Final Fantasy XV (Steam)

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Xarumondx
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Re: Final Fantasy XV (Steam)

Post by Xarumondx »

PLEASE UPDATE THIS TABLE I NEEEEEEEEEEEEEEEEEEED THE MEDJAY OUTFIT!!!!!!!!!!!!!!!!!!!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

ShyLana
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Re: Final Fantasy XV (Steam)

Post by ShyLana »

Any Update?

Amamiya_Arisato
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Re: Final Fantasy XV (Steam)

Post by Amamiya_Arisato »

Squall8 wrote:
Wed Mar 07, 2018 6:04 am
Table for Final Fantasy XV
Steam Game Version

Major Thanks to KS212 for gifting me the Ep. Ardyn DLC!

Ignore Recipe Ingredients tricks the game into thinking you have the max amount of most items. Can be used to unlock the whistles and chocobos! However, the actual value of your items remain the same. If you want to see your actual item value then just disable the script.

Other notes can be found in Table Extras

Features

Inf HP
One Hit Kill
Inf MP
Inf Tech Bar
Inf Armiger
Inf Dynastic Stance Duration
Inf Stamina
Inf Item Use
Inf Elemental Energy
Inf Spell Quantity
Unlock All Techniques
Ignore Recipe Ingredients
Inf Fishing Line Durability
No Magic Cooldown
Reset Level
Exp Gained Multiplier
Exp Multiplier At Rest
Skill Exp Multiplier
Tech Exp Multiplier
Hunter Rank Pointers
Activate Summons
--Instant Summons
--Invoke Specific Summon
100% Alterna Hit Rate
Death Drain Multiplier
Max Damage Output For Ignis
Max Rage Output For Gladio
Max Clarity
Valor Mod
Bestiary Options
--View Complete Bestiary
--Complete Bestiary (Permanent)
Load Saved Wea/Acc Stats
Max QP
Freeze Regalia Test Drive Timer
Freeze TOD (Dependent On Cielos TOD Script)
Freeze TOD (NOT Dependent On Cielos TOD Script)
Gil/AP Pointers
Item Finder
Highlighted Weapon Pointers
Highlighted Accessory Pointers
Magic Editor
Meal Duration + Editor
Status Effect Editor
--Inf Status Effect Duration
--No Negative Status Effects
Velocity Mods
Inf Chocobo Stamina
Chocobo Sprint Speed Multiplier
--Chocobo Glide Decent Rate
Chocobo Jump Height


Episode Ignis
--Max Clarity


Episode Gladiolus
--Freeze Score Attack Timer
--Combo Never Resets
--Status Effect Editor


Episode Prompto
--Freeze Time Trial Timer


Episode Ardyn
--Full Demon Gauge
--Can Always Execute Rising Phantom
--Inf Evade Duration
--Inf Double Jump
--Combo Multiplier
--Combo Doesnt Reset


Comrades
--Highlighted Weapon Pointers
--Highlighted Chocobo Stats


GachiOnFire's Scripts
--Customize Stats Multipliers


Cielos's Scripts
--Time Of Day Mod
--Custom Guest Member Mod


DrummerIX's Scripts
--Override Shop Item ID

Update History
Update 1 - Updated a few more scripts. Fixed Inf HP. Added directions on how to load the table above.

Update 2 - Updated a few more scripts. Added Inf Armiger!

Update 3 - Changed the hotkey for Inf Armiger to Tilde Key.

Update 4 - Finished updating demo table. Added Max Damage/Rage Output For Ignis/Gladio and Load Saved Weapon ATK Power. I will be working on improving this script for all stats on weapons and accessories.

Update 5 - Finished Load Saved Wea/Acc Stats.

Update 6 - Fixed Inf Item Use. I apologize for this. I meant to fix this much earlier..

Update 7 - Added a few more items to Item Finder, basically all the ones that aren't covered with Ignore Recipe Ingredients. There is a QP item that will let you add QP points. Find this under Key Items. I'm leaving out most key items from the list due to having no effect in game, there is no point in adding them. Added Hunter Rank Multiplier. Fixed issues with Inf HP and Inf Status Duration.

Update 8 - Fixed hotkey for Inf Armiger.

Update 9 - Changed comparison for Inf HP and Inf Status Effect Duration.

Update 10 - Fixed issues with Hunter Rank Multiplier. Can be dangerous to use, do so with caution. Added notes in Table Extras.

Update 11 - Thanks to Canes for pointing out Effect IDs in the Accessory structure, the one effect I tried testing on strangely doesn't work. Added the pointer under Accessory Finder. Will add the weapon effects later. Inf MP now supports the Ring of the Lucii.

Update 12 - Found some time to work on this! Added Skill Exp Multiplier.

Update 13 - Updated Table. Slowly reverting back to aob scans.

Update 14 - Added OHK option to Inf HP. This should fix the bugs in the DLC. Inf HP now supports Cor, Iris and Aranea. Inf Tech Bar now supports Ignis and Prompto as well. Added Max Clarity and Valor Mod. Added scripts for Episode Ignis that didn't carry over from the main game. I tested out Episode Gladiolus and everything seemed fine. I will start with Episode Prompto next.

