Metal Gear Survive SinglePlayer

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thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

thedown1 wrote:
Sat Feb 24, 2018 10:26 pm
rampant_uterus wrote:
Sat Feb 24, 2018 10:25 pm
Is there a MAX RANK or MAX SKILL POINTS that LIMIT you from unlocking everything? Asking in advance so I can "give" myself skillpoints if you can't get enough.
you can't give skill points but what you can do is find your level address and set it to 100 and spend the skill points to get all the skills and then set it back to normal


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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

mint68
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Re: Metal Gear Survive SinglePlayer

Post by mint68 »

why 1.3 no weight menu cheat is gone...

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

mint68 wrote:
Sat Feb 24, 2018 10:29 pm
why 1.3 no weight menu cheat is gone...
from my testing it didn't work, did it work for you?

TheNekomimi
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Re: Metal Gear Survive SinglePlayer

Post by TheNekomimi »

Here's some info you may be able to work with. These are notes I made so they look pretty bad, but i hope you can understand.

Code: Select all

item codes:
slingshot - A19C650E
rasp shotgun - 5B154A34
rusty machete - B61B6818

how to find item codes / ids:
scan durability  ( 4byte)
hit on surface, decrease durability
scan again for new durability
repeat until value attained

switch to veh debugger
debug "what writes"
decrease durability
click first change instruction
rbx register is the address of an array? of
struct {
	itemId,
	durability, (0x04)
	maxDurability,
	?,
	?
}
If you have more items and could be able to find the IDs to them, I'd be grateful. I also know the struct for full inventory, so if you want that, let me know.

Also here's another, free crafting, free withdraw from the storage

Code: Select all

 mgv.AK::Monitor::GetTimeStamp+BDD5BD - nop 
get shit for free out of the storage,nop it, also free crafting

Andyw2005
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Re: Metal Gear Survive SinglePlayer

Post by Andyw2005 »

Does anyone know how to reset the weight value in CE at all? I have this issue as well had 9999 empty bottles and whilst dumped them, think I went full retard and actually had more hence dumped 9999 but still ending up with 300kg overweight lol...

rampant_uterus
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Re: Metal Gear Survive SinglePlayer

Post by rampant_uterus »

Nice stuff. The No durability thing isn't working for me. Either one? I'm just trying not to repair my items every expedition.

Thanks for the tip on the skills. Is there a way to activate ALL the skills? My T(go invis) isn't even working, idk why, YES it's equipped and I got it legitimately.
Last edited by rampant_uterus on Sat Feb 24, 2018 11:17 pm, edited 1 time in total.

TheNekomimi
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Re: Metal Gear Survive SinglePlayer

Post by TheNekomimi »

rampant_uterus wrote:
Sat Feb 24, 2018 10:59 pm
Nice stuff. The No durability thing isn't working for me. Either one? I'm just trying not to repair my items every expedition.
If you're desperate for no durability, just nop this opcode:
mgv.AK::Monitor::GetTimeStamp+C0263E

rei_hunter
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Re: Metal Gear Survive SinglePlayer

Post by rei_hunter »

thedown1 wrote:
Sat Feb 24, 2018 10:26 pm
Added no Structure damage and Iris energy modifier
Cool. Will test it out. I await the Deployment Timers, Base Camp Dig Cooldown and that's about it for endgame anyways.
And field manuals :o

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

TheNekomimi wrote:
Sat Feb 24, 2018 10:44 pm
Here's some info you may be able to work with. These are notes I made so they look pretty bad, but i hope you can understand.

Code: Select all

item codes:
slingshot - A19C650E
rasp shotgun - 5B154A34
rusty machete - B61B6818

how to find item codes / ids:
scan durability  ( 4byte)
hit on surface, decrease durability
scan again for new durability
repeat until value attained

switch to veh debugger
debug "what writes"
decrease durability
click first change instruction
rbx register is the address of an array? of
struct {
	itemId,
	durability, (0x04)
	maxDurability,
	?,
	?
}
If you have more items and could be able to find the IDs to them, I'd be grateful. I also know the struct for full inventory, so if you want that, let me know.

Also here's another, free crafting, free withdraw from the storage

Code: Select all

 mgv.AK::Monitor::GetTimeStamp+BDD5BD - nop 
get shit for free out of the storage,nop it, also free crafting
I'm a real noob with CE, I've been learning as I go, so any help would be appreciated, also, think you could help me find a way to change chest values?

rampant_uterus
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Re: Metal Gear Survive SinglePlayer

Post by rampant_uterus »

How do you use the IRIS energy? Is it energy you're giving yourself? Energy gain per second? Not sure what i'm looking at. It's default value was 1 and I set it to 200k, not sure if that was... too much.

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

rampant_uterus wrote:
Sat Feb 24, 2018 11:37 pm
How do you use the IRIS energy? Is it energy you're giving yourself? Energy gain per second? Not sure what i'm looking at. It's default value was 1 and I set it to 200k, not sure if that was... too much.
as long as it hits S rank you do you lmao. its a multiplier.

rampant_uterus
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Re: Metal Gear Survive SinglePlayer

Post by rampant_uterus »

Do you NEED to pickup the boxes at end, or just withdraw? There's an ingame tip that says that the boxes contain special rewards that drop from a completed dig. Sounded specifically like you NEEDED to pick them up.

"Treasure Boxes are the final objective in a Salvage Mission. They are a special type of reward that can only be obtained from the wormhole that opens at the singularity area. - Withdrawal wouldn't let you pickup boxes, yes? Or is it "automatically received end loot?

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

treasure boxes just give you items, not actual crates that you can open.

thedown1
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Re: Metal Gear Survive SinglePlayer

Post by thedown1 »

I'm still waiting for that guy to show how to get chests, I really want to see how he did it.

zerrierslizer0
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Re: Metal Gear Survive SinglePlayer

Post by zerrierslizer0 »

i really hope it was not a bluff from his side. could really use that cheat of his. :(

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