Game Dev Studio.

Ask about cheats/tables for single player games here
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Darkedone02
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Game Dev Studio.

Post by Darkedone02 »

[b]Game Name:[/b] Game Dev Studio

[b]Game Engine:[/b] Unknown

[b]Game Version:[/b] v1.0.2.3

[b]Options Required:[/b] Inf Money, Quick Skill EXP multiplier (perfer selective pointer up to x256), No Salary Cost for Employees, Inf Attribute points (perfer pointer), Young Age (never retire).

[b]Game/Steam Website:[/b] [URL]http://store.steampowered.com/app/773580/Game_Dev_Studio/[/URL]

[b]Other Info:[/b] I perfer Tables but I could do a decent trainers that includes all of my features.

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Darkedone02
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Post by Darkedone02 »

Game been updated to 1.0.2.4, patch log not posted though. could be minor fixes.



Game Engine is LOVE2D.

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SunBeam
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Post by SunBeam »

Here's a quick list for the [B]Attributes[/B] correspondences (what you see on screen, what to search for):



[code]Float Value Attributes Hex Value Decrement

2.75 = 16 40300000 x

2.7185 = 15 402E0000 -0x20000

2.6875 = 14 402C0000 -0x20000

2.65625 = 13 402A0000 -0x20000

2.625 = 12 40280000 ..

2.59375 = 11 40260000 ..

2.5625 = 10 40240000 ..

2.53125 = 09 40220000 ..

2.5 = 08 40200000 ..

2.4375 = 07 401C0000 -0x40000

2.375 = 06 40180000 ..

2.3125 = 05 40140000 ..

2.25 = 04 40100000 ..

2.125 = 03 40080000 -0x80000

2 = 02 40000000 ..

1.875 = 01 3FF00000 -0x100000

0 = 00 00000000[/code]



Apart from that, this game bored me instantly. Sorry :( Maybe others have patience to do it.



P.S.: You'd be better off with writing a [b]Lua[/b] hook to pipe in commands. Not much you can do with debugging or pointers.
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 5 times in total.

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Darkedone02
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Post by Darkedone02 »

If only I know how to make a lua hook with this game. It's easy enough to find attribute points, money, and the skill exp to level up, but I don't know anything besides how to make certain things like lua hooks and pointers for this particular game.
Last edited by Darkedone02 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Post by SunBeam »

^ You mean.. you don't know anything else [S]besides[/S] like how to make those. Cuz the way you phrased it implies you do know how to make Lua hooks :D The game runs full-proof on Lua engine, therefore finding a pointer (or pointer level) won't work in this scenario.
Last edited by SunBeam on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Vee_
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Post by Vee_ »

actually i'm working with this game, but as [USER=12587]@SunBeam[/USER] said, this game kinda boring...

working on the attribute pointer atm, maybe when it's done i'll post the table [USER=74]@Darkedone02[/USER]

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Post by SunBeam »

[QUOTE="Vee_, post: 43210, member: 1174"]working on the attribute pointer atm[/QUOTE]

Gooooooooooooood luck :D

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Post by Vee_ »

[QUOTE="SunBeam, post: 43212, member: 12587"]Gooooooooooooood luck :D[/QUOTE]

Roger that!!!

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Darkedone02
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Post by Darkedone02 »

[QUOTE="SunBeam, post: 43207, member: 12587"]^ You mean.. you don't know anything else [S]besides[/S] like how to make those. Cuz the way you phrased it implies you do know how to make Lua hooks :D The game runs full-proof on Lua engine, therefore finding a pointer (or pointer level) won't work in this scenario.[/QUOTE]



What I ment is that I don't know anything about lua besides how many games uses the scripting power of it, and how to make a pointer. I've done the basics like finding the address by basically pinpointing the value of it.



I've found skill EXP, attribute points, and cash values, however doing things like no salary workers (because salary increases when they improve their skills) or making a skill exp pointer multiplied by x128 so all workers will advance to max level and mastery in no time. the method I used is just every single stat, and that does get boring on the third employee that I've try to max out.
Last edited by Darkedone02 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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