Function Dump
Spoiler
Code: Select all
SafeHouseDeactivateMissionBlockOnUnlock
IsCarriable
PlayMusicTrigger
OverridePlayerPosition
HasEntitiesAround
UnregisterUiEventListener
SetOverrideSunDirection
SaveGame
RemoveSpawnAIScriptCallback
SetShadowOverride
DeleteAllArrowPickups
UISetElementColorTransform
VEHICLE_TYPE_WHEELED
RegisterGSFUiEventListener
SetStormTexture
tonumber
RemoveOverrideMoonDirection
CreateGroup
RIDABLE_SEAT_PASSENGER
SetCanUnfog
BroadcastDominoMessage
OpenAvatarCreationMenu
UIGetElementHeight
StopMusicTrigger
StopMonitoringPositionReachability
GetInvalidParticleHdl
CFCXMusicService:
SetMissionMTParameters
GetInstance
EnableAllPriority
PlayMusicStateExternal
DisablePriorityMoreThan
PlayMusicOnEntity
StopMusicOnEntity
StopMusicStateExternal
EnableWorldMap
IsKbmLastUsedDevice
GetGroupInStateMemberCount
DisplayAltitudeLocationUI
CDominoConsoleCommandManager:
UnregisterConsoleCommand
GetInstance
RegisterConsoleCommand
IsUIElementIdValid
PauseGame
ChangeLastSaveSpawnPoint
VEHICLE_TYPE_WINGSUIT
PreloadBinkVideo
SetWorldOceanLevel
RemoveCustomLeash
IsLockedContentUnlockedOnEntity
ForceLivingPlayersToIdle
GetCurrentGameModeName
UploadRacingChallengeStats
CancelPhoneCallOnGroupWithRequester
IsOpenWorldConditionUnlocked
collectgarbage
SetCurrentRace
CFCXChallengeManager:
DisplayStartMenu
GetInstance
UISetElementText
DisplayTutorialBox
GetDemoType
NaturalSort_SplitStringByNr
CDominoDelayManager:
ModifyDelay
RemoveDelay
SendCommand
CreateDelayTimeListenerCallback
SetDelay
CreateDelay
RemoveDelayTimeListenerCallback
GetInstance
TeleportPawnGroup
math:
log
max
acos
huge
ldexp
pi
cos
tanh
pow
deg
tan
cosh
sinh
random
randomseed
frexp
ceil
floor
rad
abs
sqrt
modf
asin
min
mod
fmod
log10
atan2
exp
sin
atan
SetBreakableAsNotDamageable
CDominoDelayManager_GetInstance
GetSunPitch
CDominoTickManager:
UnregisterTickFunction
GetInstance
RegisterTickFunction
GetDlcGameMode
GetEntitiesInGroup
ShowDialogBox
GetMissionXpReward
IsPackageMounted
SpawnAI
gcinfo
ForceRespawnPlayers
RemoveWindOverride
AddAgentsToGroups
EnableGFHSystem
StopContextualAction
UIGetElementPositionY
GetSpecialVersionType
IsValidSpawnPointId
GetTriggerComponentContacts
CScriptCallbackSystem:
GetInstance
BroadcastMessage
RegisterEventIDCallback
RemoveGenericCallback
RegisterOnSpawnCallback
UnregisterMessageListener
RegisterMessageListener
EraseCallback
RemoveCallback
RegisterOnRemoveCallback
RegisterOnReadyCallback
RemoveCallbacks
RegisterEventCallback
RegisterGenericCallback
IsSafeHouseAlarmActivated
module
LogConsoleRetail
UISetElementPositionX
SetMetaBreakableEnabled
ReleaseBombIndicatorUI
RemoveFogOverride
TeleportList:
Bind
UnBind
PopUpEndOfGame
SetEncounterFailed
OverrideRadioStation
IsPlayerSetupOnQuicklaunchDisabled
LuaLibFire:
SendEvent
OpenWorldSetUnlockAllMenu
SpawnAIRequestGroup
GetLocalPlayerId
RandomizeCloudTexture
CGOStateMachineScriptCallbackSystem:
GetInstance
RegisterStateCallback
UnregisterStateCallback
SetMetaBreakableImmuneToDamage
SetRetaliationPartyPolling
xpcall
GetAnglesFromDir
DisplayActBreakUI
_VERSION
DisplayCinematicLogo
SetSavedGlobal
ToggleContextualActionState
RIDABLE_SEAT_NO_SEAT
CFCXAchievementService:
OnParameterUpdate
GetInstance
RegisterNamedTimer
UnlockAllSafeHouses
next
SendQTEStartedEvent
UISetElementVisibility
RemoveSpawnAIRequestGroupScriptCallback
UnregisterDominoInputListenerSignal
IsParticleLooping
DisplayKeyEventBox_Legacy
DisplayCinematicUIPrompt
TeleportMultiPlayerWithLoadingScreen
UICreateElement
SetBreakableState
CensorRadioStation
StopMusic
SpawnDominoEntity
DisplayCustomUIMsg
IsInEditor
DisableInputSignalEvent
StartMonitoringPositionReachability
SetEndGamePlayerChoice
SetTimeScale
SetPhoneCallExclusivity
DrawDebugSphere
select
System
LockRadioStationSwitching
StartFlameJet
GetOpenWorldThangkaCollected
SendChallengeNameToTrackingService
StartCelebrationFromDomino
tostring
RequestPhoneCallOnGroup
CSequenceManager:
CreateCinematicMetaSequenceForDomino
InterruptCinematicMetaSequenceWithContext
GetInstance
InterruptCinematicMetaSequence
PauseCinematicSequence
SkipCinematicSequence
GetCinematicSequenceSyncPointName
SavePreCinematicCameraOnClient
StopCinematicSequence
StopCinematicMetaSequence
StartCinematicSequenceFromBeginningWithMetaId
StopCinematicMetaSequenceWithContext
StartCinematicSequenceAtSyncPointWithMetaId
StartCinematicSequenceWithMetaId
StartCinematicMetaSequence
DestroySpecificGameplay
UnregisterNamedTimer
