Squall8 wrote: ↑Fri Jan 26, 2018 4:50 pm
Table For Legrand Legacy
Game Version - First Release - 2.0 (Codex)
Table Notes -
Always Perfect Hits requires you to at least press the correct button. Where the dial is at will not matter.
Current Character Pointers will update on character switch or when you enter/exit free roam. Freezing values is ok, it wont effect enemies.
Features
Inf HP
Inf AP
One Hit Kill
Inf HP & AP for Fencing
Exp Multiplier
Always Perfect Hits
Inf Item Use
Disable Encounters
Save Anywhere
100% Drop Rate
Ignore Crafting Requirements
Legendary Merchants
Set Trade Points
Character Pointers
Current Character Pointers (Strategy Game)
Gold/Weight Pointers
Player Movement
Update 1 - Added
Exp Multiplier
Update 2 - Changed the jump condition for
Inf Health, shouldn't lose health outside of battle, untested with 3rd party member. Added
Disable Encounters and
Ignore Crafting Requirements (Equipment Only). Alchemy items are giving me a bit of trouble..
Update 3 - Changed
Inf HP again. Added
Inf AP and
100% Drop Rate.
Update 4 - Added
Inf HP & AP for Fencing and
Current Character Pointers for the strategy game.
Update 5 - Added an alternate script for
Current Character Pointers for those having trouble activating the script.
Update 6 - Rewrote
Ignore Crafting Requirements into an AOB script.
Update 7 - Rewrote
Ignore Crafting Requirements. Still working out the bugs.
Update 8 - Fixed the issues with
Ignore Crafting Requirements. It tricks the game into thinking you have the specified amount of all items. Added
Legendary Merchants. May have accidentally left the byte for
Disable Encounters at 0 instead of 1, I fixed that issue.
Update 9 - Updated for 1.2.1. Added
Set Trade Points, only available in the 1.2.1 table.
Update 10 - Fixed an issue with
Inf HP & AP for Fencing.
Update 11 - Added option to kill the player instantly in battle under
Inf HP. Added a flag for
Disable Encounters to make enabling/disabling easier.
Update 12 - Added
Save Anywhere.
Update 13 - Updated for 2.0.