Hi People,
I was looking for tutorials about how to make a trainer in Lua language with checkboxes and editboxes but I only found tutorials about making trainer with hotkeys. I don't wanna use hotkeys, I just wanna make a trainer with working checkboxes and editboxes. If anyone can help me? I was trying to do something by myself but checkboxes are not working and edit boxes are not working.
I just have a script for manually write amount of money:
So like yu can see, I need checkbox with editbox to get this script working properly.
If someone have good tutorials about making trainer in lua language with checkboxes and editboxes, I will be very grateful.
My CT table:
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How to make working checkboxes and editboxes in trainer menu?
Re: How to make working checkboxes and editboxes in trainer menu?
Look here
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Re: How to make working checkboxes and editboxes in trainer menu?
Thank you Blade, it helped me a lot!
Re: How to make working checkboxes and editboxes in trainer menu?
Blayde, Last question --> I know how to save memory region but I don't know how to open once again two memory regions from cheat engine and then compare them. I need that info because sometimes I don't have CT table but I am using other people trainers to get to know how they are working - so I think that my idea will work if I open the game, then open the Cheat Engine, then go to Memory View and I will save all memory region, then I will run a trainer, activate one function and once again save all memory region to next compare two memory regions to see the changes in codes. Do you know maybe how can I open this saved memory region to compare them if in any memory region are changes?
Re: How to make working checkboxes and editboxes in trainer menu?
You catch me.
I have never used memory compare (maybe once). I can not help you. Sorry
Don't do that. You will learn nothing and ..... It's some kind of stealing.
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