hi sir and all..communities
how are you all
can anyone does a table for this good game
Deep sky Derelicts
[Link]
1:all god mode
2: all supplies/gold
3:all abilities points
much appreciated
tq sir
req : deep sky derelicts
Re: req : deep sky derelicts
Money
Energy ?
That's all. Sorry,but i don't like it (the game).
Unity sh!t.
Code: Select all
[ENABLE]
aobscan(money,48 8B C7 48 0F 4E C6 48)
alloc(newmem,$1000,119F4415)
label(code)
label(return)
newmem:
code:
mov rax,#9999
cmovle rax,rsi
jmp return
money:
jmp newmem
nop
nop
return:
registersymbol(money)
[DISABLE]
money:
db 48 8B C7 48 0F 4E C6
unregistersymbol(money)
dealloc(newmem)
Code: Select all
[ENABLE]
aobscan(eptest,41 89 47 58 0F B6 45 E0)
alloc(newmem,$1000,04C4AABB)
label(code)
label(return)
newmem:
code:
mov [r15+58],#100
movzx eax,byte ptr [rbp-20]
jmp return
eptest:
jmp newmem
nop
nop
nop
return:
registersymbol(eptest)
[DISABLE]
eptest:
db 41 89 47 58 0F B6 45 E0
unregistersymbol(eptest)
dealloc(newmem)
Unity sh!t.
Re: req : deep sky derelicts
how do i apply this? sorry.... can you make a CT for me? im so new at this and have no idea to use this... thanks in advanceBlayde wrote: ↑Sat Nov 18, 2017 11:02 pmMoneyEnergy ?Code: Select all
[ENABLE] aobscan(money,48 8B C7 48 0F 4E C6 48) alloc(newmem,$1000,119F4415) label(code) label(return) newmem: code: mov rax,#9999 cmovle rax,rsi jmp return money: jmp newmem nop nop return: registersymbol(money) [DISABLE] money: db 48 8B C7 48 0F 4E C6 unregistersymbol(money) dealloc(newmem)
That's all. Sorry,but i don't like it (the game).Code: Select all
[ENABLE] aobscan(eptest,41 89 47 58 0F B6 45 E0) alloc(newmem,$1000,04C4AABB) label(code) label(return) newmem: code: mov [r15+58],#100 movzx eax,byte ptr [rbp-20] jmp return eptest: jmp newmem nop nop nop return: registersymbol(eptest) [DISABLE] eptest: db 41 89 47 58 0F B6 45 E0 unregistersymbol(eptest) dealloc(newmem)
Unity sh!t.
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