Update 15 - Fixed a small issue with Inf Tech Bar, readded support for the Armiger Unleashed.

Update 16 - Fixed an issue with OHK option only triggering with Inf HP enabled. Added support for the Tournament monsters, or any monster for that fact, to Inf HP + OHK.

Update 17 - Added Activate Summons. Its best to pick only one summon at a time as I didn't bother scaling the chances. Supports Ramuh, Shiva and Titan, still looking for Leviathan. Added possible fix for gil/ap pointers.

Update 18 - Added Instant Summons. Summons will be available as soon as the battle starts. If used by itself it seems to only activate Ramuh unless specified otherwise. Updated Exp Multiplier and Skill Exp Multiplier.

Update 19 - Added all key items to Item Finder. Added Eos Green Peas as well to Item Finder and Have All Ingredients. Added Inf Dynastic Stance Duration.

Update 20 - Updated most of the table. Scripts I still need to update are Hunter Rank Multiplier, Max Damage/Rage Output and Load Saved Wea/Acc Stats. Untested scripts are Inf Item Use, Unlock All Techniques, EXP Multiplier and Episode Ignis scripts. Will have a full update within a few hours!

Update 21 - Updated for latest version. Episode Ignis scripts still untested. If anyone finds an issue let me know.

Update 22 - Updated Episode Ignis script.

Update 23 - Added pointer to Kw. Added Status Effect Editor and Freeze Score Attack Timer for Episode Gladio. Added Highlighted Weapon Pointers for Comrades. Comes with a DDL for Weapon IDs and Effects/Properties. Weapon IDs are still a work in progress. Some Properties are missing due to them not being in close proximity to the other IDs. I'll find them eventually. Tested by yours truly!

Update 24 - Added some more properties and weapons to Highlighted Weapon Pointers.

Update 25 - Fixed an issue with Inf Status Effect Duration that was causing crashes. Added Combo Never Resets for Eipsode Gladio. This should help with achieving a high score. Added Freeze Time Trial Timer for Episode Prompto.

Update 26 - Added Invoke Specific Summon. This now includes Leviathan! Removed each script for individual summons. This is best used with Instant Summons as I don't hook into the chances anymore. Also, I removed all structures from my table, making the download size significantly smaller!

Update 27 - Added Max QP and Highlighted Chocobo Stats for Comrades. I'm unsure if the highlighted function works as I only have one chocobo to test this on right now, so I'd appreciate feedback on whether this works or not.

Update 28 - Fixed Highlighted Chocobo Stats per what Cielos mentioned. Again I didn't even bother testing as I only had one chocobo, but I trust what Cielos had said.

Update 29 - Added a Revised table. Added EXP Multiplier At Rest. Added Complete Bestiary to make changes permanent. Removed the multiplier from Hunter Rank, added a pointer instead. Removed Have All Item scripts. May add them back later. Made a couple changes to Status Effect scripts.

Update 30 - Fixed issues with Ignore Crafting Requirements and Inf Elemental Energy on the revised table. Fixes item quantity being displayed as 0 when disabled.

Update 31 - Added Freeze Regalia Test Drive Timer, Freeze TOD (Dependent On Cielos TOD Script), Freeze TOD (NOT Dependent On Cielos TOD Script) and No Negative Status Effects. Revised table only.

Update 32 - Fixed an issue with No Negative Status Effects, where it would only take effect if the Magitek Barrier was enabled.

Update 33 - Added 100% Alterna Hit Rate and Velocity Mods. Improved Inf Status Effect Duration, fixed the issue where certain stats would go away after battle. Note this is not the correct way to go about making a proper speed/jump modifier. However this is something for you guys to mess around with until I figure out what is actually modifying the speed/jump values.

Update 34 - Changed the Wea/Acc Finder functions to Highlighted ones.

Update 35 - Added Reset Level. Fixed an issue with No Magic Cooldown.

Update 36 - Removed Velocity Mods from the main script. Made a standalone version instead. This will stop the hotkeys from having an effect after its been disabled.

Update 37 - Added some missing weapon IDs to the Highlighted Weapon Pointers for Comrades. Credit goes to 16893 for providing them. Changed the hotkey functionality for Velocity Mods. Description can be found in Table Extras.

Update 38 - Added a table for those who use Japanese text in game. Includes fixes for Inf HP+OHK, Inf MP, Meal Duration+Editor, and Status Effect Editor. Guest characters are not supported with Inf HP in the JP table yet, will fix this soon. Fixed a small issue on the main table as well.

Update 39 - Fixed the main script. A few scripts aren't working at the moment, which I will be fixing either tonight or tomorrow. These are small fixes, but I can't work on them until later. Broken scripts are highlighted in red. This will at least get you using most table functions again. NOTE: This was a very quick fix and everything remains untested.

Update 40 - Table fully updated. Removed supporting characters from Inf HP. You can add them when needed.

Update 41 - Updated table for the latest version.

Update 42 - Updated table for the latest version.

Update 43 - Fixed an issue with the Comrades Highlighted Weapon Pointers.

Update 44 - Fixed an issue with the Highlighted Accessory Pointers.

Update 45 - Table updated for the latest version!

Update 45.5 - Fixed default values for Chocobo stuff.