SpawnEntityFromArchetype_Legacy
EnableVSync
assert
StartOverrideAmbiance
RIDABLE_SEAT_DRIVER
SetCraftingFulfill
load
RemoveCommandEventToEntity
AreAllPawnsReady
FlushAllHudUpdates
CreateCustomLeash
IsValidPlayerGroup
SetIgnoreSkillLock
GetFactionNameFromId
CSector:
SetWaterLevel
RegisterAsPathID
UnregisterTutorialCb
UpdateObjectiveTimer
SetAlarmState
SetMissionBlockLayerStateById
SetAlternateLoadingScreen
loadstring
SetAllowFrontTakedown
LuaLibMath:
SnapAnglePi
Normalize
SnapAngle2Pi
SnapAngle180Deg
SnapAngles2Pi
SnapAngle360Deg
Lerp
SetSessionLocked
StopMusicExternalState
table:
setn
insert
getn
foreachi
maxn
foreach
concat
sort
remove
HideObjectiveTimer_Temp
GetSoundID
CreateUniqueGroup
DisplayTutorialBoxKOM
SendDominoFireEvent
IsOpenWorldEnabled
ipairs
PauseObjectiveTimer_Temp
RegisterNamedTimerCallback
GetRandomPointInCircle
OverrideShopMenu
DrawDebugBox
ModifyVisibilityOfPlayersOnJIP
IsQuickLaunching
DestroyParticle
SendGSFGenericEvent
SetBackDropAndVistasLayer
DisableEncounterSpawnGroups
SetAtmosphericScatteringOverride
GetClosestSafeHouse
SetOnlyGlobalAmbient
SetOceanUnderwaterDepthExtinction
SetConditionalZoneDBIDState
loadfile
GetOpenWorldPropagandaPosterCollected
Boxes:
17902681827005289044
13904194869060163813
8578475447439923801
14311310310735943308
13549342794361782796
16744489399474769823
1494047278363574789
16615198795781984079
3063960780267220778
5989688193340794749
11023266040765184046
11682720508110024183
8103492079615900139
7693690647698635243
15564734308847053112
9581874586206389174
15098650334638743252
1567066895893317808
890432256735248856
14544726443001098387
GetRotatedVector
CTerrain_GetInstance
tab_find_exists
SetRankOfCurrentQuest
UISetElementLocalizedTextUpperCase
IsNudityAllowed
RegisterGenericEntityPreconditionListener
VEHICLE_TYPE_HELICOPTER
FindAndRemoveEntitiesOutOfRange
SetBlizzardActive
type
RegisterEntityPreconditionListener
ShowVehicleChallengeDialogBox
IsGroupEqual
UIElementGotoFrame
CreateCRCNoCase
RemoveOverrideDisabledLogicId
GetFactionRelationshipFromTrust
IsGroupAPlayerGroup
SetSkyOverride
IsHudLoaded
TogglePause
_G
SetContextualStrategy
MissionSetSessionGlobal
EnableCoopObjectiveMarker
UnlockSafeHouse
RemoveDepthOfFieldOverride
IsLockedContentUnlocked
PersistentGlobals:
Lib_Narrative:
SQYR_Mission_Integer
SQYR_Mission
KEY02_020_B10:
FC5_Ambiant:
E1_CultLocation_01:
Veh_list:
Lib_Brick_PlayerGetsCaptured:
bSkipFirstLine
bSkipTimer
CancelAllExplosions
ExtinguishAllFires
RegisterAsNoCaseStringID
SetCarriableEnabled
MissionSetObjectiveMarker
SetOverrideMenuAccessibility
GetFrameGameID
Game
ModifyVisibilityOfPlayers
RemoveEntityOrGroup
RemoveScriptedStormFactorOverride
CDominoConsoleCommandManager_GetInstance
UISendEventToPlayer
CoopEnableInitialSpawn
CFCXDominoUiManager:
RegisterDominoUiEventListener
GetInstance
DestroyPlayer
CScriptObjectGame:
CreateVariable
LogSpawnPoints
SetHealth
DisplayModalInstruction
WriteHudString
SetWeaponCameraOffsetZ
DrawDamageBorderExplosion
SetObjectiveBlinking
AIDebugTool
SetReinforcementTokens
SetFPCameraOffsetX
ChangeFOV
CompleteChallenge
IsServer
GetLocalPlayerId
RunBatch
HitMe
LogActiveBonusPlans
TeleportToCurrentObjective
ArePlayersInTheSameTeam
SetWinningFaction
SetTransitionToLowContrast
MissionSetState
Exec
SetFPCameraOffsetZ
LoadNextMap
AddAIFactToPlayer
Stats
TeleportToSpawnPointSpectator
SelectDrawMethod
SetFPCameraOffsetY
DrawDamageBorderHit
TeleportToSpawnPointBlue
ShowIngameDialog
TeleportToSpawnPointRed
ActivateLog
TeleportToSpawnPoint
DrawSpawnPoints
SetWeaponCameraOffsetX
PhoneCall
ActivateChallenge
GetEntityTeam
LogAvailableBonusPlans
SetWeaponCameraOffsetY
RemoveBonusPlan
SetMaxFrameRate
AddBonusPlan
RefillPlayerAmmo
HitPlayer
SetTimeOfDay
DeActivateLog
PlayBinkVideo
AnimStartRecording
ForceBeautifier
SaveGame
SetNoWeaponMode
SetLabel
WriteHudContextualHelp
unpack
getfenv
GetRegularRacesCompleted
OverrideFireManagerParticle
TestEntityPrecondition
setmetatable
ModifyVisibilityOfRagdollEntities
GetSavedGlobal
GetOpenWorldDemonicMaskCollected
CancelQueuedDialog
RemoveGameplayColorRemap
VEHICLE_TYPE_MOTORCYCLE
DisplayAltitudeLocationUI_temp
getmetatable
SetShopItemsUnlockAll
ExoticMissionSoftSave
WorldLoaderPause
rawset
UISetElementRotation
SendPlayGame
GetContextualStrategyUniqueGroup
DisplayHuntingQuestUIMsg
UISetElementHeight
DisableCoopLeash
CAPI_Vehicle:
IsVehicleUnderwater
AttachPawnToVehicle
DetachUHaulAttachment
GetVehicleSpeed
