Metal Gear Survive SinglePlayer

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rei_hunter
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Re: Metal Gear Survive SinglePlayer

Post by rei_hunter »

Anyone failing Hard Weekly/Daily or is it just Konami's servers being shit w/ whatever options on 1.6 table on?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by rei_hunter on Wed Mar 07, 2018 5:38 pm, edited 1 time in total.

Ensioc
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Re: Metal Gear Survive SinglePlayer

Post by Ensioc »

This is a community about Cheat Engine. This is a topic about using Cheat Engine on Metal Gear Survive. For the love of god, STOP turning this into a support/ help and tips topic. And go through the whole topic before asking questions that have already been asked, and answered, 10 times.

Kega2k7
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Re: Metal Gear Survive SinglePlayer

Post by Kega2k7 »

WarStalkeR wrote:
Wed Mar 07, 2018 2:47 pm
Kega2k7 wrote:
Wed Mar 07, 2018 12:56 pm
Could someone try adding in the advanced weapon workshop and let me know if it's working for them still? I know I am doing the actions correctly since the upper right info panel DOES change and show the purple workshop accordingly, but every time I try to place it holding down space, it just does not do anything. I tried changing all 3 of the memory entries that I narrowed it down to and still no go.
Make sure that you have all required resources for that. Without resources you won't be able to place them.
Ahh. That could be why then. I'll double check when I get the chance. Thank you very much!

You wouldn't happen to know what resources are required to make it, would you? :)

Edit: Found the answer. I think I was missing brick.
Concrete 12
Gears 21
Nails 25
Brick 42
Iron 37
Wire 12

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ThomasAnderson
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Re: Metal Gear Survive SinglePlayer

Post by ThomasAnderson »

New cardboard box fence ID: B9 CC CB B9

Pretty neat, i guess there is not gonna be any cardboard box but a fence of it.

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

WarStalkeR wrote:
Wed Mar 07, 2018 12:11 pm
SlyxR wrote:
Wed Mar 07, 2018 9:04 am
WarStalkeR wrote:
Wed Mar 07, 2018 5:45 am

1) To what extend do I need to damage it? And at what point should I save it?
2) Should I leave it in the storage or do I need to equip it and exit game?
3) Where you were damaging your Heavy Badass Sniper Rifle? In the base? Or outside the base?
1. Around 40-50%, saved manually at virgil
2. Put in Storage room first time
3. I damaged all the weapons outside the base.
Then I will try this method later:
1. Craft damaged sniper rifle.
2. Edit the ID (while weapon is in storage).
3. Unlock Perks (if possible).
4. Upgrade (to the max, if possible).
5. Shoot until it gets damaged outside the base.
6. Complete random side mission with it.
7. Repair.
8. Put it to the storage.
9. Save & Exist via Virgil.
Tried everything. Didn't work. As it seems we're missing something very crucial...

danhibiki
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Re: Metal Gear Survive SinglePlayer

Post by danhibiki »

Has anyone been able to duplicate/multiply weapon cases? The item quantity tools in the table in the OP don't seem to do it, and I figure just making yourself a thousand epic cases would solve the problem of trying to force new weapons from scratch.

Kega2k7
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Re: Metal Gear Survive SinglePlayer

Post by Kega2k7 »

Anyone know the Brennan enhancement kit ID by chance? Got the Epic Bow and Sickle so far. Thanks in advance!

Timone
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Re: Metal Gear Survive SinglePlayer

Post by Timone »

Edit: I was wrong about the electric fence, it's also possible it only drops from the daily or weekly runs.

Sasa
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Re: Metal Gear Survive SinglePlayer

Post by Sasa »

I have been trying, with little success, to increase the amount of broken weapons. Getting the right weapons with the right perks is trivial by just having lots of cases (thanks to MBRKing), but getting them with the right damage/durability is a nightmare even then especially with the 100 item limit. Anyone had any success in that regard?

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WarStalkeR
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Re: Metal Gear Survive SinglePlayer

Post by WarStalkeR »

Is there any chance that we're missing one of the gold weapon cases that contain rest of the legendary weapons?

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S.Ghost
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Re: Metal Gear Survive SinglePlayer

Post by S.Ghost »

Anyone got the script for infinite ammo on the turrets?
20 grenades doesn't cut it at times.

Hellangel98
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Re: Metal Gear Survive SinglePlayer

Post by Hellangel98 »

S.Ghost wrote:
Thu Mar 08, 2018 9:24 am
Anyone got the script for infinite ammo on the turrets?
20 grenades doesn't cut it at times.
Just spawn another turrent you lazy.

Kega2k7
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Re: Metal Gear Survive SinglePlayer

Post by Kega2k7 »

danhibiki wrote:
Thu Mar 08, 2018 1:09 am
Has anyone been able to duplicate/multiply weapon cases? The item quantity tools in the table in the OP don't seem to do it, and I figure just making yourself a thousand epic cases would solve the problem of trying to force new weapons from scratch.
Follow the tutorial from MBRKING on how to add boxes to yourself. It's actually pretty easy to do. Also, I believe there is a limit to how many you can possess at a time to possibly 255 (or maybe 250). Anything above that you lose. You can also only open a max of 128 at a time.

inoriyuzuri
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Re: Metal Gear Survive SinglePlayer

Post by inoriyuzuri »

Forse wrote:
Wed Mar 07, 2018 4:00 pm
Has anyone figured out how to make the people you can save and recruit to your camp better?
Because so far I've been dealing with a lot of terrible recruits and it's getting pretty annoying.
Field Manual obviously, however if you are saying their "base stats" then its all about RNG

Kega2k7
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Re: Metal Gear Survive SinglePlayer

Post by Kega2k7 »

WarStalkeR wrote:
Wed Mar 07, 2018 8:17 pm
Tried everything. Didn't work. As it seems we're missing something very crucial...
Hello Warstalker. Hoping I can return the favor since you assisted me earlier with a response iirc.

I was able to get the Brennan sniper rifle (.50 cal or 12.7mm to be accurate) to stay by doing the following:
1. Craft damaged weapon (I did a purple drill hammer one)
2. Edit ID while weapon in storage
3. Unlock perks
4. Equip it and did a 2-3 side missions
5. I ended up repairing it a couple of times even though it was only down to about 95% each time (hoping to force a save and such).
6. I also added some other items or ammo and did the discard 1 to force a save.
7. I did a save/exit to main menu but kept it equipped on my back. When I loaded my game again it was still there.

Note: I did NOT enhance it since I do not have any kits to do so. I will try to do this with another weapon tonight I hope and report back here.

Edit: Found my answer in another post after digging through most of the pages. Apologies for asking something that was already answered. Lots of info to cover.

Enhancement kit IDs (NOT weapon IDs)
D8 38 4C AB - Battle Sickle
BF 7D 64 6A - Combat Axe
7D 06 23 E6 - (no name/ Two Handed Hammer Picture)
05 38 79 E1 - Flame Jet Hammer
94 5F BD D0 - Portable Pile Driver
0C 1A B6 01 - Compound Bow
F8 DF 83 C0 - WU S324LB
75 3A A7 43 - GEIST P30
E5 94 49 34 - URAGAN-5P
85 85 F5 B3 - BULLHORN SG
6C 25 8F 2C - BRENNAN LRS-46
Last edited by Kega2k7 on Thu Mar 08, 2018 2:06 pm, edited 1 time in total.

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