Barmytick wrote: ↑Tue Mar 27, 2018 4:32 pm
Just wanna leave this here works great with the weapon finder script! Just use this decimal values and you can get these weapons in your inventory all you have to do is change the ID of a weapon such as the broadsword and then save and load, the weapons should be in your inventory. These are just the ones I've tested but there are many more in the item code spreadsheet!
17092571:Medjay Assassin Shield
17092572:Alba Leonis (Ravus' Weapon)
17129226:Audax Blade (Blade from episode Prompto)
17145659:Sagitta Rifle (Sniper from episode Prompto)
16932855:Stoss Spear (Aranea's lance)
16886346:Kotetsu (Cor's primary weapon)
16983183:Kikuichimonji (Cor's secondary weapon)
17115180:Twin Squeaky Hammers (Weapons from the platinum demo)
16934118:Squeaky Hammer
16961243:Toy Sword
16978199:Supersized Squeaky Hammer
Usable in main game:
01041057 Claymore (EP. Gladiolus)
01055F0B Prompto's Custom Handgun (EP. Prompto)
0106001E Drain Lance (EP. Ignis)
0106001F Spelldaggers (EP. Ignis)
Unusable:
01055F0D Lumen Flare (EP. Prompto)
01057183 Alea Bazooka (EP. Prompto)
01055F0C Rapidus SMG (EP. Prompto)
0105666E Flagrum SMG (EP. Prompto)
Event Weapons:
106AEF4:Sarah's Shortsword
0104CFF0:Garuda's Gaze
0104CFEC:Gaze of the Vortex
0104CFF1:Garuda's Pain
0104CFED:Pain of the Vortex
0104CFF2:Garuda's Plumes
0104CFEE:Plumes of the Vortex
0106AEF3:Garuda's Abandon
0104CFEF:Abandon of the Vortex
Dumped all possible IDs with their associated object names as attached. Use with DrummerIX's Override Shop ID script. Adding items with no names associated may result in unpredictable glitches.
Try and experiment with all the IDs. FYI there's a secret Justice Monster Five car decal that was never released but is in the game: