Godmode version 1 works perfectly, thanks. The item duplicator doesn't seem to activate, though.fearless123456 wrote: ↑Mon Mar 11, 2019 10:30 pmYou can just copy and paste it in the main window. Click on the address window first before using Ctrl+V.
If the script works, remember to save it as a cheat table.
[Request] Zwei: The Arges Adventure
Re: [Request] Zwei: The Arges Adventure
- fearless123456
- Expert Cheater
- Posts: 80
- Joined: Wed Jan 30, 2019 6:19 am
- Reputation: 94
Re: [Request] Zwei: The Arges Adventure
I have updated both the money and item duplicator scripts.
- fearless123456
- Expert Cheater
- Posts: 80
- Joined: Wed Jan 30, 2019 6:19 am
- Reputation: 94
Re: [Request] Zwei: The Arges Adventure
The reason the game crashes when you attempt to use a script is that the game performs memory integrity checks and will terminate when it detects changes that had been made.
I am not going to update all the scripts. I have done it for one to check if that was the case, and it was.
Here is a tutorial video on this: [Link]
Thank you to ShyTwig16 and ChrisFayte.
Item Duplicator - Stealth Edit Plug-In Required
I am not going to update all the scripts. I have done it for one to check if that was the case, and it was.
Here is a tutorial video on this: [Link]
Thank you to ShyTwig16 and ChrisFayte.
Item Duplicator - Stealth Edit Plug-In Required
Spoiler
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>53</ID>
<Description>"Item Duplicator (StealthEdit required)"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
stealtheditex(boriginal,"gamesys.dal"+B5772,1)
alloc(newmem,2048,"gamesys.dal"+B5772)
label(returnhere)
label(originalcode)
label(bstore)
label(exit)
registersymbol(newmem)
registersymbol(bstore)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
add esi,00090000
exit:
jmp returnhere
boriginal:
bstore:
jmp newmem
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"gamesys.dal"+B5772:
sub esi,00010000
//Alt: db 81 EE 00 00 01 00
unregistersymbol(newmem)
unregistersymbol(bstore)
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: [Request] Zwei: The Arges Adventure
In China, this game was easily hacked by changing the first item in your storage to whatever quantity or to whatever thing. I think this would be a breakthrough.
And there is no hp-lock kinds of cheats in China.
Here I will attach the item cheat method by using some sorts of memory editor for the Chinese version (I believe it was 1.04 or lower)
[Link]
And there is no hp-lock kinds of cheats in China.
Here I will attach the item cheat method by using some sorts of memory editor for the Chinese version (I believe it was 1.04 or lower)
[Link]
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