Update 46 - Fixed the pointers for Prompto in the Status Effect Editor.

Update 47 - Changed the behavior of Inf Status Effect Duration. It now excludes negative status effects so they'll function like normal. Fixed an issue with Inf Status Effect Duration where the party would become invulnerable upon activating.

Update 48 - Table updated for the latest Steam version. Includes GachiOnFire's Stats Multiplier script.

Update 49 - Fixed an issue with Unlock All Techniques. Fixed pointer for Kw.

Update 50 - Table updated for the latest version. Added Death Drain Multiplier. Kw is now under the [Comrades] section.

Update 51 - Fixed an issue with Inf Dynastic Stance Duration, where the effect wouldn't take place at all. This also fixed the Hunts menus from looking all screwy. Added Garuda to the DDL for summons.

Update 52 - Table updated for the latest steam version (Ep. Ardyn).

Update 53 - Table updated for the latest steam version.

Update 54 - Table updated for the latest steam version.

Update 55 - Table updated for the Ep. Ardyn DLC.
Update 56 - Added some more stuff for Ep. Ardyn. Added the JP fix.

Cielos's Table Here
DrummerIX's Table Here
OleMagne's Table Here
Marcus101RR's Table Here
louanbastos's AIO Table Here
Predprey's Table Here
Update please

Ronfantasy
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Re: Final Fantasy XV (Steam)

Post by Ronfantasy »

Does this not work for the demo version? Looked everywhere tryna find a way to make it work for the demo but the checkbox for the Main Script never works.

mashrien
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Re: Final Fantasy XV (Steam)

Post by mashrien »

Still no updates on this?- And sadly, ep.ardyn gets inf double jump but not the regular game?- Would make some of the tedious (eg; long-running, back-track-heavy, vertical) dungeons muuch faster to breeze through on subsequent playthroughs.. Crestholm Channels comes to mind, for one. Or Pitioss, because once you've done it 2-3 times, you just don't have the patience to do it again .. but the accessories and gloves, mm. Good stuff.

I've tried digging around for an 'is_on_ground' or 'can_jump' flag but haven't been able to find one.. I'm no pro, especially not any more. I gave up my memhacking back after ending my projects/tools/hacks for Final Fantasy XI - Online. Things have gotten infinitely more complex since those days and unfortunately I never kept up :(

BLAZER17
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Re: Final Fantasy XV (Steam)

Post by BLAZER17 »

Hello I'm completely new to cheat engine but is there a way to make a FOV mod for Final fantasy 15 when in normal gameplay mod

make the world look zoom out like the combat

chrcoluk
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Re: Final Fantasy XV (Steam)

Post by chrcoluk »

Would love a table that can modify the chest count whilst playing justice mini game or make it so chests always spin in.

BLAZER17
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Re: Final Fantasy XV (Steam)

Post by BLAZER17 »

Hey is it possible to get a cheat table that can change the FOV of the game

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snapx
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Re: Final Fantasy XV (Steam)

Post by snapx »

Hello there,

Is there any cheat to complete the datalog at once ? Like the bestiary one. I dind't saw this anywhere.
How can I find it out by myself ? I'm pretty new into this and I don't know how to scan for this.
Thanks for all, best regards.

EDIT: Since there is no numbers to seek (like potions quantity or HP, etc...); how do I find those addresses ?

Jordancreature97
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Re: Final Fantasy XV (Steam)

Post by Jordancreature97 »

Tuuuup! wrote:
Fri Dec 31, 2021 1:10 pm
Here is a table with some scripts that I fix from Squall8, DrummerIX and Zendlalongka and few scripts from me.
Did not fix all the scripts!! And only played the main game not the dlc.

Activate the scripts that you want to use in the title screen!

v2: Removed Squall8 inf items because it messes with the Quest points script, so changed the quest points script. Added some scripts that don't allocate memory.

Have fun.
Curious which version of the game this works for. (Hoping mainly to use the instant summon option). Does it work with the basic Windows edition or do I need the complete edition with Episode Ardyn and whatnot?

DrummerIX
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Re: Final Fantasy XV (Steam)

Post by DrummerIX »

****************************************** UPDATE 4/16/2024 ***********************************************************
I updated my table for this game and am now releasing it here since I decided to offer my cheat table work for free again due to not having much time to hack many games. I believe it works for latest version of the game, but let me know if it doesn't. Enjoy!

**************************************************************************************************************************

viewtopic.php?f=4&t=6178&start=165#p36274

Cissa90
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Re: Final Fantasy XV (Steam)

Post by Cissa90 »

DrummerIX wrote:
Wed Apr 17, 2024 2:02 am
****************************************** UPDATE 4/16/2024 ***********************************************************
I updated my table for this game and am now releasing it here since I decided to offer my cheat table work for free again due to not having much time to hack many games. I believe it works for latest version of the game, but let me know if it doesn't. Enjoy!

**************************************************************************************************************************

viewtopic.php?f=4&t=6178&start=165#p36274
Thanks a bunch!
I took data from the PS4 modding era, and added Effect ID 2 on weapon edit, and also added all effect IDs in dropdown.

Effect ID 2 is 8 bytes away from 1. If a weapon has 2 abilities (say in comrades) Effect ID 1 will be 2nd visible slot.