TryChangeSeat
DamageWindshield
HasCustomizationEquipped
IsVehicleFlipped
IsVehicleExitable
ForceVehicleCrash
SetFlatbedDeployment
GetVehicleType
SetAutoWreckEnabled
SetPlaneThrottle
DeployWaterAnchor
GetVehicleEngineState
GetGlobalReliabilityFactor
GetSeatEntryCount
ForceLeaveVehicle
IsAVehicle
TryLeaveVehicle
LockPosition
IsVehicleDisabled
SetVehicleSpeed
SetDetachmentInteractionEnabled
GetReliabilityFactor
GetVehicleHealth
GetDriverSeatIndex
IsVehicleUsable
IsVehicleDestructible
SetIsSeatLocked
DestroyLocalFogVolume
BreakMetaBreakable
OnExclusiveMissionStart
StopStorm
GetSimplifiedHitLocationStringID
LockGameplayMenuInput
rawget
GetNumberOfPlayers
NotifyChallengerFailure
dofile
GetDistance2D
LuaLibDebug:
LogConsoleTable
CreateLocalFogVolume
ResetRadioPanel
BroadcastDominoMessageDelayed
GetSafeHouseCargoMarkerID
StopOverrideAmbiance
GetGameTime
CFCXDominoUiManager_GetInstance
GetPathID
VEHICLE_TYPE_PARAGLIDER
os:
clock
difftime
time
date
DisplayMissionFailHUD
SendQTEExitMessage
ShowWorldMap
DisplayPackageNotReadyDialog
debug:
getupvalue
debug
sethook
getmetatable
gethook
setmetatable
setlocal
traceback
setfenv
getinfo
setupvalue
getlocal
getregistry
getfenv
SetPermaDeathStateEnable
UnregisterDialogMsgBoxCb
UISetElementPosition
NaturalSort_Compare
RequestMenuTutorial
SendQTEEndedEvent
UISetElementWidth
DisplayQuestSuccess
CreateParticle
SendEntityTrustEvent
UISetElementLocalizedTextArgs
IsExtremViolenceAllowed
IsLoadPending
CreateSpecificGameplay
GetSunYaw
GetBestTalkerInGroup
SendCommandEventToEntity
RemoveExposureOverride
CDominoTickManager_GetInstance
IsSafeHouseHostile
GetVehicleSpeedBox:
In
Create
Init
SetSunYaw
SetMissionBlockLayerStateByName
CAIDirectorService:
GetInstance
RegisterPrefabDetectedCallback
RegisterPrefabProximityCallback
ModifyAIBudgetLimits
ResetAIBudgetLimits
UnregisterPrefabDetectedCallback
UnregisterPrefabProximityCallback
ExoticMissionSave
ShowPauseMenuForPawn
RegisterAsStringID
UISetElementPositionY
SetLoadingScreenVideo
SetRadioState
SendGREvent
SetSlowMotion
print
UISetElementAlpha
IsSafeHouseUnlocked
StartWindBlastEffect
LockSafeHouseHostile
Globals:
TH_E5_POI_02_WaterMill:
bCelebrationStarted
Lib_Narrative:
CurrentHudMode
CurrentFadePostFX
KEY02_020_B10:
FC5_Ambiant:
Church_Bell_sound_Hour_Check
Church_Bell_Minute_Check
gPlayerGroup
TH_E601:
TH_E202_Garbage_Disposal:
fPushingForce
bIsObjSet
E1_CultLocation_01:
Lib_Brick_PlayerGetsCaptured:
bGodModeOne
IsRadioTowerUnlocked
HideObjectiveTimer
UIGetElementVariableString
UISetElementVariableString
UIGetElementPositionX
UIGetElementWidth
UIDestroyElement
PlaySoundByID
ClearCurrentRace
GetPlayerGroup
SetSunRoll
ShowWorldMapOutpostReveal
AddOverrideDisabledLogicId
GetInvalidEntityId
PlayMusicExternalState
RemoveFactionTrustLevel
CreateCRC
GetSpawnPointAngles
RegisterPreconditionListener
IsSafeHouseAIInCombat
pcall
CAPI_Pawn:
IsAPlayer
AddProtectedLootDbItem
SetMaxHealth
ExtinguishFire
ForceCharacterCustomization
PushBeautifier
SetAutoDriveDisabledByScript
GetAnimCutTime
IsGunsForHireInSquad
SetPMSValueInt
EnableMeleeWeaponThrow
RemoveItem
IsAPawn
AddAnimAttachment
GetBeautifier
SetBeautifier
IsInWater
RefillPocketedWeaponClip
ForceDetachMountedWeapon
RefillPocketedEquippableAmmoByFilter
BelongToGOSMGroup
SetDieOnOxygenDepletion
HasSilentWeaponEquipped
IsGunsForHireArchetypeInSquad
ShutdownGOSM
GetPawnRidingEntity
SetItemUnlimitedQuantity
IsOnTopOfVehicle
RefillPocketedWeaponClipByFilter
GetGunsForHireFromArchetypeId
UnlockUniqueGunsForHire
ExoticHackPawnStartClimbFail
LockBeautifier
IsPawnDown
DetachAnchor
ParticlePauseEmitting
RestoreGOSM
Holster
CheckPawnGadgetInventoryByCategory
DetachAnchorWithName
IsInQTE
CheckPawnWeaponInventoryByName
AttachAnchorWithName
DisbandUniqueGunsForHire
IsAnimationCutable
GetEquippableItemAmmo
HasSilentWeapon
GetAnimAttachment
PermitPawnToDetachFromZipline
HolsterItem
IsAnimationInterruptible
IsItemUnlimited
RemoveAnimAttachment
PopBeautifier
DestroyParticle
SetKickOnZipline
HealPawn
AddItem
SetPMSValueAngle
SetForcePanicSwim
LoadInventoryPack
TransfertItemFromStashToInventory
DetachFromGrapple
GetPawnHealthRatio
PushStateMachine
DeployWingsuit
SetPawnInRagDoll
IsGunsForHireArchetypeInRoster
LockUniqueGunsForHire
GetPawnHealth
SetCurrentTimeDirection
ForceUseMountedWeapon
GetPreviousPawnVehicle
AttachAnchorWithNameFromPos
RefillPocketedEquippableAmmo
IsAnimationLoop
CheckPawnWeaponInventoryByDescriptorId
GetBodyPartPos
