SendMe127.0.0.1 wrote: ↑Tue Mar 06, 2018 8:03 pm
Cielos wrote: ↑Tue Mar 06, 2018 8:01 pm
Once I enable the script [X], bam. I just rebooted the game and it was unable to find the HealthOnChange (might have not typed that correctly). Focused on process, moved Noctis, script enabled and crashed again.
Edit: I was using Squall's table for Inf MP/Stam and your table for Inf Tech. -- Just enabled MP/Stam on your table and crash.
hum.. no idea.
"I just rebooted the game and it was unable to find the HealthOnChange"
it sounds like your game engine is using JIT... which is strange..
it's late here though, gonna call it a day for now. I'll have a look tomorrow.
just in case, is your OS win10? also, how much ram is your PC.
SendMe127.0.0.1 wrote: ↑Tue Mar 06, 2018 8:25 pm
[...]
Edit: Still able to find the address via search and edit.
if so, try a little debug to see if it's still the same code as
Squall8's script, it could help speed things up.
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Squall8 wrote: ↑Tue Mar 06, 2018 8:08 pm
Cielos wrote: ↑Tue Mar 06, 2018 8:01 pm
Steam. I'm running an integrity check right now. I even made an unmodified aob template for my OHK and enabled it. I noticed in the disassembler it did not compile right at all, so something is screwed up on my end..
just a hunch, did you uninstall the demo first? I read somewhere that it had caused issues on some other game if you didn't remove the demo first.
but it's a vague memory and I've no prove at all.
and since
SendMe127.0.0.1 mentioned he has the same exe as the demo as well (if I'm not misunderstood..), maybe there are something else happened on the steam end as well.
I'll try again tomorrow to see if there will be some sort of updates that we somehow missed.
see you guys...