Code: Select all

0105CED5:Aggressor
0105CED6:Aggressor II
0105CED7:Aggressor III
0105CED8:Aggressor IV
0105CED9:Aggressor X
0105CEC0:Air Supremacy
0105CEC1:Air Supremacy II
0105CEC2:Air Supremacy II
0105CEC3:Air Supremacy IV
0105CEC4:Air Supremacy X
0105CEF0:Airstep Saver
0105CEF1:Airstep Saver II
0105CEF2:Airstep Saver X
0105CF5A:Anticonfusion
0105CF5E:Anti-death
0105CF59:Antipoison
0105CF5C:Anti-Stone
0105CF5D:Anti-stop
0105CF5B:Anti-toad
0105CF3E:Attack Down Charge
0105CF1D:Attack Down Finale
0105CED0:Barbarian
0105CED1:Barbarian II
0105CED2:Barbarian III
0105CED3:Barbarian IV
0105CED4:Barbarian X
0105CEE8:Barrier Saver
0105CEE9:Barrier Saver II
0105CEEA:Barrier Saver X
0105CFB7:Blade Dance
01062D71:Blade Dance (New)
01050000:Blank
01056B9D:Blank
01009E27:Blank / Lock?
01059E27:Blank / Lock?
0105CEFC:Bonecrusher
0105CEFD:Bonecrusher II
0105CEFE:Bonecrusher X
0105CEA0:Brink Boost
0105CEA1:Brink Boost II
0105CEA2:Brink Boost X
0105CF08:Burntouch
0105CF4A:Burntouch Charge
0105CF29:Burntouch Finale
0105CEAC:Charge Boost
0105CEAD:Charge Boost II
0105CEAE:Charge Boost II
0105CEAF:Charge Boost IV
0105CEB0:Charge Boost X
01062D6F:Charge Strike: 1,000 Needles
0105CE24:Charge Strike: Blizzaga
0105CE23:Charge Strike: Blizzara
0105CE22:Charge Strike: Blizzard
01062D70:Charge Strike: Chaosbringer
0105CE1D:Charge Strike: Clearout
0105CE28:Charge Strike: Dia
0105CE2A:Charge Strike: Diaga
0105CE29:Charge Strike: Diara
0105CE20:Charge Strike: Fira
0105CE21:Charge Strike: Firaga
0105CE1F:Charge Strike: Fire
01062D6B:Charge Strike: Flash of Steel
01062D6C:Charge Strike: Lion's Roar
0105CE1E:Charge Strike: Savage Swipe
0105CE27:Charge Strike: Thundaga
0105CE26:Charge Strike: Thundara
0105CE25:Charge Strike: Thunder
0105CE0F:Clearout
0105CE80:Combo Boost: Defense
0105CE7B:Combo Boost: Offense
0105CE76:Combosmosis
0105CE77:Combosmosis II
0105CE78:Combosmosis II
0105CE79:Combosmosis IV
0105CE7A:Combosmosis X
0105CF65:Confuseproof
0105CEB1:Counter Boost
0105CEB2:Counter Boost II
0105CEB3:Counter Boost II
0105CEB4:Counter Boost IV
0105CEB5:Counter Boost X
0105CE32:Counterspell: Blizzaga
0105CE31:Counterspell: Blizzara
0105CE30:Counterspell: Blizzard
0105CE36:Counterspell: Dia
0105CE38:Counterspell: Diaga
0105CE37:Counterspell: Diara
0105CE2E:Counterspell: Fira
0105CE2F:Counterspell: Firaga
0105CE2D:Counterspell: Fire
0105CE35:Counterspell: Thundaga
0105CE34:Counterspell: Thundara
0105CE33:Counterspell: Thunder
0105CE2C:Counterstrike: Boost
0105CE2B:Counterstrike: Enlarge
0105CEEB:Critical Boost
0105CEEC:Critical Boost II
0105CEED:Critical Boost II
0105CEEE:Critical Boost IV
0105CEEF:Critical Boost X
0105CEC8:Crusher
0105CEC9:Crusher II
0105CECA:Crusher X
0105CDFE:Curative Spell: Cura
0105CDFF:Curative Spell: Curaga
0105CDFD:Curative Spell: Cure
0105CE0C:Curative Spell: Esuna
0105CE0E:Curative Spell: Esunaga
0105CE0D:Curative Spell: Esunara
0105CE09:Curative Spell: Poisonaga
0105CE0B:Curative Spell: Poisonaga
0105CE0A:Curative Spell: Poisonara
0105CE03:Curative Spell: Protect
0105CE05:Curative Spell: Protectga
0105CE04:Curative Spell: Protectra
0105CE06:Curative Spell: Regen
0105CE08:Curative Spell: Regenga
0105CE07:Curative Spell: Regenra
0105CE00:Curative Spell: Temper
0105CE01:Curative Spell: Tempera
0105CE02:Curative Spell: Temperga
0105CF69:Deathproof
0105CF14:Deathtouch
0105CF56:Deathtouch Charge
0105CF35:Deathtouch Finale
0105CF15:Deathtouch II
0105CF16:Deathtouch X
0105CF23:Defense Down Finale
0105CF44:Defensedown
0105CF05:Defenseless
0105CF47:Defenseless Charge
0105CF26:Defenseless Finale
0105CE57:Dodge Counter
0105CF6C:Eversapient
0105CF6D:Eversprited
0105CF6A:Everstrong
0105CF6B:Eversturdy
0105CFBA:Everyone's Enmity
0105CEA3:Everyone's Grudge
0105CFB9:Everyone's Rancor
0105CE67:Exploiter
0105CE94:Face-off Boost
0105CE95:Face-off Boost II
0105CE96:Face-off Boost X
0105CEB6:Finisher
0105CEB7:Finisher II
0105CEB8:Finisher II
0105CEB9:Finisher IV
0105CEBA:Finisher X
0105CE88:First Blood
0105CE89:First Blood II
0105CE8A:First Blood X
0105CE16:First Strike: Blizzaga
0105CE15:First Strike: Blizzara
0105CE14:First Strike: Blizzard
0105CE1A:First Strike: Dia
0105CE1C:First Strike: Diaga
0105CE1B:First Strike: Diara
