[REQ] Need for Speed Payback

Ask about cheats/tables for single player games here
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zeezy
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[REQ] Need for Speed Payback

Post by zeezy »

happy holidays peeps

this is one game that no one seems to take interest to make a trainer/cheat table for.
there are also 3 guys on youtube that made their own trainer which lets them unlock unreleased content (basically debug) and ofc they're keeping it to themselves to leech $$$ off their videos.

if anyone's willing to pick up this request that'd be amazing tbh

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ArmY of 0n3
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Re: [REQ] Need for Speed Payback

Post by ArmY of 0n3 »

Trainer > Here <

Rubinelle
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Re: [REQ] Need for Speed Payback

Post by Rubinelle »

Well, I've found the money pointer, sending if someone wants it. Values higher than 9mi can make the game glitch and show an negative value.
Attachments
NeedForSpeedPaybackMONEYCHEAT.CT
money pointer working as of V1.0.51.15364
(657 Bytes) Downloaded 4809 times

Rubinelle
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Re: [REQ] Need for Speed Payback

Post by Rubinelle »

Found the trade-in cards pointer too, will merge both money and card pointers into this table.

Edit: I've tested them and they worked for me but do tell me if it works for you.
Attachments
Need.For.Speed.Payback[Rubinelle].CT
Money and Trade-in Cards cheat for V1.0.51.15364
(1.09 KiB) Downloaded 3979 times

zardoz_47
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Re: [REQ] Need for Speed Payback

Post by zardoz_47 »

How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.

Rubinelle
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Re: [REQ] Need for Speed Payback

Post by Rubinelle »

zardoz_47 wrote:
Tue Mar 20, 2018 6:25 am
How Do You Use The Trade-In Cards Pointer, Please Explain ? Thank You. Z.

For the trade-in cards you should be able to change the value once you trade one of your speed cards or do an roll on the speed cards gacha

tslim2696
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Re: [REQ] Need for Speed Payback

Post by tslim2696 »

well the table doesnt work anymore.... any update in progress

hidamen
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Need for Speed Payback

Post by hidamen »

Hello [B][USER=12031]Rubinelle[/USER][/B]



[B]It's possible for you to please update the trade-in way, you can just select one type like, part, [/B]manufacturer or bonus, if you choose one the other two are on random again.



[B]If you can update this CT it'll be great[/B]



[B]Thanks in Advance [/B]

Rubinelle
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Need for Speed Payback

Post by Rubinelle »

I would update it, but sadly I don't have the newest version of the game, I can only work with the V1.0.51.15364 atm. When I grab the newest version I'll gladly update the table. What strikes me odd is that no other table was created in all this time.

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relentlesstech
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Re: [REQ] Need for Speed Payback

Post by relentlesstech »

For the most recent update - I am currently working on several other addresses for the game, but being a beginner at AoB and scripting it takes me a while o.O

Unlimited Cash:

Code: Select all

[ENABLE]

aobscanmodule(freezecash,NeedForSpeedPayback.exe,29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+181C588)

aobscanmodule(cashinflux,NeedForSpeedPayback.exe,01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06)
alloc(newmem1,$1000,"NeedForSpeedPayback.exe"+181C580)

label(code)
label(fill)
label(return)

label(code1)
label(fill1)
label(return1)

newmem:

code:
  cmp [rdi+08],3B9ACA00
  jne fill
  nop
  mov rax,[r14]
  jmp return

fill:
  mov [rdi+08],3B9ACA00
  jmp code

freezecash:
  jmp newmem
  nop

return:
registersymbol(freezecash)

newmem1:

code1:
  cmp [rdi+08],3B9ACA00
  jne fill
  nop
  jmp NeedForSpeedPayback.exe+181C58B
  jmp return

fill1:
  mov [rdi+08],3B9ACA00
  jmp code1

cashinflux:
  jmp newmem

return1:
registersymbol(cashinflux)