DamagePawn
ClearRestrictedItemList
SetAutoDraw
EnableUpdateIsInWater
ForcePlayAnimation
AddGunsForHireFromArchetype
EnableExoticKidnapCheck
SetEquippedItemVisibility
IsPawnDead
RemoveBlackBoardFact
WriteBlackBoardAngle3F
GetAnimDuration
GetAnimBoundTime
WriteBlackBoardEntityId
WriteBlackBoardBool
GetBestMeleeWeapon
DrawItem
SetMoveBodyCustomInteractString
GetPawnVehicleSeat
RemoveCriticalHealth
SetParticleVisible
RemoveCriticalHealthForAllPlayers
SetUsableOrientation
SetHighAltitudeOxygenDrain
ParticleStartEmitting
IsAnimationSupportsBackward
GiveSkillPoints
SetConditionalZoneEventsEnabled
GetPawnVehicle
SetNoWeaponMode
SetInQTE
SetReticleSpeed
GetBodyPartMatrix
SpawnParticleOnClient
GetBodyPartDir
SetPMSValueFloat
GetReticleOffset
GetReticleScreenPos
UnlockBeautifier
SetLastQTEResult
SetReticleOffset
WriteBlackBoardFloat
SetNoWeaponModeOnRemotePlayer
GetPawnStance
GetPawnVehicleType
ExoticHackPawnEndClimbFail
PreventPawnFromDetachingFromZipline
RemovePawnFromZipline
IsPawnOnZipline
AttachAnchor
CheckPawnWeaponInventoryByCategory
SetOxygenMaskDrain
Draw
AddItemToStash
KillPawn
IsGOSMShutdown
RemoveItemFromStash
PlayAnimation
ParticleStopEmitting
AddRestrictedItem
GetCurrentMoveName
SetHealthRegenEnabled
SetPawnHealth
GetCurrentAnimName
AddProceduralEffector
PopStateMachine
CheckPawnWeaponInventoryByClass
SendGosmSignal
SetNearZ
GetEquippedItemID
SetMissionBombMarkerUserPawn
GetItemQuantityByFilter
ForcePawnBailoutOfVehicle
AddItemsFromLootGroup
SetPawnStance
IsGunsForHireInRoster
AddGunsForHire
SetCanMoveBody
AddRestrictedItemFilter
SetPMSValueEnum
GetItemQuantity
SetUsable
RemoveItemByFilter
SpawnParticle
GiveReputationToPlayer
DamagePawnWithDetail
StopToDestroyParticle
EnableWeaponBreaking
SetPMSValueBool
DrawWeapon
IsGunsForHire
RemoveAllInventory
SetItemQuantity
RemoveProtectedLootDbItem
IsPawnHeadUnderwater
GetWeaponClassFromName
RequestPhoneCallOnGroupWithRequester
DisplayEndScreenDemoUI
Blend
RemoveSkyOverride
ActivateNavLinkOnEntity
GetQTEResult
GetPlayerId
StartMissionWarmRestart
GetLocalizedText
RequestFloatingPopupPause
EnableGodMode
GetDistance3D
GlobalSetObjectiveMarker
GroupSizeTestBase:
TestSize
IsInGameBenchmark
CoopTimer:
Remove
m_id
Restart
Add
DisplayHint
EnableUnlimitedAmmo
LuaLibCoop:
m_currentlySpawning
m_debugMode
ListNaturalSort
DebugLog
IntMultiplierSetValue
ListSort
DebugModeGet
GetNrOfPlayers
DebugModeSet
GetEntityByName
MultiIntMultiplier
BoxListRegisterEvent
CheckDistance
ResetNrOfPlayersOverride
ListDebugLog
BoxListUnRegister
PlayBark
IntMultiplier_2_Player
m_PlayersOverride
DebugLogClear
BoxListSetState
BoxListGetState
m_MapName
IntMultiplier_3_Player
m_spawnerCount
Pickable
RoundOff
ListCopy2
RandomGroupEntities
ListRandom
ListClear
RandomEntities
BoxListUnRegisterEntityEvent
Interactive
SetNrOfPlayersOverride
ListRemove
Shimmer
IntMultiplier
ListCopy
m_PlayersOverrideNr
BoxListUnRegisterEntityAllEvents
CActivityManager:
UnregisterConvoyEndedCallback
ActivityInitialized
RegisterPhoneCallFailedCallback
RegisterActivityObjectiveTimerCallback
DoesActivityFactExist
RegisterPhoneCallStartedCallback
EndActivity
ModifyActivityObjectiveTimer
SetActivityStoppableWhenAcknowledged
SetActivityFact
GetInstance
ResumeActivityObjectiveTimer
RetryActivity
GetActivityState
EndIntroPackage
RegisterPhoneCallEndedCallback
UnregisterPhoneCallStartedCallback
GetActivityConvoyEntity
UnregisterPhoneCallFailedCallback
RegisterConvoyEndedCallback
EndActivityObjective
SetActivityMiscInfo
SetActivityAlarmTriggered
UnregisterActivityObjectiveTimerCallback
AddActivityObjective
SetActivityObjectiveProgress
StartActivityAcknowledgement
SetActivityPlayerDetected
UnregisterActivityObjectiveEndedCallback
UnregisterPhoneCallEndedCallback
SetActivityObjectiveCharacterMarker
PauseActivityObjectiveTimer
AddActivityObjectiveProgress
RestartActivityObjectiveTimer
SetActivityObjectiveEntityMarker
AddActivityObjectiveProgress_Legacy
RegisterActivityObjectiveEndedCallback
EndGame
SetHudVisible
GetCurrentMissionName
RegisterDominoInputListenerSignal
LuaLibStateless:
Clone
luavecmt:
__add
__unm
__sub
__mul
TestPrecondition
API_Mission_IsChallengeInProgress
DisplayMissionTitle
luavec:
cross
dot
normalize
new
SetLocalFogVolume
CSequenceManager_GetInstance
LuaLibEvents:
IsRegister
RegisterMessageListener
RegisterSpawnListener
RegisterGenericEvent
RegisterEvent
AddEvent
GroupSendRegisteredEvent
GroupRegisterEvent
RemoveEvent
UnregisterSpawnListener