0105CE12:First Strike: Fira
0105CE13:First Strike: Firaga
0105CE11:First Strike: Fire
0105CE19:First Strike: Thundaga
0105CE18:First Strike: Thundara
0105CE17:First Strike: Thunder
0105CE63:Flamebound
0105CE97:Focused Fire
0105CF0B:Freezetouch
0105CF4D:Freezetouch Charge
0105CF2C:Freezetouch Finale
0105CE64:Frostbound
0105CF8C:Good Fortune
01062D74:Hasso Shuriken
0105CF02:Helmsplitter
0105CF03:Helmsplitter II
0105CF04:Helmsplitter X
0105CF6E:Immune
0105CEA7:Instigator
0105CEA8:Instigator II
0105CEA9:Instigator III
0105CEAA:Instigator IV
0105CEAB:Instigator X
0105CE5C:Intimidaor IV
0105CE59:Intimidator
0105CE5A:Intimidator II
0105CE5B:Intimidator II
0105CE5D:Intimidator X
0105CFB6:Jitterbug
0105CEA4:Last Chance
0105CEA5:Last Chance II
0105CEA6:Last Chance X
0105CE8B:Last Rites
0105CE8C:Last Rites II
0105CE8D:Last Rites X
0105CEDF:Last Stand
0105CEE0:Last Stand II
0105CEE1:Last Stand X
0105CF78:Lifedrain
0105CF79:Lifedrain II
0105CF7A:Lifedrain II
0105CF7B:Lifedrain IV
0105CF7C:Lifedrain X
0105CE66:Lightbound
0105CECB:Logician
0105CECC:Logician II
0105CECD:Logician III
0105CECE:Logician IV
0105CECF:Logician X
0105CE9A:Lone Wolf
0105CEE5:Manastrike
0105CEE6:Manastrike II
0105CEE7:Manastrike X
0105CF9F:Master Theif
0105CF82:Mighty Finale
0105CF91:Mighty Swap
0105CDF1:Offensive Spell: Fire
0105CDF6:Offensive Spell: Blizzaga
0105CDF5:Offensive Spell: Blizzara
0105CDF4:Offensive Spell: Blizzard
0105CDFA:Offensive Spell: Dia
0105CDFC:Offensive Spell: Diaga
0105CDFB:Offensive Spell: Diara
01062D73:Offensive Spell: Electropulse
0105CDF2:Offensive Spell: Fira
0105CDF3:Offensive Spell: Firaga
0105CDF9:Offensive Spell: Thundaga
0105CDF8:Offensive Spell: Thundara
0105CDF7:Offensive Spell: Thunder
0105CEBB:Parry Boost
0105CEBC:Parry Boost II
0105CEBD:Parry Boost II
0105CEBE:Parry Boost IV
0105CEBF:Parry Boost X
0105E7CA:Penetrator X
0105CF64:Poison proof
0105CEF6:Poisontouch
0105CF17:Poisontouch Finale
0105CEF7:Poisontouch II
0105CEF8:Poisontouch X
0105CEFF:Powerless
0105CF41:Powerless Charge
0105CF20:Powerless Finale
0105CE9D:Prime Boost
0105CE9E:Prime Boost II
0105CE9F:Prime Boost X
0105CEDA:Protector
0105CEDB:Protector II
0105CEDC:Protector III
0105CEDD:Protector IV
0105CEDE:Protector X
0105CE8E:Punisher
0105CE8F:Punisher II
0105CE90:Punisher X
0105CE56:Quick Dodge
0105CF63:Resilient
0105CF9E:Robber Baron
0105CE6C:Rush Boost
0105CE6D:Rush Boost II
0105CE6E:Rush Boost II
0105CE6F:Rush Boost IV
0105CE70:Rush Boost X
0105CE71:Rush Boost X
0105CF61:Sapient
0105CE10:Savage Swipe
0105CEF3:Sentinel
0105CEF4:Sentinel II
0105CEF5:Sentinel X
0105CF0E:Shocktouch
0105CF50:Shocktouch Charge
0105CF2F:Shocktouch Finale
0105CE55:Sidestep
0105CE85:Slow Striker
0105CF9D:Smooth Criminal
0105CF7D:Soulsiphon
0105CF7E:Soulsiphon II
0105CF7F:Soulsiphon II
0105CF80:Soulsiphon IV
0105CF81:Soulsiphon X
0105CF75:Speedy Combo
0105CF62:Spirited
0105CF87:Stalwart Finale
0105CF96:Stalwart Swap
0105CF67:Stoneproof
0105CF68:Stopproof
0105CF11:Stoptouch
0105CF53:Stoptouch Charge
0105CF32:Stoptouch Finale
0105CF12:Stoptouch II
0105CF13:Stoptouch X
01065649:Stoptouch X (New)
0105CE65:Stormbound
0105CF5F:Strong
0105CF60:Sturdy
0105CFB8:Tempting Tango
01062D72:Tempting Tango (New)
0105CF9B:Thief
0105CF6F:Threat Strike
0105CF72:Threat Warp
0105CF66:Toadproof
0105CEC5:Trachyon Boost
0105CEC6:Trachyon Boost II
0105CEC7:Trachyon Boost X
0105CF9C:Treasure Hunter
0105CE91:Turnabout Boost
0105CE92:Turnabout Boost II
0105CE93:Turnabout Boost X
0105CE5E:Undaunted
0105CE5F:Undaunted II
0105CE60:Undaunted II
0105CE61:Undaunted IV
0105CE62:Undaunted X
0105CEF9:Venomtouch
0105CF3B:Venomtouch Charge
0105CF1A:Venomtouch Finale
0105CEFA:Venomtouch II
0105CEFB:Venomtouch X
0105CE4E:Warp Combo: Blizzaga
0105CE4D:Warp Combo: Blizzara
0105CE4C:Warp Combo: Blizzard
0105CE47:Warp Combo: Clearout
0105CE52:Warp Combo: Dia
0105CE54:Warp Combo: Diaga
0105CE53:Warp Combo: Diara
0105CE4A:Warp Combo: Fira
0105CE4B:Warp Combo: Firaga
0105CE49:Warp Combo: Fire
0105CE48:Warp Combo: Savage Strike
0105CE51:Warp Combo: Thundaga
0105CE50:Warp Combo: Thundara
0105CE4F:Warp Combo: Thunder
0105CEE2:Warp Saver
0105CEE3:Warp Saver II
0105CEE4:Warp Saver X
01062D6D:Zantetsuken

