
god mode, mech always cool and no stab (mostly) works fine. you just need to disable (by commenting) or delete the part of the table that is used to check game version
How do you do that, if you don't mind me asking?
open the table in notepad or other text editor (i recommend notepad++), look for
Code: Select all
//=========================================
// Check if script is compatible to this game version
// If false the script will not be loaded
and add // before every assert so it look like this
Code: Select all
//=========================================
// Check if script is compatible to this game version
// If false the script will not be loaded
//assert(MOAD,55 48 8b ec 48 81 ec 30 02 00 00 48 89 75 f0)
//assert(MOSD,55 48 8b ec 48 81 ec 90 08 00 00 48 89 5d c8)
//assert(MOHD,55 48 8b ec 48 81 ec 50 07 00 00 48 89 7d d8)
//assert(MOSM,48 89 4d f8 48 8b c1 48 8b 40 58 48 8b c8)
//assert(MOMH,55 48 8b ec 48 83 ec 30 48 89 75 f8 48 8b f1)
//assert(MOMI,55 48 8b ec 48 83 ec 70 48 89 7d f8 48 8b f9)
//assert(MMHX,55 48 8b ec 48 83 ec 30 48 89 4d f8)
//assert(MOPF,55 48 8b ec 48 83 ec 70 4c 89 6d e8)
//assert(MOPX,55 48 8b ec 48 83 ec 70 48 89 75 e0)
//assert(MOAB,55 48 8b ec 48 81 ec e0 06 00 00 48 89 75 e0)
//assert(MOVA,55 48 8b ec 48 81 ec 30 02 00 00 48 89 75 f0)
//assert(MOVS,55 48 8b ec 48 81 ec 80 03 00 00 48 89 5d d0)
//assert(MOTA,55 48 8b ec 48 81 ec 20 02 00 00 48 89 7d f8)
//assert(MOTS,55 48 8b ec 48 81 ec 80 03 00 00 48 89 5d d0)
//=========================================
alloc(MyCode,4096,$process)
//=========================================
and you're done.
alternatively, just delete all of the assert above