UnregisterMessageListener
UnregisterGenericEvent
GroupUnregisterEvent
UnregisterEvent
SetPermaDeathStateEnableOnJIP
InterruptContextualAction
LuaLibCore:
ThrowError
ArrayToTable
IsPlugged
GetProjectName
TableShuffle
AssertNotNil
DummyFunction
SetParticleAutoManaged
CDominoWaterLevelManager_GetInstance
CDominoWaterLevelManager:
GetInstance
StopChangingWaterLevel
FillWater
SetWaterLevel
DischargeWater
GetWaterLevel
LockRadio
CAPI_Entity:
RemoveEntityFromGroup
GetEntityPosition
SetShimmerOnEntity
SetParticleScale
SpawnParticleFromObjectAndFxComponent
Bind
SetGrassForceEnable
SetEntityAngles
SetEntityPositionVec3
IsOptimizedMarker
SetEntityAngle
StartPhysOnEntity
BindEntity
UniversalTrigger
SetBindingApplyType
BindEntityOnClient
SetPhysCollisionSystemGroup
SetUsableEntitySize
GetEntityAngles
GetEntityPositionVec3
BlendPosition
IsEntityValid
IsEntityTagged
IsEntityBurning
RemoveBonusPlan
AddEntityToGroup
IsPickable
SaveBurnedRegionEntity
GetDirectionVector
UnBind
IsEntityInGroup
BlendPosition_Neo
GetEntityMatrix
DestroyCompoundObject
IsVisible
IsLockableLocked
SetAnimSpeedScale
IsWearingWolfskinItem
ResetHuntingVisionManualOverrideFlag
ValidateHasUsableComponent
GetLookAtTriggerPlayer
AddPhysicsImpulseToEntity
TeleportEntityCoopNew
AttachAnimationPackage
HasBonusPlan
AddBonusPlan
EquipWolfskinItem
SetEntityPositionFromEntityId
SecurityCameraSwitchOff
StopRealTreeGrowth
GetHandleTranformMatrix
SecurityCameraSwitchOn
SetHighLight
SecurityCameraSetTargets
SetHuntingVisionManualOverrideFlag
SetRepairableHealthPercentageThreshold
ApplyMaterialEffect
ExtinguishFire
IsEntityStoppedBurning
UpdateMaterialFloat
IsReady
SetVisibility
PhysChainDetach
IsABreakable
IsEntityBurnedOut
ValidateTag
SendForceState
GetName
LightMaterialOveride
PhysChainAttach
EnableIgnitorEntity
DetachAnimationPackage
IsBound
SetBurnedState
UpdateLootItemDropPercentage
EnableZiplineGetOutPoint
SetImmuneToCollisions
UpdateRealTreeRegen
GetBoneRot
GetPhysCollisionSystemGroup
ChangeTagActivation
GetEntityIdType
SetSimpleAnimCurrentTime
RemoveGSFEventHandler
StopSimpleAnimation
PlaySimpleAnimation
SendPierceStimWithOrigin
GetLookAtTriggerState
EnablePointOfInterest
RemoveEntity
TeleportEntity
GetArchetypeId
SetEntityOrientationFromEntityId
TeleportEntityCoop
SetGravity
GetBonePos
IsPhysicsEnabled
SetUsableEntityUsability
GetBreakableHealthRatio
SetRealTreeGrowthSpeed
IsEntityLoaded
SetPhysicsEnabled
SetEntityPosition
GetEntityAngle
GetSimpleAnimDuration
SendDetonateEvent
IsValid
IsOptimizedSpawnPoint
GetEntityInPrefab
GetDifficulty
GetPropagandaPoints
CStatisticServiceSP:
GetInstance
GetStatisticExternal
IncrementStatisticExternal
GetGlobalString
SetEncounterCompleted
CAPI_Cinema:
PauseCinematicSequence
SetupBindingForSpecificTrack
SkipCinematicSequence
UpdateGameplayDataCinemaSeq
StopCinematicSequence
StopCinematicMetaSequence
StartCinematicSequenceFromBeginningWithMetaId
IsCinematicSequenceStopped
StartCinematicSequenceAtSyncPointWithMetaId
StartCinematicSequenceWithMetaId
StartCinematicMetaSequence
CScriptCallbackSystem_GetInstance
CAPI_TestAPI:
ComponentExists
TestGenericEntityPrecondition
CDominoBoxInstance:
GetDataOutValue
SetElementPathId
ExecDynInt
SetParentGraph
SetDynAnchorCount
GetParentPrefabEntityId
GetParentEntity
SetConnections
ExecDynString
CreateBox
Exec
SetBoxName
GetLuaBox
LockAllSafeHouses
SetParticleAlphaRatio
SetLootGroup
AwardCoopXPLocalized
DisplayMissionExitWarningUI
CAPI_Sound:
PlaySoundAtPosition
SetGenericRTPC
UpdateParticleMatrix
SetWindOverride
PrepareDemoPause
CAPI_AI:
GetCurrentContextualStrategyType
GetAlarmUserId
GetCurrentContextualAction
GetAlarmState
HealPawnCompanions
GetConvoyReliabilityFactor
GetConversationStatus
StopMusicTriggerOnClient
SetVisibility
RemoveQTEResultFromManager
RIDABLE_SEAT_GUNNER
package:
preload:
loadlib
loaded:
string:
sub
upper
len
gfind
rep
find
match
char
dump
gmatch
reverse
byte
format
gsub
lower
debug
package
_G
io:
lines
write
close
flush
open
output
type
read
stderr
stdin
input
stdout
popen
tmpfile
os
table
math
coroutine:
resume
yield
status
wrap
create
running
loaders:
4.000000
2.000000
1.000000
3.000000
cpath
config
path
seeall
CDominoSoundManager_GetInstance
SendQTEShutdownMessage
CTerrain:
GetSector
GetInstance
TeleportPawns
StartWindBlast
require
IsGamePaused
SetMetaBreakableEnabledOnRemotePlayer
SetOceanCausticsExtinction
ShowProgressBar
SetConditionalZoneIdState
SetOceanWaterExtinction
