The game uses unique inventory system, so things are not like typical games. I do have item cheats though. You can basically get any item you want with the Shop Modifier or Monster Drop Extra item options. So in a shop or after a battle, get any item you want.
For the ring issue, you have to use mechanics in the game to bypass the issues. Give yourself Disentigration Stones and you can give yourself the Charge ability to recharge the rings that way even if they come with no charges when you picked them up.
Of course, things aren't perfect, but with the requirement that Kernel Mode be on for me to make cheats and the way they coded this game, I believe there are plenty of options to play and cheat well enough in the game.
1. Thank you, I will try to figure that out, I have not tried to give myself anything yet. I have to try and figure that out.
2. I have not found out how to use the Trophy cheat yet, but would love to be able to give myself many of those, as some of them are just a pain to work through.
3. Really appreciate your hard work, it has made so many of the laborious parts of the game a lot less stressful. I played this one on the PS3 long ago, and am now just wanting the story more, with a lot less of the hard ship parts..
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Looks like I found Reimi's base attack value in 2-bytes at 17BA419BC . Dunno if this will help you to find the rest of them, I'm just bumbling along here.
Note: Base attack value doesn't seem to render in the status screen until you change/re-equip weapon
[CharacterSlot]+1c Seems to allow editing anyone's Base attack stat. Also tested levelling up, it simply added to the new base value.
[CharacterSlot]+3D0 Allows editing of the hit Stat.
I'm finding these using different saves to locate the exact values. I look at an early game save where reimi has a hit stat of 65, and scan for the exact value in a 2-byte type (and get a ton of results). Then I load a later game save and enter the new value, and hit "next scan", and find 4 results. Guess and check is easy from there. Should be able to find a number of other exact value settings this way.
Why cant I enable the update shop with items sharing at item ID start?
And also, I think the extra item option doesn't work, I can't get the items I needed after the enemy encounter.
Help please, thanks!
I'm not sure if anyone else has found this, but I found the actual weapon/armor/accessory item data for your inventory. There you can modify the stats on every individual item (not that you necessarily need to since stats max at 9999 and you can easily change your characters stats to that)..
However, the coding from the abilities added from synthesis is really weird and doesn't make sense.... The best I've been able to do is copy the data and essentially duplicate items without getting Magical Clay. I was hoping this would allow you to get weapon-specific abilities added on armor and vice versa, but the game is programmed to have the different stats for the one ability code, so... lame.
I noticed it's not included, but there's also a spot to change your Chain Combo string in the individual character data sections which will allow you to set all non-support spells on your chain combos for fast casting. Though if a character cannot cast symbols (Reimi/Bacchus/Meracle), they'll crash the system if you try. (at least they did on 360, I haven't tested that on PC yet)
I'd actually made a gamesave editor for this game on Xbox 360 ([Link]), so there's some missing things I could help with.
Last edited by Violent Vodka on Sat Apr 21, 2018 9:14 am, edited 1 time in total.
Wished there was a way to edited weapon/armor/accessory by being able to remove the default stat on it.
Like for sample reimi's weapon the "Fierce Bow "Reppu Shingetsu" has Wind attack by default it be nice to be able to remove that and open 4 slots on that weapon.
Wished there was a way to edited weapon/armor/accessory by being able to remove the default stat on it.
Like for sample reimi's weapon the "Fierce Bow "Reppu Shingetsu" has Wind attack by default it be nice to be able to remove that and open 4 slots on that weapon.
Same goes for armor/accessory
You technically can, but it's a big pain in the butt and ultimately pretty worthless.
Thank you for this awesome trainer. It is helping me a lot.
But I have a problem. I can't activate/tick Pointers in your trainer script. What am I doing wrong? I want to change difficulty and character edits.
By the way, is it possible to change difficulty mode points; for example, Chaos mode is 1.7 times harder (enemy stats) than Galaxy mode. Can we change it to 2.0 or 2.7? Thanks
I just testing on my version of Steam and everything works as expected. Not sure why you cannot view the Pointers. Make sure to be using CE 6.7 and enable the kernel mode under the Extra Settings in CE.
I'm not sure how the game applies the difficulty adjustment. It might be possible to modify it, however, I am not playing the game anymore at the present time to look for anything new.
hello i was doing the kernel mode for CE, and i got a DBK32 error which prompt me to reboot my system to allow unsigned drivers and a DBK error of driver could not be opened. Do i just proceed with the ok option and not rebooting my system?
because i could not get the Shop item to work.i bought an item to update it then proceed to add the defense seed. but i did not work.i wish to add every consumable item in the game :) everything else is good to go... i just dont want to use the drop extra item via monster drop.
p/s: at the CE 6.7 about, it mention that my system support DBVM.
Last edited by Siggymas on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
[QUOTE="DrummerIX, post: 43581, member: 1466"]If you are getting DBVM error, then I'm not sure I can help. I don't know why you would get this error.[/QUOTE]
heya drummer!! thanks for the reply manage to fix it with a fresh install of 6.7, the problem occurs because i just update my cheat engine via overriding the old folder. Thank you for the awesome table!!
Unfortunately using your table make my game crash.
Enabling Kernel mode still crash my game (in the battle or when opening pod/chest), and Enabling the Query Memory Regions and Read/Write Memory also gave me DBK32 error for the cheat engine.
Strangely, trainer from fearlessrevolution work perfectly. But I desperately need monster Item drop cheat which is not available in fearlessrevolution's.