GuyInDogSuit wrote: ↑Sun Apr 23, 2017 4:47 pm
Is there any way to revert levels back to 1? I want to start a NG+ on Insanity, but at level 1, so I can turn on infinite health and let my team mates die and revive them 25 times for the Medic! achievement.
Yea, but I don't know how to do the fancy shit they do that makes stuff auto-find values.
What you'll want to do is have 3 scan tabs, and scan for your EXP value, TNL value, and Level.
Level is always displayed level -1 in memory. i.e. if you're level 55, the value in memory is 54.
You may have to level up several times to get the values narrowed down to around 10 or less. Every time your TNL changes (levelup) do a scan on that tab for the new value. Every time you gain EXP, do a scan for the new value. Use the values displayed in the Cielos table pointers>players section for EXP and TNL.
Once you've found all these values (note how there's like, 5-10 for player level, and like 10 for TNL and like 15 for EXP) you want to add them all to your address list, and enable them all so their values are forced, and change your player level to 0, your EXP to like, 1001, and your TNL to 1000. I think just setting the level values to 0 will make you behave as if level 1 in terms of enemies spawning and stuff, scaling, and all that jazz, so if you don't want to level up to level2, set your TNL higher.