Zodiarche
What is cheating?
What is cheating?
Posts: 1
Joined: Mon Apr 29, 2024 7:05 pm
Reputation: 0

Re: Final Fantasy XV (Steam)

Post by Zodiarche »

DrummerIX wrote:
Wed Apr 17, 2024 2:02 am
****************************************** UPDATE 4/16/2024 ***********************************************************
I updated my table for this game and am now releasing it here since I decided to offer my cheat table work for free again due to not having much time to hack many games. I believe it works for latest version of the game, but let me know if it doesn't. Enjoy!

**************************************************************************************************************************

viewtopic.php?f=4&t=6178&start=165#p36274
Doens't seems to work!

UDOOON
What is cheating?
What is cheating?
Posts: 3
Joined: Tue Apr 30, 2024 5:33 am
Reputation: 1

Re: Final Fantasy XV (Steam)

Post by UDOOON »

DrummerIX wrote:
Wed Apr 17, 2024 2:02 am
****************************************** UPDATE 4/16/2024 ***********************************************************
I updated my table for this game and am now releasing it here since I decided to offer my cheat table work for free again due to not having much time to hack many games. I believe it works for latest version of the game, but let me know if it doesn't. Enjoy!

**************************************************************************************************************************

viewtopic.php?f=4&t=6178&start=165#p36274
thank you.
I'm playing the latest version, but some of the codes aren't working. (Infinite Stamina)
It's working, but I'm running into a bug that prevents me from ordering in restaurants when using the multiplier codes (AP, Gil, Tech).

As a request,
① Infinite stamina
② Infinite Chocobo Stamina
③Unlimited Armiger
④Unlimited fuel
⑤Unlimited magic
⑥Magic instant cooldown
⑦Durability of unlimited fishing line

Could you please add it?
thank you.

gamescollections
Novice Cheater
Novice Cheater
Posts: 15
Joined: Tue Sep 08, 2020 7:48 am
Reputation: 0

Re: Final Fantasy XV (Steam)

Post by gamescollections »

hello you ave please code work with cheat engine different speed game or battle and other think or freeze enemy battle etc... ? thanks




Squall8 wrote:
Wed Mar 07, 2018 6:04 am
Table for Final Fantasy XV
Steam Game Version

Major Thanks to KS212 for gifting me the Ep. Ardyn DLC!

Ignore Recipe Ingredients tricks the game into thinking you have the max amount of most items. Can be used to unlock the whistles and chocobos! However, the actual value of your items remain the same. If you want to see your actual item value then just disable the script.

