ESP using CE/ d3d hook/ sprite objects
- SoraTatsuo
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ESP using CE/ d3d hook/ sprite objects
how to make a d3d hook and create sprite objects for each player. Then use a timer or thread to update the x,y position of the sprite, anyone have any source code for reference or just some useful code lines and or insights into this?
Re: ESP using CE/ d3d hook/ sprite objects
before d3dhook_initial()
you must find out the play's baseaddress of coordinate
you must find out the play's baseaddress of coordinate
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