[Request] Omega Quintet
Re: [Request] Omega Quintet
So far only CH made a trainer for this game but it is useless because it is not free trainer. But for example they made hp and sp options with activator to refill value and not to freeze, maybe that is why game crash with code finder, but I don't know that much about cheat engine to say that is the reason why pointers can't work.
Re: [Request] Omega Quintet
Changing offset you can find all values.
Not sure which version i have.
Edit:
XP, Player Level added
Edit 2:
Table - few posts down
Not sure which version i have.
Edit:
XP, Player Level added
Edit 2:
Table - few posts down
Last edited by Blayde on Sun Dec 24, 2017 10:10 am, edited 1 time in total.
- Noire Blackheart
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Re: [Request] Omega Quintet
Let me wake up abit and then ill test is, also i don't think the game has been updated since launch so we should all be on the same version.
Edit: ok after a quick test, Hp and Sp just reset to the value it was before the change when you enter battle, changing the level just changes the number, not the stats linked to it, XP works fine.
Edit: ok after a quick test, Hp and Sp just reset to the value it was before the change when you enter battle, changing the level just changes the number, not the stats linked to it, XP works fine.
Re: [Request] Omega Quintet
You're doing something wrong.Noire Blackheart wrote: ↑Sun Dec 24, 2017 4:29 amEdit: ok after a quick test, Hp and Sp just reset to the value it was before the change when you enter battle, changing the level just changes the number, not the stats linked to it, XP works fine.
Just test it again. I'm able to change/set HP, SP, XP and Player level.
- Noire Blackheart
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Re: [Request] Omega Quintet
You set it on the dungeon right like i have been doing or during battle?
Re: [Request] Omega Quintet
Some values are encrypted. Give me few minutes.
Re: [Request] Omega Quintet
Encrypted? Never found any compile heart games with encrypted values
- Noire Blackheart
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Re: [Request] Omega Quintet
Yea its odd, since this was made before Neptunia V2 and i don't recall that having any encryption..I don't recall any of there games having it.
Re: [Request] Omega Quintet
Who handle the port? Ah, it's ghostlight. Their previous port, lost dimension, also used encrypted values.
Re: [Request] Omega Quintet
Last edited by Blayde on Tue Jan 02, 2018 7:54 pm, edited 2 times in total.
- Noire Blackheart
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Re: [Request] Omega Quintet
I will give it a test, also EP is pretty much the games money, forgot what it stands for, i noticed you put (wtf is that) on the table next to it.
Re: [Request] Omega Quintet
Noire Blackheart wrote: ↑Sun Dec 24, 2017 10:11 amI will give it a test, also EP is pretty much the games money, forgot what it stands for, i noticed you put (wtf is that) on the table next to it.
- Noire Blackheart
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Re: [Request] Omega Quintet
Ok..so now I have the issue of it not detecting the player character, I have tried doing it through stat screen,battle and world map, it just stays as 000000 and does not detect anything.
Re: [Request] Omega Quintet
You must take a hit/damage.Noire Blackheart wrote: ↑Sun Dec 24, 2017 10:28 amOk..so now I have the issue of it not detecting the player character, I have tried doing it through stat screen,battle and world map, it just stays as 000000 and does not detect anything.
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