Far Cry 5 Megathread - EAC Bypass & Table Compilation

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l0wb1t
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by l0wb1t »

Triggerbot:



Credits:

Byte Ninja (He created it for Godfather)

Me (i ported it to Far Cry 5)



How To:

As soon, your Crosshair changes the color to red, your weapon will begin firing.

(if you want fire also when crosshair becomes green (not recommend), uncomment these two lines

[CODE=cea]//cmp [r15],2 // Is Crosshair Green, (Friendly)

//je newmem[/CODE]

Bugs:

After aiming it starts Firing, not sure what's the problem, anyways, heres the Script.





[CODE=cea][ENABLE]



aobscanmodule(_Triggerbot,FC_m64.dll,41 89 07 48 8B 56 18) // should be unique

alloc(newmem,$1000,"FC_m64.dll"+9571444)



label(code)

label(originalcode)

label(return)



newmem:

popfq

push rbx

mov rbx,#128

mov [DINPUT8.dll+3C0EC],rbx

pop rbx

jmp return

code:

mov [r15],eax

pushfq

cmp [DINPUT8.dll+3C0ED],#128 // Filter for aim adress

je originalcode

cmp [r15],#255 // Filter Bad Adresses 2

je originalcode

mov [DINPUT8.dll+3C0EC],0

cmp rax,1 // Crosshair Check 1 (Filter Bad Adresses)

jne originalcode

cmp [r15],1 // Is Crosshair Red, (Enemy)

je newmem

//cmp [r15],2 // Is Crosshair Green, (Friendly)

//je newmem

popfq

mov rdx,[rsi+18]

jmp return



originalcode:

popfq

mov rdx,[rsi+18]

jmp return

_Triggerbot:

jmp code

nop

nop

return:

registersymbol(_Triggerbot)



[DISABLE]



_Triggerbot:

db 41 89 07 48 8B 56 18



unregistersymbol(_Triggerbot)

dealloc(newmem)[/CODE]

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by l0wb1t on Thu Jan 01, 1970 12:00 am, edited 2 times in total.

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Devilswarchild
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Devilswarchild »

would it be possible to have an item added to the cheat table that will allow us to empty our inventory? ive come across a bug that is preventing me from picking up any plants bc even though i literally have no ammo, throwables or any collectibles on me it still tells me when I go to do the jimson weed quest that my inventory is still full.....

sk1n73ss
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by sk1n73ss »

thank you for this

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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by SunBeam »

[QUOTE="Devilswarchild, post: 43174, member: 2393"]would it be possible to have an item added to the cheat table that will allow us to empty our inventory? ive come across a bug that is preventing me from picking up any plants bc even though i literally have no ammo, throwables or any collectibles on me it still tells me when I go to do the jimson weed quest that my inventory is still full.....[/QUOTE]

Please make use of the search function or read this whole thread. There is at least one answer.

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Vee_
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Vee_ »

[QUOTE="hysspy, post: 43099, member: 8069"][USER=1174]@Vee_[/USER] : I'm seeing the word "Penyuka Wanita" :D wew[/QUOTE]



[USER=8069]@hysspy[/USER]

Yup, if you know what i mean LoL...

Straight guy really love boobs right, for me at least i really love'em XD

Anyway, let's keep it civil and on the topic okay :D
Last edited by Vee_ on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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hysspy
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by hysspy »

[QUOTE="Vee_, post: 43190, member: 1174"][USER=8069]@hysspy[/USER]

Yup, if you know what i mean LoL...

Straight guy really love boobs right, for me at least i really love'em XD

Anyway, let's keep it civil and on the topic okay :D[/QUOTE]

[USER=1174]@Vee_[/USER] : Yeap :D

we are from wkwk land right? lol :D

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Vee_
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Vee_ »

[QUOTE="hysspy, post: 43195, member: 8069"][USER=1174]@Vee_[/USER] : Yeap :D

@hysspy we are from wkwk land right? lol :D[/QUOTE]

[USER=8069]@hysspy[/USER] Ssssshhh :eek: don't say "wkwkwk land" everyone will know it's IDN, lol....



well anyway, there is an update from [B][COLOR=rgb(226, 80, 65)]DarkIceCore [/COLOR][/B]regarding his table, i'll update my previous post.