IsLookYInverted
AddGameplayColorRemap
CDominoBoxResource:
RegisterGlobals
RegisterLibrary
IsInEditorMode
LoadResource
ShouldLoadResources
RegisterBox
rawequal
UISetElementLocalizedText
GetNumberOfDestroyedPropaganda
SendRegisteredEventToEntity
newproxy
SetCloudTexture
DisplayKeyEventBox
StartTrialRewardProcess
EnableEncounterSpawnGroups
StartChallengeTimer
SetInterpolatedTimeOfDay
SendGSFGenericEventToEntity
GetSunRoll
SetOceanUnderwaterExtinction
SetSunPitch
SetBinkVideo
RemoveOverrideMoonHDRMultiplier
GetOpenWorldLieutenantLetterCollected
SetOverrideMoonHDRMultiplier
RemoveOverrideMoonSize
StopBinkVideoOnAllEntities
RegisterNamedTimerLocalized
GetShortestDiff
dump_table
EnableCoopLeash
RemoveOverrideSunDirection
StartStorm
RemoveOnlyGlobalAmbient
SetTimeOfDay
CEntityGroupManager:
GetInstance
OperationAddGroup
RegisterScriptEvent
OperationRemoveGroup
UnregisterScriptEvent
GetNormalizedTimeOfDay
RemoveCharacterVisibilityOverride
setfenv
LogConsole
RemoveCloudOverride
HideProgressBar
SetBreakableAsDamageable
GetInvalidEntityGroup
GetFactionTrustLevel
SetActivityForceTracked
VEHICLE_TYPE_NONE
SoundMixingFromLua
GetGSFParamFloat
IsParticleValid
SetExposureOverride
RemoveAtmosphericScatteringOverride
CancelSpawnAIRequestGroup
SetAdaptiveBloomOverride
ArenaAPI_StartFlameJet
SetScriptedStormFactorOverride
AddFactionTrustLevel
RemoveLightingOverride
UnlockDoor
SetCraftingUnlockAll
CAPI_Animal:
SetAnimalCompanionScoutingState
IsAnimalBaited
SetAnimalRecruitable
ClearCompanionEliteEnemyList
AddToCompanionEliteEnemyList
GetAnimalHealthRatio
IsAnimalDown
SetAnimalDisconnection
SetAnimalNaturalBehaviorState
SetAnimalCageState
GetAnimalCompanionFromArchetypeId
IsAnAnimal
SetIsSeatLocked
pairs
SetCharacterVisibilityOverride
PlayBlockOnRadioStation
PlayRadioTrack
ReleaseGameplayMenuInput
GetPlayerGroupWithType
SetCloudOverride
EndTimedSlowMotion
SealSaveGame
SetOwningFaction
RandomizeStormTexture
CNavigationScriptingInterface:
GetInstance
RemoveCallback
RegenerateShape
IsEntityInRay
SetFogOverride
ShowVehicleChallengeTargets
RemoveMotionBlurOverride
UIElementGotoFrameLabel
SetMotionBlurOverride
SetDepthOfFieldOverride
TraceConnection
SendRegisteredEventToEntityNoArgs
IsScriptAutorunEnabled
GetGlobalNumber
GetStringIDLogStr
CAPI_Weapon:
IsArrow
SetMountedWeaponUsable
StopShooting
IsRock
ForceFullAmmoInClip
StartShooting
coroutine
GetSomeEntityIDs
CoopTeleportPlayer
VEHICLE_TYPE_PLANE
SetVehicleAsLeashTeleportAnchor
CGOStateMachineScriptCallbackSystem_GetInstance
UnregisterNamedTimerCallback
GetExplosiveEquipmentName
LockSafeHouse
UpdateNamedTimer
AllowCoopPlay
AwardCoopXP
IsPhoneCallExclusivityEnabled
ResetObjectiveMarkers
GetCharacterEntityId
HasSilencedWeapon
HintManagerCoop:
Setup
AddEntity
ShutDown
RemoveEntity
Remove
Add
PlayMusicTriggerOnClient
CheckIsAnActiveArmyTarget
StartCinematicScene_v2
StartWindBlastOnJIP
ShowTextPrompt
CEntityGroupManager_GetInstance
GetPathIDLogStr
GetNoCaseStringIDLogStr
DrawFixedTextToScreen
DrawDebugLine
DrawDebugCircle
DrawTextToScreen
SetSpawnOverride
DisableLongRangeShadowUpdate
SetGameVariableValue
StopFlameJet
GetMissionAckTriggerState
CylinderCheck
LockWeaponWheelSlots
QueueCommandEventToEntity
IsItemAllowedByFilter
CreateCRC64
GetStringID
DampIIR
DisplayPropagandaBar
StopDialog
GetShortestDiffVec3
GetMissionMoneyReward
PauseProgressBar
CDominoSoundManager:
PlaySndOnAllPlayers
GetInstance
PauseSoundShape
IsSoundLooping
PlaySnd
ResumeSoundShape
PlaySndOnClient
StopSound
GetDirFromAngles
ShowVehicleChallengeQuestFinish
GetCurveValue
DisplayCinematicBlackBars
CreateRandomFloat
PlayBinkVideo
DisableGFHSystem
HasExclusiveMissionRunning
FireRocket
ClearRemoveEntityOrGroup
DoConsoleCommand
OnExclusiveMissionStop
IsAnyRaceRunning
UnregisterCelebrationCallback
GetSequenceManager
SetQTEHudMode
RemoveAdaptiveBloomOverride
io
SetFactionTrustLevel
SoundMixingFromLuaOnClient
IsPlayerLocal
SetOverrideMoonDirection
GetPlayerName
StopBinkVideoOnEntity
SetOceanWaterExtinctionParameters
ResetFogOfWar
CAIDirectorService_GetInstance
VEHICLE_TYPE_FLOATING
GetSpawnPointPos
IsPackageInstalled
DisplayWorldLocationUI
GetTimeOfDay
SetForcedGPSOnCurrentObjective
DisplayCinematicSkipUIPrompt
SetCurrentRaceId
ReloadLastCheckpoint
DisplayBombIndicatorUI
ShowObjectiveTimer
GetFactionFromArmy
SetBreakableNextState
PreloadEndScreenDemoUI
IsUIManagerLoaded
MissionGetSessionGlobal
ForceSetPlayerInVehicle
SetObjectiveMarker
