No Mans Sky (Steam)

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sbryzl
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Re: No Mans Sky 1.23

Post by sbryzl »

That's cool Squall.

Here is a table to increase the size of small item stacks 1,5,10 to 204 max items each.

Code: Select all

{ Game   : NMS.exe
  Version: 0.1.0.0
}

[ENABLE]
aobscanmodule(SmallSlotStacks,NMS.exe,41 8B 86 CC 00 00 00 89) // should be unique
registersymbol(SmallSlotStacks)

SmallSlotStacks:
  db 6b c0 66 41 89 04 06

[DISABLE]
SmallSlotStacks:
  db 41 8B 86 CC 00 00 00
unregistersymbol(SmallSlotStacks)

{
// ORIGINAL CODE - INJECTION POINT: "NMS.exe"+62FD71
"NMS.exe"+62FD4F: 48 83 C0 0C                       -  add rax,0C
"NMS.exe"+62FD53: 48 3B C1                          -  cmp rax,rcx
"NMS.exe"+62FD56: 75 D8                             -  jne NMS.exe+62FD30
"NMS.exe"+62FD58: 8B 45 B8                          -  mov eax,[rbp-48]
"NMS.exe"+62FD5B: 85 C0                             -  test eax,eax
"NMS.exe"+62FD5D: 75 0D                             -  jne NMS.exe+62FD6C
"NMS.exe"+62FD5F: 41 69 86 C8 00 00 00 00 94 35 07  -  imul eax,[r14+000000C8],07359400
"NMS.exe"+62FD6A: EB 0C                             -  jmp NMS.exe+62FD78
"NMS.exe"+62FD6C: 83 F8 02                          -  cmp eax,02
"NMS.exe"+62FD6F: 75 0A                             -  jne NMS.exe+62FD7B
// ---------- INJECTING HERE ----------
"NMS.exe"+62FD71: 41 8B 86 CC 00 00 00              -  mov eax,[r14+000000CC]
// ---------- DONE INJECTING  ----------
"NMS.exe"+62FD78: 89 45 D4                          -  mov [rbp-2C],eax
"NMS.exe"+62FD7B: 49 8B 46 58                       -  mov rax,[r14+58]
"NMS.exe"+62FD7F: 49 39 46 50                       -  cmp [r14+50],rax
"NMS.exe"+62FD83: 75 09                             -  jne NMS.exe+62FD8E
"NMS.exe"+62FD85: 49 8D 4E 48                       -  lea rcx,[r14+48]
"NMS.exe"+62FD89: E8 A2 F4 03 00                    -  call NMS.exe+66F230
"NMS.exe"+62FD8E: 49 8B 5E 50                       -  mov rbx,[r14+50]
"NMS.exe"+62FD92: 48 89 5D 48                       -  mov [rbp+48],rbx
"NMS.exe"+62FD96: 48 8D 55 40                       -  lea rdx,[rbp+40]
"NMS.exe"+62FD9A: 49 8D 4E 48                       -  lea rcx,[r14+48]
}


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

bekirbaha
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Re: No Mans Sky 1.23

Post by bekirbaha »

table will get update for 1.24 patch??

Squall8
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Re: No Mans Sky 1.23

Post by Squall8 »

bekirbaha wrote:
Mon Mar 27, 2017 6:41 pm
table will get update for 1.24 patch??
Updated!
sbryzl wrote:
Mon Mar 27, 2017 5:04 am
That's cool Squall.

Here is a table to increase the size of small item stacks 1,5,10 to 204 max items each.

Code: Select all

{ Game   : NMS.exe
  Version: 0.1.0.0
}

[ENABLE]
aobscanmodule(SmallSlotStacks,NMS.exe,41 8B 86 CC 00 00 00 89) // should be unique
registersymbol(SmallSlotStacks)

SmallSlotStacks:
  db 6b c0 66 41 89 04 06

[DISABLE]
SmallSlotStacks:
  db 41 8B 86 CC 00 00 00
unregistersymbol(SmallSlotStacks)

{
// ORIGINAL CODE - INJECTION POINT: "NMS.exe"+62FD71
"NMS.exe"+62FD4F: 48 83 C0 0C                       -  add rax,0C
"NMS.exe"+62FD53: 48 3B C1                          -  cmp rax,rcx
"NMS.exe"+62FD56: 75 D8                             -  jne NMS.exe+62FD30
"NMS.exe"+62FD58: 8B 45 B8                          -  mov eax,[rbp-48]
"NMS.exe"+62FD5B: 85 C0                             -  test eax,eax
"NMS.exe"+62FD5D: 75 0D                             -  jne NMS.exe+62FD6C
"NMS.exe"+62FD5F: 41 69 86 C8 00 00 00 00 94 35 07  -  imul eax,[r14+000000C8],07359400
"NMS.exe"+62FD6A: EB 0C                             -  jmp NMS.exe+62FD78
"NMS.exe"+62FD6C: 83 F8 02                          -  cmp eax,02
"NMS.exe"+62FD6F: 75 0A                             -  jne NMS.exe+62FD7B
// ---------- INJECTING HERE ----------
"NMS.exe"+62FD71: 41 8B 86 CC 00 00 00              -  mov eax,[r14+000000CC]
// ---------- DONE INJECTING  ----------
"NMS.exe"+62FD78: 89 45 D4                          -  mov [rbp-2C],eax
"NMS.exe"+62FD7B: 49 8B 46 58                       -  mov rax,[r14+58]
"NMS.exe"+62FD7F: 49 39 46 50                       -  cmp [r14+50],rax
"NMS.exe"+62FD83: 75 09                             -  jne NMS.exe+62FD8E
"NMS.exe"+62FD85: 49 8D 4E 48                       -  lea rcx,[r14+48]
"NMS.exe"+62FD89: E8 A2 F4 03 00                    -  call NMS.exe+66F230
"NMS.exe"+62FD8E: 49 8B 5E 50                       -  mov rbx,[r14+50]
"NMS.exe"+62FD92: 48 89 5D 48                       -  mov [rbp+48],rbx
"NMS.exe"+62FD96: 48 8D 55 40                       -  lea rdx,[rbp+40]
"NMS.exe"+62FD9A: 49 8D 4E 48                       -  lea rcx,[r14+48]
}
Added to main table and gave you credit. Ill probably just end up getting rid of mine since yours seem to work better.