EDIT:

post [URL='https://fearlessrevolution.com/threads/far-cry-5-megathread-eac-bypass-table-compilation.6317/post-43081'][B]updated[/B][/URL], more info about other stuff (other than the table itself) created by [B][COLOR=rgb(226, 80, 65)]DarkIceCore[/COLOR][/B] can go to the original thread
Last edited by Vee_ on Tue Apr 24, 2018 12:38 pm, edited 6 times in total.

MasterVegito
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by MasterVegito »

Bumping the idea about editing fighters abilities at will.

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Vee_
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Vee_ »

[SIZE=1][B]-delayed post[/B][/SIZE]

[QUOTE="l0wb1t, post: 43144, member: 6208"]Triggerbot:



Credits:

Byte Ninja (He created it for Godfather)

Me (i ported it to Far Cry 5)



How To:

As soon, your Crosshair changes the color to red, your weapon will begin firing.

(if you want fire also when crosshair becomes green (not recommend), uncomment these two lines

[CODE=cea]//cmp [r15],2 // Is Crosshair Green, (Friendly)

//je newmem[/CODE]

Bugs:

After aiming it starts Firing, not sure what's the problem, anyways, heres the Script.





[CODE=cea][ENABLE]



aobscanmodule(_Triggerbot,FC_m64.dll,41 89 07 48 8B 56 18) // should be unique

alloc(newmem,$1000,"FC_m64.dll"+9571444)



label(code)

label(originalcode)

label(return)



newmem:

popfq

push rbx

mov rbx,#128

mov [DINPUT8.dll+3C0EC],rbx

pop rbx

jmp return

code:

mov [r15],eax

pushfq

cmp [DINPUT8.dll+3C0ED],#128 // Filter for aim adress

je originalcode

cmp [r15],#255 // Filter Bad Adresses 2

je originalcode

mov [DINPUT8.dll+3C0EC],0

cmp rax,1 // Crosshair Check 1 (Filter Bad Adresses)

jne originalcode

cmp [r15],1 // Is Crosshair Red, (Enemy)

je newmem

//cmp [r15],2 // Is Crosshair Green, (Friendly)

//je newmem

popfq

mov rdx,[rsi+18]

jmp return



originalcode:

popfq

mov rdx,[rsi+18]

jmp return

_Triggerbot:

jmp code

nop

nop

return:

registersymbol(_Triggerbot)



[DISABLE]



_Triggerbot:

db 41 89 07 48 8B 56 18



unregistersymbol(_Triggerbot)

dealloc(newmem)[/CODE][/QUOTE]



Well, this is new. I use this script and boom, game crash. Something's wrong on my end i think, lol. Lemme see if i can buzz the bug out.

Thanks [USER=6208]@l0wb1t[/USER] great port ;)

benny89
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by benny89 »

Anyway of unlocking all outfits and weapons? Why there is not such function yet here? Is it possibe even?



Thanks !

ssjkurt
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by ssjkurt »

Thanks ! Gonna have fun with that <3

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l0wb1t
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by l0wb1t »

[QUOTE="Vee_, post: 43261, member: 1174"][SIZE=1][B]-delayed post[/B][/SIZE]





Well, this is new. I use this script and boom, game crash. Something's wrong on my end i think, lol. Lemme see if i can buzz the bug out.

Thanks [USER=6208]@l0wb1t[/USER] great port ;)[/QUOTE]

Are you using windows 8? Its Probably the wrong Dinput8.dll.

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Vee_
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Vee_ »

[QUOTE="l0wb1t, post: 43348, member: 6208"]Are you using windows 8? Its Probably the wrong Dinput8.dll.[/QUOTE]

Nope, Win10 with developer mode on and Insider Preview Builds i forgot about that, lol. somethings off with the insider build i think.

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l0wb1t
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by l0wb1t »

you can fix this by searching for the mouse button values yourself.



128 = When Left Mouse button is pressed, for example. 0 when not pressed. just update the dinput adresses
Last edited by l0wb1t on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

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Vee_
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Far Cry 5 Megathread - EAC Bypass & Table Compilation

Post by Vee_ »

[QUOTE="l0wb1t, post: 43353, member: 6208"]you can fix this by searching for the mouse button values yourself.



128 = When Left Mouse button is pressed, for example. 0 when not pressed. just update the dinput adresses[/QUOTE]

[USER=6208]@l0wb1t[/USER] yup will do that, thanks for the clue. I'll need to revert back to non insider version tho. Maybe sometime this week, will report back if the problem is gone.

Thanks [USER=6208]@l0wb1t[/USER], appreciate it :D

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