GetSurvivalRacesCompleted
SetFaithTarget
ShowVehicleChallengeQuestStart
GetNoCaseStringID
DisplayInteractionMessageUI
HideRadioTowerObjectiveMarker
PlayBinkVideoOnRemotePlayer
GetCurrentRaceId
DisplaySuccessScreenUI
SetDynamicCheckListObjective
SetEnablePropaganda
RegisterMissionObserver
DisplayHealthRatioBar
SetOverrideMoonSize
SetFastTravelEnabled
SetEnableSaveGame
EnableLongRangeShadowUpdate
DisplayObjectiveProgressWithoutMissionMsg
SendQTEPlayerDeathEvent
ClearObjectiveProgressMsg
IsCharacterDead
DisplayQuestSuccessOnEntity
SetMetaBreakableImmuneToDamageOnRemotePlayer
DisplayHostageQuestUIMsg
ArenaAPI_StopFlameJet
DisplayQuestProgressIcons
MarkOutOfBounds
DisplayDebugCinematicMsg
GetRemapButtonName
DisplayObjectiveProgressMsg
TriggerExplosive
SetIsPastInitialInstallGate
PushTutorialBox
CancelSpawnAI
ShowTutorialBox
StartWorldMapTutorial
HACK_ForceDisableVehicleIcon
UISetElementScale
RemoveShadowOverride
GetAgentFaction
ExoticCaptureFXEnabled
EnableHighEndBlurShadow
StopAllBinkVideosOnEntity
CAPI_Trigger:
GetTriggerEnable
IsEntityInsideTrigger
SetTriggerEnable
IsLicensedMusicRestricted
UIGetElementRotation
GetAgentInGroup
CloseCurrentDialogBox
StopWindBlast
IsActiveDeviceChanged
QuitToMainMenu
FireMortarShell
GetExplosiveEquipmentType
GetOwningFaction
SetHudVisibleOnEntity
UnregisterMissionObserver
UISetElementVariableFloat
CompareEntityIdWithCharacterId
CAPI_NPC:
StartDialog_LEGACY
StartDialog
StartDialogOnAllGroupMembers
MuteDialog
PlayDialog_LEGACY
PlayDialog
GetInGameBenchmarkCinemaType
PauseObjectiveTimer
SetLightingOverride
ShowObjectiveTimer_Temp
StartCinematicScene
Map3DPosInto2DHud
SetSpawnOverrideForReload
CMissionBlockManager:
SetMBlockLayerStateById
GetInstance
GetMBlockLayerStateById
SetMBlockStateById
RequestTutorial
GetPlayerFromFireUIFacade
CAPI_Player:
AttachToGrappleAnchor
GetCurrentRegion
SetChallengeLockState
GetBeautifierFirstMinAngleLimits
GetBeautifierFirstMaxAngleLimits
SetHighAltitude
AirStrikeActivate
SetPlayerTriggerRumble
SetPlayerFOV
GetWorldSpeed
GetLookSensitivity
WithdrawPlayerMoney
SetMovementSensitivity
VisionModeStartDrunk
EnableAnimalLooting
LockPlayerActionMap
SetSprinting
GetPlayerFOV
SetWorldSpeed
PushPlayerActionMap
GetCurrentCyclesNumber
SetFlashlightEnableOnJIP
GetPlayerMedPackCount
StartPlayAnim
SetCanGainXP
SetSwimLookPitchLimits
SetPositionOnLadder
TeleportPlayerOnLadder
VisionModeStartBliss
SetAbilityUpgradable
IsRadioTowerSequenceActive
UnregisterHealthMonitor
VerifyInputPriorityByStringID
SetWaterDivingEnable
SetInExoticMinigame
GivePlayerXP
GivePlayerReward
SwitchCamera
ApplyDisplacement
IsUsingLadder
StopPostFX
GiveAmmoToPlayer
ForceSetPlayerInRidingEntity
SetOxygenLevel
GetQuickLaunchPlayerIdRef
GetMovementSensitivity
VisionModeStartScopolamineLow
GetPlayerAmmoIsEmpty
SetPlayerLookAnglesFromAngles
GetCurrentInventoryKey
SetPlayerAimAnglesFromAngles
SetQuickLaunchPlayerIdRef
AirStrikeEnableCharge
SetFlashlightEnable
ApplySlidingSpeed
GiveAmmoClipsToPlayer
PopPlayerActionMap
SetLandingDamageEnabled
UpdateDeviceToTrack
ResetHudReticleAlpha
ForceSetPlayerInVehicle
SetCanCatchOnFire
SetIgnorePlayerSignal
AddArmor
SetLockRadios
FillAmmoForAmmoType
UpdateMovement
FishingForceBite
CameraShakeAndGamePadRumble
DetachPlayer
LockInputPriority
GetFlashlightArchetype
StartPostFX
SetPostFXIntensity
ClearAllWeaponAttachments
SetCurrentSPActivity
SetPlayerMoney
AdjustCameraZoomNow
SetIronSight
CompleteRaceGame
AddPlayerMoney
SetFlashlightArchetype
SetEffectiveCameraPositionOffset
IsTrialPlayer
ResetInputs
UnsetCurrentSPActivity
LockInputPriorityByStringID
ReleaseInputPriority
ReleaseInputPriorityByStringID
VisionModeStop
VisionModeStartScopolamineHeavy
SetStalkMode
VisionModeStartScopolamineMedium
GetPlayerLookAngles
AddReinforcementTokens
AddBoolFact
AttachPlayer
FishingForceLineBreak
SetPlayerActionMap
IsSignalPressed
VisionModeStartHigh
BlendAndRestoreFOV
HuntingVisionStop
HuntingVisionStart
StopPlayAnim
AirStrikeAddTokens
GetPlayerMoney
UpdatePlayerInCaptureState
EnablePlantLooting
ForceSetPlayerInCaptureState
SafeHouseAlarmDisabledFeedback
ForceSetPlayerInCapture
SetRadioTrackOnPlayerVehicle
SetEnableVehicleRadios
AdjustBinocularZoomNow
GetCurrentRegionFaction
TakeCameraPicture
GetDesiredPlayerLookAngles
DeleteInventory
SetExtremeZoomCamera
SwitchInventory
UpdateRaceGameTimer
IsInAir
RemoveDeviceToTrack
SetPlayerPadRumble
IsBeautifierFirstYawLimited
ForceSetPlayerInCapturedOnChair
DrawArrow
