Ok. So this game has a stupid mechanic where if you reach a certain amount of Resistance Points it forces you into a cutscene and an unskippable mission. At certain values it also AUTOCOMPLETES STORY MISSIONS and auto-liberates certain outposts. Some times said unskippable cutscene happens during other missions, which makes that mission autocomplete (without giving you a reward), and if it was a chain quest then whole chain gets axed.
Fans are pretty pissed at that mechanic and the only solution seems to be to avoid the side activities and not save any hostages.
So my request is to make a table that allows one to freeze resistance points and not allow them to progress past a certain point until user gives it a-go, so that players can play the game as they want, without having to rush into the story missions or risk missing out on them.
It was built for 1.20, might work for others as it's an AOB script.
The script gives you:
- [B]PC Damage Mod[/B]; to mod the damage others do to you. Excludes environmental and falling damage (so, not a real God mode if that's what you are after).
- [B]Stamina Drain Mod[/B]; as name suggests.
- [B]Oxygen Drain Mod[/B]; as name suggests.
- [B]Move Speed Mod[/B]; as name suggests.
- [B]Infinite Weapon Clip[/B]; sort of a no reload and infinite ammo combo.
- [B]Weapon Recoil Mod[/B]; as name suggests.
- [B]Weapon Spread Mod[/B]; as name suggests.
- [B]Weapon Sway Mod[/B]; as name suggests.
- [B]Detection Rate Mod[/B]; as name suggests.
- [B]Falling Height Mod[/B]; left you adjust the height at which you take damage. Set to 0.01 to land on your feet safely on an AirDrop without chutes ;-)
- [B]Item Stacker[/B]; whenever you pick up a stackable item, you get a min. amount of your max. carry capacity. Also applies for $s ;-)
- [B]Strong Fishing Line[/B]; so it would never break.
- [B]Perk Genie[/B]; grants you 666 'visible' perk points and grants you the amount or 'real' perk points you need to purchase (and still leaves 1). Meaning: you can buy any unlocked perk points.
- [B]Teleport Save[/B]; hit assigned hotkey (F11 by default) to save current position. (hotkey disables it upon save)
- [B]Teleport Restore[/B]; hit assigned hotkey (F12 by default) to restore saved position. (hotkey disables it upon restore)
- [B]Teleport Elevator[/B]; hit assigned hotkey (F10 by default) to add a specific number to your height. Default value is 500 - that's about an AirDrop ;-) (hotkey disables it upon height update)
Enjoy!
[U]Update #1[/U]
Added [I]Move Speed[/I] mod. Note: in case the script breaks in a future build, start with this; its AOB takes an extra byte from the DLL that's not part of the code.
Update #2
Added [I]Falling Height Mod[/I] and various [I]Teleport[/I] bits.
Last edited by Csimbi on Sun Apr 22, 2018 5:51 pm, edited 8 times in total.
[QUOTE="SunBeam, post: 42827, member: 12587"]Yes. As you enter mission and you see the timer on-screen, pause the game and search for your timer value as FLOAT. Let the race begin, let the timer decrease a bit, search for new value next. Repeat till you find your address. Freeze it. Keep in mind that the value for timer is stored in [B]seconds[/B] and converted for on-screen display, so 1m20s = 60+20 = 80 seconds and the value you should be searching for.
It's so simple to find that I didn't even bother to make a script for it?
Also, all Clutch Nixon missions proved to be simple; no idea why the stress. Just move away from the PC for a few hours, do something else, come back and you'll get it :p[/QUOTE]
if it is so simple why did noone make that the first thing in the ce scripts ?
I dont really care for money or perks or that as it takes longer to finish a fart than to find those values and I dont care about infinite health etc as it will not be a game for me, I do care about timers as no game should ever have them, same with quicktime event, instead of relaxing watching a movie you must search your monitor and ignoring the story to find a "press A" somewhere on the monitor.
just wanna be able to stop the timer as I suck in flying.
I find the values in float 3 of them tick down with the timer and 1 of them tick down with milliseconds i think, other show 19 and that slot shows 18.2342342234, other three show 15, the 4th show 14.8564454, other 3 show 10, the 4th show 9.55454215 etc etc..
none of the 4 float can be frozen, none of the 4 float when changed does not change timer ingame, 2 float auto reset to what it was when changed, if if you freeze them, other 2 stay changed but no changes in game
[IMG]https://i.imgur.com/GnnP0LN.jpg[/IMG]
Last edited by Belnick on Sun Apr 22, 2018 5:16 pm, edited 1 time in total.
flying is easy use a gamepad, now those wingsuit challenges those make me want to scream.
Thanks for all the tables that people have posted. pretty much relying on the unlimited ammo cheats since the vector comes with a stupid low amt of ammo, and fires it at an insane rate.
[QUOTE="skywolf23, post: 43035, member: 10395"]flying is easy use a gamepad, now those wingsuit challenges those make me want to scream.
Thanks for all the tables that people have posted. pretty much relying on the unlimited ammo cheats since the vector comes with a stupid low amt of ammo, and fires it at an insane rate.[/QUOTE]
PC use keyboard and mouse, not gamepad, you buy a console if you wanna playpaddie
What about disabling EAC via Parameter. Ubisoft's Watch Dogs 2 had this option, it disables online abilities though, so should this be possible with this game as well?
check hash
Last edited by Anonymous on Sun Apr 22, 2018 8:25 pm, edited 5 times in total.
