Wowfe wrote: ↑Fri Mar 05, 2021 12:45 pm
Doesn't work, when I launch 3.0.11 this is what I get when I try to enable main hooks
I2CETLogger::CETlog - ERROR: aobScan:
Error with "CoordHook.CEA", AOB pattern not found: "F30F10xxxxxx488BxxF30F5883BC000000F30F58xxxxxxxxxxF30F11xxF30F10"
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "CoordHook.CEA"
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"
Also facing this issue. It is mainly occuring when starting CE before the game executable.
The Lua-Script section from this CT should not trigger automatically, which it sadly does and causes this issue ever often with this conditions.
Try to start CE after the game has been launched and your savegame being fully loaded.
On the other hand, @CT_creator: Can you please separate the Lua-part which causes this issue on automatic trigger to a regular main script header instead? Would spare lots of us the pain to remanage windows and Co. as this game still has a very bad fullscreen/borderless-alt-tab support, which is blocking the entire IO-peripherals unless you somehow unbug it with random button combinations.
Thank you.
Btw. some scripts related to like stamina, UV light and such ain't working correctly.
Trying to change them as "consume less, regenerate faster" are like "don't use XYZ at all", which kinda makes the gameplay too OP imho.
Other than that, I think I am missing the script "Being able to use Weapons/Equipment in safe zone".
Oh and yeah, v1.39.0.