[DISABLE]

freezecash:
  db 29 47 08 49 8B 06 48 8B 40 20 48 89 44 24 50

cashinflux:
  db 01 47 08 EB 06 8B 43 18 29 47 08 49 8B 06

unregistersymbol(freezecash)
dealloc(newmem)

unregistersymbol(cashinflux)
dealloc(newmem1)

Unlimited Nitrous:

Code: Select all

[ENABLE]

aobscanmodule(INJECT,NeedForSpeedPayback.exe,0F 2F 81 1C 02 00 00)
alloc(newmemmax,$1000,"NeedForSpeedPayback.exe"+12CA0F1)

label(codemax)
label(returnmax)

aobscanmodule(NOS,NeedForSpeedPayback.exe,F3 0F 5C C1 F3 0F 5F C7)
alloc(newmemlock,$1000,"NeedForSpeedPayback.exe"+12CA22A)

label(codelock)
label(returnlock)

newmemmax:

codemax:
  mov [rcx+0000021C],(float)10.42411804 //Maxes out NOS bar
  comiss xmm0,[rcx+0000021C]
  jmp returnmax

INJECT:
  jmp codemax
  nop
  nop

returnmax:
registersymbol(INJECT)

newmemlock:

codelock:
  addss xmm0,xmm10 //Locks NOS bar
  maxss xmm0,xmm7
  jmp returnlock

NOS:
  jmp codelock
  nop
  nop
  nop
returnlock:
registersymbol(NOS)

[DISABLE]

INJECT:
  db 0F 2F 81 1C 02 00 00

unregistersymbol(INJECT)
dealloc(newmemmax)

NOS:
  db F3 0F 5C C1 F3 0F 5F C7

unregistersymbol(NOS)
dealloc(newmemlock)[/c]

[b]Unlimited Parts Tokens:[/b]
[c][ENABLE]

aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)

label(code)
label(return)
label(fill)

newmem:

code:
  cmp eax,3B9AC9FF
  jne fill
  nop
  mov [r8+18],eax
  jmp return

fill:
  mov eax,3B9AC9FF
  jmp code

parttokens:
  jmp newmem
  nop
return:
registersymbol(parttokens)

[DISABLE]

parttokens:
  db 2B C7 41 89 40 18 45 33 C0 44 8B C8

unregistersymbol(parttokens)
dealloc(newmem)
Unlimited Parts Tokens:

Code: Select all

[ENABLE]

aobscanmodule(parttokens,NeedForSpeedPayback.exe,2B C7 41 89 40 18 45 33 C0 44 8B C8)
alloc(newmem,$1000,"NeedForSpeedPayback.exe"+1765B72)

label(code)
label(return)
label(fill)

newmem:

code:
  cmp eax,3B9AC9FF
  jne fill
  nop //sub eax,edi
  mov [r8+18],eax
  jmp return

fill:
  mov eax,3B9AC9FF
  jmp code

parttokens:
  jmp newmem
  nop
return:
registersymbol(parttokens)

[DISABLE]

parttokens:
  db 2B C7 41 89 40 18 45 33 C0 44 8B C8

unregistersymbol(parttokens)
dealloc(newmem)


I will update this post as I figure out more addresses! (Updated 9/7/2018)

Shaine
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Re: [REQ] Need for Speed Payback

Post by Shaine »

All I want is super speed!

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relentlesstech
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Re: [REQ] Need for Speed Payback

Post by relentlesstech »

Shaine wrote:
Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL

Shaine
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Re: [REQ] Need for Speed Payback

Post by Shaine »

relentlesstech wrote:
Sat Sep 15, 2018 10:15 am
Shaine wrote:
Fri Sep 14, 2018 6:29 am
All I want is super speed!
I am working on that now - I've managed to find the address to multiply forward velocity x 2, but it also applies to opponents as well - Trying to track down the offsets for opponents is being a bit difficult, but I will get it eventually LOL
Thank you, please let me know when it's done :D

Safronov600
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Re: [REQ] Need for Speed Payback

Post by Safronov600 »

Did it work, did you think? It's been years lol but I'm playing now... I'd like to know if it's available?

MzK47
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Re: [REQ] Need for Speed Payback

Post by MzK47 »

Unfortunately they don't work.

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