[QUOTE="Belnick, post: 43027, member: 3824"]if it is so simple why did noone make that the first thing in the ce scripts ?
I dont really care for money or perks or that as it takes longer to finish a fart than to find those values and I dont care about infinite health etc as it will not be a game for me, I do care about timers as no game should ever have them, same with quicktime event, instead of relaxing watching a movie you must search your monitor and ignoring the story to find a "press A" somewhere on the monitor.
just wanna be able to stop the timer as I suck in flying.
I find the values in float 3 of them tick down with the timer and 1 of them tick down with milliseconds i think, other show 19 and that slot shows 18.2342342234, other three show 15, the 4th show 14.8564454, other 3 show 10, the 4th show 9.55454215 etc etc..
none of the 4 float can be frozen, none of the 4 float when changed does not change timer ingame, 2 float auto reset to what it was when changed, if if you freeze them, other 2 stay changed but no changes in game
[QUOTE="Belnick, post: 43040, member: 3824"]PC use keyboard and mouse, not gamepad, you buy a console if you wanna playpaddie[/QUOTE]
LOL xbox 360 pad or ds4 work on PCs also. I do not even own a ps4 but i got a ds4 for some games on pc. So why is it impossible to use a gamepad? I just swap to kb and mouse for fps and swap to gp for planes, and helos it does not really matter.
[quote="DarkIceCore"][COLOR=#0080FF][SIZE=7]To control your [B]Resistance Points[/B] in any region.[/SIZE][/COLOR]
Cheat Engine Table
In any time you can set, freeze, view how much to maximum possible border/limit in this region.
(both will be showed up in table, your real resistance points with address to them, and maximum limit in this region)
[I]in theory will worked on any version with same FC_m64.dll, AOB based on jumps and constant opcodes with */x in possible variants, and no calls. ) [/I][/quote]
[quote="DarkIceCore"][COLOR=#8080F0][SIZE=7][B]NoRespawnDelay[/B] for your specialists and fighters. [/SIZE][I]+Resistance points inside.[/I][/COLOR]
Cheat Engine Table
You can get back your AI partners immediately, right after their death or unassign action, without any delay/counter.
Notice:
"Work in test mode", so to be sure, backup your savegame files before use it.
there was some issues on another methods with xmm2/xmm1.
[/quote]
[B]Table Created by [COLOR=rgb(226, 80, 65)]DarkIceCore[/COLOR][/B] from [B]cs.rin.ru[/B]
There's some other info regarding NoIntro + NoRadioStations in vehicles and some portative radios in the thread, you can go to this [COLOR=rgb(184, 49, 47)][URL='https://cs.rin.ru/forum/viewtopic.php?p=1683121#p1683121'][B]thread[/B][/URL][/COLOR] for more info
Last edited by Vee_ on Tue Apr 24, 2018 3:59 pm, edited 3 times in total.
[QUOTE="Csimbi, post: 43006, member: 3723"]I built a table, too ;-)
It was built for 1.20, might work for others as it's an AOB script.
The script gives you:
- [B]PC Damage Mod[/B]; to mod the damage others do to you. Excludes environmental and falling damage (so, not a real God mode if that's what you are after).
- [B]Stamina Drain Mod[/B]; as name suggests.
- [B]Oxygen Drain Mod[/B]; as name suggests.
- [B]Move Speed Mod[/B]; as name suggests.
- [B]Infinite Weapon Clip[/B]; sort of a no reload and infinite ammo combo.
- [B]Weapon Recoil Mod[/B]; as name suggests.
- [B]Weapon Spread Mod[/B]; as name suggests.
- [B]Weapon Sway Mod[/B]; as name suggests.
- [B]Detection Rate Mod[/B]; as name suggests.
- [B]Falling Height Mod[/B]; left you adjust the height at which you take damage. Set to 0.01 to land on your feet safely on an AirDrop without chutes ;-)
- [B]Item Stacker[/B]; whenever you pick up a stackable item, you get a min. amount of your max. carry capacity. Also applies for $s ;-)
- [B]Strong Fishing Line[/B]; so it would never break.
- [B]Perk Genie[/B]; grants you 666 'visible' perk points and grants you the amount or 'real' perk points you need to purchase (and still leaves 1). Meaning: you can buy any unlocked perk points.
- [B]Teleport Save[/B]; hit assigned hotkey (F11 by default) to save current position. (hotkey disables it upon save)
- [B]Teleport Restore[/B]; hit assigned hotkey (F12 by default) to restore saved position. (hotkey disables it upon restore)
- [B]Teleport Elevator[/B]; hit assigned hotkey (F10 by default) to add a specific number to your height. Default value is 500 - that's about an AirDrop ;-) (hotkey disables it upon height update)
Enjoy!
[U]Update #1[/U]
Added [I]Move Speed[/I] mod. Note: in case the script breaks in a future build, start with this; its AOB takes an extra byte from the DLL that's not part of the code.
Update #2
Added [I]Falling Height Mod[/I] and various [I]Teleport[/I] bits.[/QUOTE]
Tell me if i don't understand how to use it, but your teleport mod can't be used to teleport to waypoint, right?
[QUOTE="rizkywingrove, post: 43094, member: 12880"]Tell me if i don't understand how to use it, but your teleport mod can't be used to teleport to waypoint, right?[/QUOTE]
No. It's based on 3D world coordinates.
Save somewhere, walk a few steps away and restore. You will see.
Last edited by Csimbi on Thu Jan 01, 1970 12:00 am, edited 2 times in total.