kienct5
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Re: No Mans Sky 1.24

Post by kienct5 »

I can't use "Inf Life Support"....can you fix it? pls

Squall8
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Re: No Mans Sky 1.24

Post by Squall8 »

kienct5 wrote:
Mon Apr 17, 2017 3:28 pm
I can't use "Inf Life Support"....can you fix it? pls
What game version are you running (Steam/GOG/patch number)?

kienct5
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Re: No Mans Sky 1.24

Post by kienct5 »

Squall8 wrote:
Tue Apr 18, 2017 12:32 pm
kienct5 wrote:
Mon Apr 17, 2017 3:28 pm
I can't use "Inf Life Support"....can you fix it? pls
What game version are you running (Steam/GOG/patch number)?
GOG Patch 1.24 :)

JumperKamper
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Re: No Mans Sky 1.24

Post by JumperKamper »

I can't use Summon Exocraft Anywhere

I have GOG version patch 1.24

Squall8
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Re: No Mans Sky 1.24

Post by Squall8 »

kienct5 wrote:
Tue Apr 18, 2017 2:24 pm

GOG Patch 1.24 :)
JumperKamper wrote:
Tue Apr 18, 2017 7:12 pm
I can't use Summon Exocraft Anywhere

I have GOG version patch 1.24
I made this for steam, sorry I thought I put that in the post.

Below is a table for Summon Exocraft Anywhere and Inf Life Support. Test them out and let me know if they work. Also let me know which scripts aren't working with GOG. Please get back to me on this.
Attachments
1FRNMS_InfLS_Summon.CT
(2.03 KiB) Downloaded 893 times

kienct5
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Re: No Mans Sky 1.24

Post by kienct5 »

Inf Life Support: worked :)
Summon Exocraft Anywhere: I can stick them but nothing happens
By the way: Inf Launch Thrusters, Inf Exocraft Mining Laser, Inf Exocraft Cannon -----> can't use.

Squall8
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Re: No Mans Sky 1.24

Post by Squall8 »

kienct5 wrote:
Wed Apr 19, 2017 1:05 pm
Inf Life Support: worked :)
Summon Exocraft Anywhere: I can stick them but nothing happens
By the way: Inf Launch Thrusters, Inf Exocraft Mining Laser, Inf Exocraft Cannon -----> can't use.
Summon Exocraft Anywhere basically increases the range you can call you exocraft indefinitely as long as you have built one in your current star system. For example, you build an exocraft (and can get rid of the platform right after) then go out of the normal range (~3 minutes away) and you'll still be able to summon your exocraft. You can even fly to a different planet and summon it there. However once you travel to a different star system you'll have to build another platform.

Here is another table for Inf Launch Thrusters, Inf Exocraft Mining Laser, Inf Exocraft Cannon. Test these out and let me know if they work. If they do I'll update the main table to include GOG.
Attachments
1FRNMS_Inf_EC_EM_LT.CT
(3.5 KiB) Downloaded 961 times

kienct5
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Re: No Mans Sky 1.24

Post by kienct5 »

Squall8 wrote:
Wed Apr 19, 2017 9:30 pm
kienct5 wrote:
Wed Apr 19, 2017 1:05 pm
Inf Life Support: worked :)
Summon Exocraft Anywhere: I can stick them but nothing happens
By the way: Inf Launch Thrusters, Inf Exocraft Mining Laser, Inf Exocraft Cannon -----> can't use.
Summon Exocraft Anywhere basically increases the range you can call you exocraft indefinitely as long as you have built one in your current star system. For example, you build an exocraft (and can get rid of the platform right after) then go out of the normal range (~3 minutes away) and you'll still be able to summon your exocraft. You can even fly to a different planet and summon it there. However once you travel to a different star system you'll have to build another platform.

Here is another table for Inf Launch Thrusters, Inf Exocraft Mining Laser, Inf Exocraft Cannon. Test these out and let me know if they work. If they do I'll update the main table to include GOG.
Worked....thanks you very much!

Squall8
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Re: No Mans Sky 1.24

Post by Squall8 »

kienct5 wrote:
Thu Apr 20, 2017 1:29 pm

Worked....thanks you very much!
Thanks for letting me know of these issues. Before I update the main table can you test these scripts out to make sure they work for GOG.
Attachments
1FRNMS_TEST.CT
(62.24 KiB) Downloaded 874 times

kienct5
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Re: No Mans Sky 1.24

Post by kienct5 »

Squall8 wrote:
Fri Apr 21, 2017 8:35 pm


Thanks for letting me know of these issues. Before I update the main table can you test these scripts out to make sure they work for GOG.

They all work :)

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Eddy
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Re: No Mans Sky 1.24 (Steam/GOG)

Post by Eddy »

Thx

MuerteDolorosa
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Re: No Mans Sky 1.24 (Steam/GOG)

Post by MuerteDolorosa »

Okay, so I am pretty regretful to inform you all that I have NO IDEA what I'm doing. I need to know how to actually use this with my PS4. Sorry if I sound like a complete idiot :lol:

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