Other notes can be found in Table Extras

Features

Inf HP
One Hit Kill
Inf MP
Inf Tech Bar
Inf Armiger
Inf Dynastic Stance Duration
Inf Stamina
Inf Item Use
Inf Elemental Energy
Inf Spell Quantity
Unlock All Techniques
Ignore Recipe Ingredients
Inf Fishing Line Durability
No Magic Cooldown
Reset Level
Exp Gained Multiplier
Exp Multiplier At Rest
Skill Exp Multiplier
Tech Exp Multiplier
Hunter Rank Pointers
Activate Summons
--Instant Summons
--Invoke Specific Summon
100% Alterna Hit Rate
Death Drain Multiplier
Max Damage Output For Ignis
Max Rage Output For Gladio
Max Clarity
Valor Mod
Bestiary Options
--View Complete Bestiary
--Complete Bestiary (Permanent)
Load Saved Wea/Acc Stats
Max QP
Freeze Regalia Test Drive Timer
Freeze TOD (Dependent On Cielos TOD Script)
Freeze TOD (NOT Dependent On Cielos TOD Script)
Gil/AP Pointers
Item Finder
Highlighted Weapon Pointers
Highlighted Accessory Pointers
Magic Editor
Meal Duration + Editor
Status Effect Editor
--Inf Status Effect Duration
--No Negative Status Effects
Velocity Mods
Inf Chocobo Stamina
Chocobo Sprint Speed Multiplier
--Chocobo Glide Decent Rate
Chocobo Jump Height


Episode Ignis
--Max Clarity


Episode Gladiolus
--Freeze Score Attack Timer
--Combo Never Resets
--Status Effect Editor


Episode Prompto
--Freeze Time Trial Timer


Episode Ardyn
--Full Demon Gauge
--Can Always Execute Rising Phantom
--Inf Evade Duration
--Inf Double Jump
--Combo Multiplier
--Combo Doesnt Reset


Comrades
--Highlighted Weapon Pointers
--Highlighted Chocobo Stats


GachiOnFire's Scripts
--Customize Stats Multipliers


Cielos's Scripts
--Time Of Day Mod
--Custom Guest Member Mod


DrummerIX's Scripts
--Override Shop Item ID

Update History
Update 1 - Updated a few more scripts. Fixed Inf HP. Added directions on how to load the table above.

Update 2 - Updated a few more scripts. Added Inf Armiger!

Update 3 - Changed the hotkey for Inf Armiger to Tilde Key.

Update 4 - Finished updating demo table. Added Max Damage/Rage Output For Ignis/Gladio and Load Saved Weapon ATK Power. I will be working on improving this script for all stats on weapons and accessories.

Update 5 - Finished Load Saved Wea/Acc Stats.

Update 6 - Fixed Inf Item Use. I apologize for this. I meant to fix this much earlier..

Update 7 - Added a few more items to Item Finder, basically all the ones that aren't covered with Ignore Recipe Ingredients. There is a QP item that will let you add QP points. Find this under Key Items. I'm leaving out most key items from the list due to having no effect in game, there is no point in adding them. Added Hunter Rank Multiplier. Fixed issues with Inf HP and Inf Status Duration.

Update 8 - Fixed hotkey for Inf Armiger.

Update 9 - Changed comparison for Inf HP and Inf Status Effect Duration.

Update 10 - Fixed issues with Hunter Rank Multiplier. Can be dangerous to use, do so with caution. Added notes in Table Extras.

Update 11 - Thanks to Canes for pointing out Effect IDs in the Accessory structure, the one effect I tried testing on strangely doesn't work. Added the pointer under Accessory Finder. Will add the weapon effects later. Inf MP now supports the Ring of the Lucii.

Update 12 - Found some time to work on this! Added Skill Exp Multiplier.

Update 13 - Updated Table. Slowly reverting back to aob scans.

Update 14 - Added OHK option to Inf HP. This should fix the bugs in the DLC. Inf HP now supports Cor, Iris and Aranea. Inf Tech Bar now supports Ignis and Prompto as well. Added Max Clarity and Valor Mod. Added scripts for Episode Ignis that didn't carry over from the main game. I tested out Episode Gladiolus and everything seemed fine. I will start with Episode Prompto next.

Update 15 - Fixed a small issue with Inf Tech Bar, readded support for the Armiger Unleashed.

Update 16 - Fixed an issue with OHK option only triggering with Inf HP enabled. Added support for the Tournament monsters, or any monster for that fact, to Inf HP + OHK.

Update 17 - Added Activate Summons. Its best to pick only one summon at a time as I didn't bother scaling the chances. Supports Ramuh, Shiva and Titan, still looking for Leviathan. Added possible fix for gil/ap pointers.

Update 18 - Added Instant Summons. Summons will be available as soon as the battle starts. If used by itself it seems to only activate Ramuh unless specified otherwise. Updated Exp Multiplier and Skill Exp Multiplier.

Update 19 - Added all key items to Item Finder. Added Eos Green Peas as well to Item Finder and Have All Ingredients. Added Inf Dynastic Stance Duration.

Update 20 - Updated most of the table. Scripts I still need to update are Hunter Rank Multiplier, Max Damage/Rage Output and Load Saved Wea/Acc Stats. Untested scripts are Inf Item Use, Unlock All Techniques, EXP Multiplier and Episode Ignis scripts. Will have a full update within a few hours!

Update 21 - Updated for latest version. Episode Ignis scripts still untested. If anyone finds an issue let me know.

Update 22 - Updated Episode Ignis script.