VerifyInputPriority
ForceSetPlayerInGround
SetCloseUpCamera
IsPlayerInGodMode
FinishAnimationCycle
DropHealingInteractionPriority
SetPropagandaEnabled
UpdatePlayerInCapture
GetHighestPriorityInteraction
GetPlayerNearFOV
AddWeaponAttachment
SwitchPlayerPawn
SelectThrowGadget
GivePlayerOutpostXPBonus
SetJumping
SetDivingPostFXAllowed
ChangeGrappleArchetype
SetPlayerAimAngles
VisionModeStartCustomIntoxication
DrawGadget
IsChallengeLocked
SetPlayerNearFOV
RemovePlayerActionMap
RestoreDefaultGrappleArchetype
SetAlwaysSliding
SetHudReticleAlpha
UnlockPlayerActionMap
SetPlayerLookAngles
DisplayHealthBar
StopAllDialog
ToggleSoundPoint
SendFactionTrustEvent
IsCurrentRaceRunning
Spawner:
IsSpawning
IsISpawning
Set
UseContextualAction
StartCelebrationFromDominoWithText
UnregisterPreconditionListener
IsTrialRewardProcessOver
SetGlobalGameVariableValue
EnableInputSignalEvent
SetEnableSaveGameOnEntity
IsTutorialMaxDisplayNumberReached
EnableVehicleHealthBar
UIGetElementVariableFloat
SafeHouseDeactivateMissionBlock
string
GetStringFromOasisId
StartUIInteraction
GetFrameGameTime
CreateCRC64NoCase
BeginTimedSlowMotion
IgnoreEntityLimiter
ShowPauseMenu
error
SaveOpenWorld
Script Examples
Spoiler
God Mode
Spoiler
Spoiler
Spoiler
Spoiler
CAPI_Pawn.KillPawn(player, 0);
Spoiler
Spoiler
CAPI_Player.SetMovementSensitivity(player, 11);
Spoiler
local xPos = CAPI_Entity.GetEntityPosition(player, 0);
local yPos = CAPI_Entity.GetEntityPosition(player, 1);
local zPos = CAPI_Entity.GetEntityPosition(player, 2);
local Name = "9015256522055681";
local Prop = SpawnEntityFromArchetype_Legacy(Name, xPos, yPos, zPos, 0,0,0);
To find Props etc.
Search for entityarchetypeslibrary\ in Cheat Engine. And copy the number after the \.
Plane = 9015256522055681
Woman = 9015222041342298
Light = 9015274923154954
Angry person = 9015203244055662
Spoiler
local player = GetLocalPlayerId();
CAPI_Player.GiveAmmoToPlayer(player, 999)
--Submitted by JDimensional
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local player = GetLocalPlayerId();
CAPI_Player.SetFlashlightEnable(player, 1);
--Disable Flashlight
local player = GetLocalPlayerId();
CAPI_Player.SetFlashlightEnable(player, 0);
--Submitted by JDimensional
Spoiler
CAPI_Player.SetPlayerMoney(player, 999999);
--Submitted by JDimensional
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local player = GetLocalPlayerId();
CAPI_Player.SetLandingDamageEnabled(player, 0);
--Enable Fall Damage
local player = GetLocalPlayerId();
CAPI_Player.SetLandingDamageEnabled(player, 1);
--Submitted by JDimensional
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--Submitted by JDimensional
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local player = GetLocalPlayerId();
CAPI_Pawn.ExtinguishFire(player, 1);
--Extinguish All Fires
ExtinguishAllFires(1);
--Submitted by JDimensional
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local player = GetLocalPlayerId();
CAPI_Pawn.RemoveAllInventory(player, 1);
--Submitted by JDimensional
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local player = GetLocalPlayerId();
CAPI_Pawn.SetDieOnOxygenDepletion(player, 0);
-- Enable Death at 0 Oxygen
local player = GetLocalPlayerId();
CAPI_Pawn.SetDieOnOxygenDepletion(player, 1);
--Submitted by JDimensional
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SetOverrideMoonSize(1); -- Tiny Moon
--Change to whatever size you want to see the difference.
--Submitted by JDimensional
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CAPI_Player.VisionModeStartHigh(player, 50, false);
--Submitted by roormonger
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CAPI_Player.VisionModeStartDrunk(player, 50, false);
--Submitted by roormonger
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CAPI_Player.VisionModeStartBliss(player, 50, false);
--Submitted by roormonger
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CAPI_Player.VisionModeStop(player);
--Submitted by roormonger
Spoiler
--Submitted by roormonger
Please share your scripts down below
To use the script loader you will need an EAC bypass (link).
Then you can place the Lua files you want to load in the same directory as the DLL and inject it into the game.
To open the script loader you press the Insert key.
[Link]
Credits
Spoiler
SunBeam: EAC bypass, testing and helping
Ocornut: For ImGui ([Link])
Tsuda Kageyu: For minhook ([Link])
Feel free to donate to support my work