"this file is dangerous and has been blocked by chrome"
I have Chrome too, but that doesn't happen to me. But it may be due to the extension being .CT and chrome may for some reason block that on your version? But you can actually check the file on virustotal and see that it isn't detected there. [Link].
"this file is dangerous and has been blocked by chrome"
I've been gettingt that with all tables I download here, since a few days ago. Even ones I've downloaded before and I know are fine. But it's nothing to be alarmed at and they're aware of it, there's a thread here you can look for. What you can do is download it, then scan the folder it's in. When I do that Avast says it's fine, but Firefox always flags them dangerous.
And thanks for the update Bloodybone. I'll check it out asap.
hi when i use the cheat table a window pops up when i tick "blood bone" box, and says Failed to Load the "luaclient-x86_64.dll" Library
i have anti virus turned off, and ran CE in admin mode. So whats happening here.
hi when i use the cheat table a window pops up when i tick "blood bone" box, and says Failed to Load the "luaclient-x86_64.dll" Library
i have anti virus turned off, and ran CE in admin mode. So whats happening here.
Are you attached to Starbound when you open the Script?
This script seems to really slow down the game's tick rate. Game isn't being responsive anymore when main bloodybone script is enabled. Also, why does it need to load a lua dll in the script?
hi when i use the cheat table a window pops up when i tick "blood bone" box, and says Failed to Load the "luaclient-x86_64.dll" Library
i have anti virus turned off, and ran CE in admin mode. So whats happening here.
Are you attached to Starbound when you open the Script?
This script seems to really slow down the game's tick rate. Game isn't being responsive anymore when main bloodybone script is enabled. Also, why does it need to load a lua dll in the script?
I don't really know why it would slow down the game as it pretty much only loads a dll. And I inject the lua dll so I can call CEs lua functions within the assembly scripts. But you don't have to activate the script if you don't care about the "Player Coordinate Stuff" Script. You can just disable Hide children when deactivated under the Group config part of the script.
hi when i use the cheat table a window pops up when i tick "blood bone" box, and says Failed to Load the "luaclient-x86_64.dll" Library
i have anti virus turned off, and ran CE in admin mode. So whats happening here.
Are you attached to Starbound when you open the Script?
I'm guessing this needs an update for 1.4.4. Ticking the main script locks up CE and forces me to close it.
Edit: It seems my CE was one update behind and my reminder hadn't gone off yet. After the update, it now works. So it was a CE problem and not the table. Carry on =P
actually the version was updated to 1.4.4 so some of the scripts are outdated/obsolete and in need of minor patches
I have updated the Cheat Table and everything should hopefully work.
When I use the most recent table, trees and such bugs out. They don't drop wood, but split into pieces that just lay around on screen. Without the table it works fine.
Edit: The above actually seem to be triggered by the "Inf Jumps + Slow Fall/No Fall Damage" option.
But none of the infinite health options seem to work at all.