rei_hunter wrote: ↑Sun Mar 11, 2018 2:48 pm
The option parts look glitched though.
It can be easily fixed. After you've added weapon and saved it (you don't need to fully strengthen and unlock all bonuses to save it, strengthen it once and unlock one bonus). Use same method to find it again, then strengthen it again, look for number value of weapons strength and next value to it will be amount of slots that weapon has.
Data Structure:
Red - Weapon/Gear ID.
Orange - Current Durability.
Dark Orange - Maximum Durability.
Yellow - Unknown variable (please tell me if you know what it does).
Gold - Damage multiplier (depends on weapon ID).
Green - Modifiers (5 maximum).
Dark Green - Modifier unlock flags (01 is unlocked and 00 is locked).
Cyan - Optional parts slot flags (2 byte each).
Dark Cyan - Optional parts IDs (4 byte each).
Blue - Current strength level.
Purple - Amount of optional part slots.
Brown - Save commit flag (00 - don't save, 02 - save, 04 - ???).
Black - Irrelevant. Next data segment.