Been testing and trying to get the "Fast House Building" code to work but after finding the address to time remaining. I noticed when the code was enabled it just pauses the timer on the house. When disabled the timer would start counting up again. Here is a link to memory view with the code enabled/disabled. Although I doubt the images will help much. I'm not sure how to get it working. Spoiler
Script DisabledScript Enabled
Also, I had to fix the 'NoWaitingTime (Ponds Contents)' code it was pointed at the wrong address on my system. I pointed it at correct address and it's working just fine now.
[ENABLE]
Logic.Farm.Contents:PondContents:Tick+76+1:
db 46
//0F 46 C8
//cmovbe ecx,eax
[DISABLE]
Logic.Farm.Contents:PondContents:Tick+76+1:
db 47
//0F 47 C8
//cmova ecx,eax
Hi
Thank you for your feedback... and yes the images are more than helpful. If you carefully take a look at my script, it is pointing to Logic.Farm.Buildings:HouseBuilding:Tick+79 which, if I take a look at that code in my system, looks like that: Logic.Farm.Buildings:HouseBuilding:Tick+79 - 41 8B 8C 24 FC000000 - mov ecx,[r12+000000FC]
Now if we take a look at the code in your system, these array of bytes + opcode are here: Logic.Farm.Buildings:HouseBuilding:Tick+80
So, to make the script properly working on your system, change 57 (line 3) into 5E, that should be all.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
this is a really stupid question but
i'm new to cheat engine and i am unable to open/activate the table??
i downloaded the most updated table, opened it, and opened the farm together process
but instead of showing all the commands and stuff it just says "active table" or something
Been testing and trying to get the "Fast House Building" code to work but after finding the address to time remaining. I noticed when the code was enabled it just pauses the timer on the house. When disabled the timer would start counting up again. Here is a link to memory view with the code enabled/disabled. Although I doubt the images will help much. I'm not sure how to get it working. Spoiler
Script DisabledScript Enabled
Also, I had to fix the 'NoWaitingTime (Ponds Contents)' code it was pointed at the wrong address on my system. I pointed it at correct address and it's working just fine now.
[ENABLE]
Logic.Farm.Contents:PondContents:Tick+76+1:
db 46
//0F 46 C8
//cmovbe ecx,eax
[DISABLE]
Logic.Farm.Contents:PondContents:Tick+76+1:
db 47
//0F 47 C8
//cmova ecx,eax
Gasp* How to find that time address? Sorry, not familiar with CE at all.
Great cheat engine - been using it with no issues . However; I can't change the amount of tickets I own. Gems, medals and money works perfectly! Just unsure why tickets don't.
Great cheat engine - been using it with no issues . However; I can't change the amount of tickets I own. Gems, medals and money works perfectly! Just unsure why tickets don't.
Put the value you want then go to harvest something and the value will change.
Great cheat engine - been using it with no issues . However; I can't change the amount of tickets I own. Gems, medals and money works perfectly! Just unsure why tickets don't.
Put the value you want then go to harvest something and the value will change.
I'm aware of that as the other values change (as said, gems, medals and money works). However, tickets do not. I'm aware how to change the values, but tickets are not reflecting the change in game.
I'm aware of that as the other values change (as said, gems, medals and money works). However, tickets do not. I'm aware how to change the values, but tickets are not reflecting the change in game.
Ok, then I'm afraid to not be able to help you - I just checked (game + cheat table update 28) and it works as intended.
fast building is not working for me, and nobuyitemrequirements glitches out the store and freezes the game.
i went back on this forum to try to see if it was addressed, and couldn't quite figure out what was being given as an answer to what was the closest issue. I'm using steam, and also know nothing about coding in the least, but it was mentioned that for steam i might need to change something in these lines ( [Link] ) to get fast building to work? But I don't know what or how to even change it.
for the store crash when nobuyitemrequirements is enabled it changes everything in the store to an image of the gas pump, labels it as costing $4000 - none of it is selectable, there are no preview images, and they all are given the same name. closing and attempting to reopen the store blurs out the screen and the game becomes unresponsive. ( [Link] )
can someone please explain to me a way to fix this in the simplest terms possible? since i have no idea what i'm actually doing here
fast building is not working for me, and nobuyitemrequirements glitches out the store and freezes the game.
i went back on this forum to try to see if it was addressed, and couldn't quite figure out what was being given as an answer to what was the closest issue. I'm using steam, and also know nothing about coding in the least, but it was mentioned that for steam i might need to change something in these lines ( [Link] ) to get fast building to work? But I don't know what or how to even change it.
for the store crash when nobuyitemrequirements is enabled it changes everything in the store to an image of the gas pump, labels it as costing $4000 - none of it is selectable, there are no preview images, and they all are given the same name. closing and attempting to reopen the store blurs out the screen and the game becomes unresponsive. ( [Link] )
can someone please explain to me a way to fix this in the simplest terms possible? since i have no idea what i'm actually doing here
Hi
You have many indications on previous page - Just have to take your time and read.