Mount and Blade: Warband 1.173

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Makoret
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Re: Mount and Blade: Warband 1.173

Post by Makoret »

UPDATE THIS ONe PLEASEEE!!!!!!!! D: i NEED THIS! and thanks for the effort!

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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CompactDisc
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Re: Mount and Blade: Warband 1.173

Post by CompactDisc »

Mostly still works for me, but missing relations with towns and villages still. :(

sbryzl
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Re: Mount and Blade: Warband 1.173

Post by sbryzl »

Here's a new script for relations that includes settlements.
Don't have game pass so wouldn't know anything about that.
Attachments
lordrelations_MB_warband.CT
(7.18 KiB) Downloaded 1356 times

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CompactDisc
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Re: Mount and Blade: Warband 1.173

Post by CompactDisc »

sbryzl wrote:
Mon Jan 11, 2021 3:32 pm
Here's a new script for relations that includes settlements.
Don't have game pass so wouldn't know anything about that.
You... are amazing :D Thanks for the update!
I just saw in your older code that that function was already included, but had no pointer values attached.
I'm glad you added it now ;-)

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ebtesam30
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Re: Mount and Blade: Warband 1.173

Post by ebtesam30 »

sbryzl wrote:
Mon Jan 11, 2021 3:32 pm
Here's a new script for relations that includes settlements.
Don't have game pass so wouldn't know anything about that.
it works with game pass

kekeface123
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Re: Mount and Blade: Warband 1.173

Post by kekeface123 »

sbryzl wrote:
Mon Jan 11, 2021 3:32 pm
Here's a new script for relations that includes settlements.
Don't have game pass so wouldn't know anything about that.
hello and thanks for this but it doesnt work on cheat engine 7,1 native steam version ;(
it worked once on a cheat engine 6,3 but since then doesnt activate
(right to rule cheat/instant movement ctrz) only works for skills/inventory...help?

Camelmaker
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Re: Mount and Blade: Warband 1.173

Post by Camelmaker »

For me new script for relations fu.ked cities/castles names... Now many names start as "??...." or some castles got the same name. Example is "??gtable"
Normal table for version 1.173 sometimes working on steam version but game loving crash... Could we get updated version of this table to 1.174 ?

TolisKoutro
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Re: Mount and Blade: Warband 1.173

Post by TolisKoutro »

Does it work on current version 1.174?

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Gear2ndGandalf
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Re: Mount and Blade: Warband 1.173

Post by Gear2ndGandalf »

TolisKoutro wrote:
Wed Aug 04, 2021 7:52 pm
Does it work on current version 1.174?
Yes so far everything works on the latest version to date! I'm using it right now.

Tanagord
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Re: Mount and Blade: Warband 1.173

Post by Tanagord »

The cheat tabe by sbryzl has an interesting option of having a faster mount riding speed in scenes, having such but for walking and running would be very helpful, if anyone has any idea how to make script like this it would be much appreciated if they could share or help make one

UtkuGARIP
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Re: Mount and Blade: Warband 1.173

Post by UtkuGARIP »

Not all of its features work, but even 1 of the features that work makes it superior to other trainers.
Also, every feature that works in v1.173 works in v1.168, I tried it.

York2016
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Re: Mount and Blade: Warband 1.173

Post by York2016 »

Is there any way to get this working for WSE2? I'm trying to use this with the Between Empires WSE2 beta build (which uses 1.0.6.0 of WSE2) but, the table doesnt want to enable as it can't find the aob after changing the exe names in the script.
I tried with both this version of the table and Recifense's table but neither work with WSE2 it seems.

BeepDip
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Re: Mount and Blade: Warband 1.173

Post by BeepDip »

Lord Relations cheat doesn't work but other features does with no problem.

sbryzl
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Re: Mount and Blade: Warband 1.173

Post by sbryzl »

Here are some more detailed lord data pointers with a different injection.
Attachments
M&BwbLordPtrs.CT
(5.48 KiB) Downloaded 907 times

TeddyRiggs
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Re: Mount and Blade: Warband 1.173

Post by TeddyRiggs »

sbryzl wrote:
Thu Sep 15, 2022 12:18 am
Here are some more detailed lord data pointers with a different injection.
how can I use this?

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