flippo98 wrote: ↑Sat Jan 23, 2021 7:23 am
I find the right code, but I'm not allowed to toggle/enable the ACTIVATE script???
It reads: <<Error in line 8 (assert(RunicDust:GetCount+34, 85 C0 74 0B)) :Failure determining what RunicDust:GetCount+34 means>>
I got it to work with the newest version. Here are the steps I took AFTER selecting the process.
Also to note, you WILL have to repeat these steps EVERYTIME you re-open the game.
Here is a screenshot from before I started
Step 1: At the very top, I selected the "mono" drop down and hit "Dissect Mono"
Step 2: I hit the only drop down there is, then the drop down for Assembly-CSharp
Step 3: I scroll down to the currency I want. In this case Runic Dust (It is in Alphabetical order.) Hit it's drop down, then the drop down for methods and right click on "GetCount ():System.Int32 and press Jit
Step 4: I scroll down and look for RunicDust:GetCount +43 (It's changed from 34 to 43 now)
Step 5: I then double click on the middle bit where the bracketed number is to copy the address there (I make sure I hit "Cancel" instead of "OK" just to make sure I don't accidentally mess anything up)
Step 6: (Do
not close the previous window where you got the address) Going back to the main CE window I double click on the Address for Runic Dust and put the new address there and hit OK.
Step 7: I hit the box next to SET Value (As you can see in these screen shots I did this super early.) And change the "Value" from 0 to 25mil for fun.
Step 8: This one is important. Go back to the Memory Viewer window where you got the address, and just above "RunicDust:GetCount+43" Right click on "test eax,eax" and select "Replace with code that does nothing" and just press OK on the pop up that appears.
Step 9: You then can hit the box next to ACTIVATE and your value for your Runic Dust will change. (The button will not get a red X, buy something with runic dust to make sure it works, as you can see it worked for me.
This is a screenshot from after I finished.