With the new launch of Final Fantasy XV on the master race I thought we should get a table post started! I am uploading the little bit of work I've done so far.
I have added EXP, AP, and Gil that work. I Had Hp and Mp set up but after creating a new game to test them I found that of 2 address's for each characters only 1 of them remain constant and I will leave that and the rest of the more complex things to people far more advanced than me. but this should get those of you who have literally NO idea what your doing a start.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
The demo thread continued with updates and discussion, don't really see a need for a new thread.
Either way, while Squall and Cielos update their tables, here's a link to the comment containing the working fearlessrevolution trainer for the official and legit Steam version. viewtopic.php?f=4&t=6124&start=180#p35790
The demo thread continued with updates and discussion, don't really see a need for a new thread.
There is a difference between the Demo version and the actual game. I, for one, would prefer to have a separate thread for the actual game so as to not confuse the two. Not to mention the current table in the Demo thread for the actual game crashes a lot. That's just my two cents though.
New thread really is a good idea. I suggested it in the other thread as well... there will undoubtedly be a lot of ppl using the 3DM ver, point them at the Demo thread.
With the new launch of Final Fantasy XV on the master race I thought we should get a table post started! I am uploading the little bit of work I've done so far.
I have added EXP, AP, and Gil that work. I Had Hp and Mp set up but after creating a new game to test them I found that of 2 address's for each characters only 1 of them remain constant and I will leave that and the rest of the more complex things to people far more advanced than me. but this should get those of you who have literally NO idea what your doing a start.
Your table only contains addresses that are not static, because of this if anyone were to launch or restart the game these change. You need to find static addresses that lead by pointers or injections.
EDIT: Here is an AP/GIL using Injection method, open the menu for your customization menu and you will see the updated addresses.