Update 23 - Added pointer to Kw. Added Status Effect Editor and Freeze Score Attack Timer for Episode Gladio. Added Highlighted Weapon Pointers for Comrades. Comes with a DDL for Weapon IDs and Effects/Properties. Weapon IDs are still a work in progress. Some Properties are missing due to them not being in close proximity to the other IDs. I'll find them eventually. Tested by yours truly!

Update 24 - Added some more properties and weapons to Highlighted Weapon Pointers.

Update 25 - Fixed an issue with Inf Status Effect Duration that was causing crashes. Added Combo Never Resets for Eipsode Gladio. This should help with achieving a high score. Added Freeze Time Trial Timer for Episode Prompto.

Update 26 - Added Invoke Specific Summon. This now includes Leviathan! Removed each script for individual summons. This is best used with Instant Summons as I don't hook into the chances anymore. Also, I removed all structures from my table, making the download size significantly smaller!

Update 27 - Added Max QP and Highlighted Chocobo Stats for Comrades. I'm unsure if the highlighted function works as I only have one chocobo to test this on right now, so I'd appreciate feedback on whether this works or not.

Update 28 - Fixed Highlighted Chocobo Stats per what Cielos mentioned. Again I didn't even bother testing as I only had one chocobo, but I trust what Cielos had said.

Update 29 - Added a Revised table. Added EXP Multiplier At Rest. Added Complete Bestiary to make changes permanent. Removed the multiplier from Hunter Rank, added a pointer instead. Removed Have All Item scripts. May add them back later. Made a couple changes to Status Effect scripts.

Update 30 - Fixed issues with Ignore Crafting Requirements and Inf Elemental Energy on the revised table. Fixes item quantity being displayed as 0 when disabled.

Update 31 - Added Freeze Regalia Test Drive Timer, Freeze TOD (Dependent On Cielos TOD Script), Freeze TOD (NOT Dependent On Cielos TOD Script) and No Negative Status Effects. Revised table only.

Update 32 - Fixed an issue with No Negative Status Effects, where it would only take effect if the Magitek Barrier was enabled.

Update 33 - Added 100% Alterna Hit Rate and Velocity Mods. Improved Inf Status Effect Duration, fixed the issue where certain stats would go away after battle. Note this is not the correct way to go about making a proper speed/jump modifier. However this is something for you guys to mess around with until I figure out what is actually modifying the speed/jump values.

Update 34 - Changed the Wea/Acc Finder functions to Highlighted ones.

Update 35 - Added Reset Level. Fixed an issue with No Magic Cooldown.

Update 36 - Removed Velocity Mods from the main script. Made a standalone version instead. This will stop the hotkeys from having an effect after its been disabled.

Update 37 - Added some missing weapon IDs to the Highlighted Weapon Pointers for Comrades. Credit goes to 16893 for providing them. Changed the hotkey functionality for Velocity Mods. Description can be found in Table Extras.

Update 38 - Added a table for those who use Japanese text in game. Includes fixes for Inf HP+OHK, Inf MP, Meal Duration+Editor, and Status Effect Editor. Guest characters are not supported with Inf HP in the JP table yet, will fix this soon. Fixed a small issue on the main table as well.

Update 39 - Fixed the main script. A few scripts aren't working at the moment, which I will be fixing either tonight or tomorrow. These are small fixes, but I can't work on them until later. Broken scripts are highlighted in red. This will at least get you using most table functions again. NOTE: This was a very quick fix and everything remains untested.

Update 40 - Table fully updated. Removed supporting characters from Inf HP. You can add them when needed.

Update 41 - Updated table for the latest version.

Update 42 - Updated table for the latest version.

Update 43 - Fixed an issue with the Comrades Highlighted Weapon Pointers.

Update 44 - Fixed an issue with the Highlighted Accessory Pointers.

Update 45 - Table updated for the latest version!

Update 45.5 - Fixed default values for Chocobo stuff.

Update 46 - Fixed the pointers for Prompto in the Status Effect Editor.

Update 47 - Changed the behavior of Inf Status Effect Duration. It now excludes negative status effects so they'll function like normal. Fixed an issue with Inf Status Effect Duration where the party would become invulnerable upon activating.

Update 48 - Table updated for the latest Steam version. Includes GachiOnFire's Stats Multiplier script.

Update 49 - Fixed an issue with Unlock All Techniques. Fixed pointer for Kw.

Update 50 - Table updated for the latest version. Added Death Drain Multiplier. Kw is now under the [Comrades] section.

Update 51 - Fixed an issue with Inf Dynastic Stance Duration, where the effect wouldn't take place at all. This also fixed the Hunts menus from looking all screwy. Added Garuda to the DDL for summons.

Update 52 - Table updated for the latest steam version (Ep. Ardyn).

Update 53 - Table updated for the latest steam version.

Update 54 - Table updated for the latest steam version.

Update 55 - Table updated for the Ep. Ardyn DLC.
Update 56 - Added some more stuff for Ep. Ardyn. Added the JP fix.

Cielos's Table Here
DrummerIX's Table Here
OleMagne's Table Here
Marcus101RR's Table Here
louanbastos's AIO Table Here
Predprey's Table Here

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