This is too vague for me to go about fixing anything. Did you end up getting grabbed by the titan when it tried grabbing you? Did it only flash but didn't enter hook drive? IIRC sometimes it won't enter into hook drive mode; some timing issue with the lock on. I did script it to auto lock on if there isn't a lock when being grabbed, but sometimes it might still not lock on and you won't enter hook drive as a result. If anything, I think it functions just the same way as before as I didn't add in any new behavior or change the script too much, only fixed the AOBs it searches for and one of the register used by dinput8.dll in the Final Battle update.
This is too vague for me to go about fixing anything. Did you end up getting grabbed by the titan when it tried grabbing you? Did it only flash but didn't enter hook drive? IIRC sometimes it won't enter into hook drive mode; some timing issue with the lock on. I did script it to auto lock on if there isn't a lock when being grabbed, but sometimes it might still not lock on and you won't enter hook drive as a result. If anything, I think it functions just the same way as before as I didn't add in any new behavior or change the script too much, only fixed the AOBs it searches for and one of the register used by dinput8.dll in the Final Battle update.
This is too vague for me to go about fixing anything. Did you end up getting grabbed by the titan when it tried grabbing you? Did it only flash but didn't enter hook drive? IIRC sometimes it won't enter into hook drive mode; some timing issue with the lock on. I did script it to auto lock on if there isn't a lock when being grabbed, but sometimes it might still not lock on and you won't enter hook drive as a result. If anything, I think it functions just the same way as before as I didn't add in any new behavior or change the script too much, only fixed the AOBs it searches for and one of the register used by dinput8.dll in the Final Battle update.
Sometimes I just get hit by titans
Oh, that's not a bug. It's a feature.
It's what happens when a titan slams into you instead of grabbing you. Hook drive only activates when dodging at the right moment from a grab, the script works off of checking for the "grabbed" flag being set and redirects the flow of execution into the dodge branch so the titan grabbing you up never happens. The flag does not get set when a titan kicks, slaps or slam into you so hook drive does not activate for those instances and you would not have been able to activate hook drive in any way when playing the game normally. So, no a bug.
IIRC, when I was first making this cheat, I had a version that allowed the player to activate hook drive at will. But that would have taken away any fun to be had and also deprive players of double jumping or double boosting when locking on as it will just activate hook drive instead.
I'm still trying to make it so my character will have 140 in every stat.
It seems most things can be changed with 2 byte searches.
I changed the stats.
I'm not too sure how permanent the bonus is, haven't tested it other than using the skills - which reset the stats back to their base values if used.
Freezing the value works though. [Link]
Nvm further testing resulted in the game crashing once you start a mission.
I'm still trying to make it so my character will have 140 in every stat.
It seems most things can be changed with 2 byte searches.
I changed the stats.
I'm not too sure how permanent the bonus is, haven't tested it other than using the skills - which reset the stats back to their base values if used.
Freezing the value works though. [Link]
Nvm further testing resulted in the game crashing once you start a mission.
What about forcing the game to equip skills on the player? There were like 18 new skills and I don't think your character can obtain them (Maybe in territory recovery mode, but it crashes for basically everyone).