Cake-san wrote: ↑Fri Jun 21, 2019 10:48 am
macslayerz wrote: ↑Fri Jun 21, 2019 5:18 am
Something is causing the game to crash on saving and loading and im not sure which code it is
Im using the Cake-San Table V1.03
Madcapper wrote: ↑Fri Jun 21, 2019 7:16 am
I am using cake's cheat table but Options seldomly work fast recruit even causes crashes sometimes fast building only worked once
and i am using version 1.0
Cervani wrote: ↑Fri Jun 21, 2019 9:29 am
Hmmm, I'm getting some sort of odd crash bug. It's not when switching maps on victory, but just random crashes whenever I'm building something. Or it may be when it tries to autosave the game. Anyone know the cause? The autosaves happen randomly so I can;t really turn stuff off in anticipation... and it's getting a bit annoying have to redo missions over and over due to autosave crashing the game.
Well, I can't reproduce the problem...
So, on what Windows are your peoples on?
And what Cpu ?
Im on Windows 10 /i5-7400/ gtx 1070 /16gb ram and Playing Version 1.00 of They are Billions.
Its basically any loading and saving that happens tends to crash
and im running cheat engine through administrator as well as the game.
Maybe there is specific time when the cheats should be enabled /disabled like you said earlier.
"First, try not to freeze any value inside Command Centre script.
I'm forgeting something very important. While I'm making this table, I just tested it for first playthough/map. So everytime you want to continue your playthrough on new map/mission, you have to deactivate,then re-active scripts for "Power Ranger" ,"Fast Recruit" & "Command Centre" if you're using this script and still want to use it, because the script's aob is targeting the game struct data not method/instruction. If you can't deactive the script, you can edit the script & comment out the all code on Disable section,eg: [DISABLE]/*"