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got these from a boss drop although i have no idea how to find them in ce when i only have one of each
When it comes to only having a single material like that, I open up the manage possession menu in the repository, then go to that specific material.
I then start a new scan and search for 4 byte exact value '1', I then move the material to my character's inventory, and search '0' for the next value, then move it back into the storehouse and search '1' again.
Rinse and repeat until you only have one address left, or only one of the addresses stays at 1 and doesnt change. Then you change the value to 100, 2500, 9999, whatever you want. Its tedious, but I'm pretty nooby at CE, so I stick with what works for me lol.
aight cool, i wasn't aware that it worked with 1 to 0 lol thought it had to be 2 to 1 or more, i'll try get the id's for those enhancement kits for everyone
ok so the address for the Gear enhancement kit: scapper lower is 2B1FD3A0350 - 01 0D 8A 54 2F and the address for the weapon enhancement kit: heavy is 2B1FD3A03E0 - 9D 01 82 53 37 not sure if i'm copying the right line or not -_-
Last edited by Ultima on Mon Feb 26, 2018 5:48 pm, edited 1 time in total.
Table says it's been updated "after update" but the same codes still aren't working... Also how do you edit Field Manuals, I can't find an inventory spot to "transfer" them from Storehouse to Character to edit value. I believe soon, or some point and time (maybe couple months) they're going to patch inventory editing..... Server sided, and lower values (255-1k max capacity)... The last update made it 2-3x harder to find simple "single" values... Not sure why. 2-3x scan the same value that took 1-3 scans originally. Value won't be in the address list until more scans now. ??? What are they doing?
thanks did it with the cases earlier so i understand what u mean but i dont have the manual ids
79 A1 46 B0 - Development Team
99 FB 89 10 - Supply Team
97 23 D8 B2 - Health Team
FA A3 CA 03 - Base camp development team
44 E3 83 62 - Base camp defense team
89 49 60 80 - Explorers
Do not add them to the cases inventory, it won't work, has to be to the Materials inventory, just apply the same method, this time would be easier since you dont have to go for a container just go to your base storage.
When looking at the Assembly I can't tell which one to edit? 12 Codes came up for 79 A1 46 80
How do I tell which one is the right one? Not sure what determines it.