[QUOTE="Empress_Ravenna, post: 53302, member: 9202"]I think, we dont need that script to unlock all, as people can just use the Save Editor from nomansskymods.com or the github which is kept updated to latest game version, its how i grabbed all tech, glyphs and such and reseeded my ship to get a new design :) as with the scripts you can just build the tech u get.. also for those asking bout 1 hit kills, just edit your multi tool with script to increase it by 20k or w/e or use save editor..[/QUOTE]
You can easily unlock anything you want, add any item/tech you want, or even make your inventories bigger.
Another fun site is: [URL]https://www.nmseeds.club/[/URL]
You can copy the "seed" codes you find there into your Ships, Freighter, Multitool, or NPCs found in the Save Editor to change their appearance. It's purely cosmetic though.
Last edited by japzone on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
[QUOTE="Squall8, post: 97, member: 240"][spoiler="No Man's Sky (Up to 1.38)"]
Working table for latest Steam update (Atlas Rises)
Features
[B]Inf Health
Inf Sprint
Inf Jetpack
Inf Scanner
Inf Life Support
Inf Ammo
Inf Grenades
Inf Mining Beam
Inf Terrain Mapper
Inf Hazard Protection
No Overheat
No Ship Overheat
Inf Hyperdrive
Inf Phase Beam
Inf Launch Thrusters
Inf Pulse Engine
Inf Deflector Shield
Inf Exocraft Boost
Inf Fusion Engine
Inf Exocraft Mining Laser
Inf Exocraft Cannon
Summon Exocraft Anywhere
Money Pointer/Multiplier
Element Gathering Multiplier
Stack Modifiers
Bypass Locks
Aquire All Glyphs
Unlock All Technology Recipes
Unlock All Product Recipes (Broken)
Ignore Crafting Requirements
Inf Items
Build Anywhere
Always Have Conversation Item
Time Of Day(Hotkeys)
-TOD(PAGEUP=Back One Hour/PAGEDOWN=Ahead One Hour)
Current Inventory Stats Pointer
Highlighted Item Pointer W/Full Dropdown List
Journey Pointers
ShipTransfer
Kill All Pirates
Always Summon Freighter Battle (Broken)
Wanted Level
-No Sentinels
-Wanted Level Pointer
Blink[/B]
Blink Notes: This script is still pretty buggy. Its very easy to clip underground so its best used with Inf Jetpack. Also make sure you have a Plasma Launcher so you can get back through the ground. My comparison isn't that great either so on occasion you may see an animal go flying! Due to how the game handles coordinates I wont really be working to improve this. But its still pretty fun to use.
[B]>>Scripts From an Older Table(Credits go to their respective creators)
Universal Translator(Decode Words)
Inventory Slot Pointers
Laser Color
Mouseover Object Pointer
One Hit Kill
Anti-Profanity Filter[/B]
Credits:
[B]Unlock All Technology/Product Recipes[/B] - Credit goes to their respective owners. I took the script and just updated the AOB and added the new content to get it working for the foundation update.
[B]Highlighted Item Pointer[/B] - Thanks to [B]cedricvdg[/B] who taught me how to do this one.
[B]Build Anywhere[/B] - Credit goes to [B]mausi125[/B]. Script [URL='http://fearlessrevolution.com/viewtopic.php?f=4&t=54#p1598']Here[/URL]
[B]Element Stack 1[/B] - Credit goes to [B]sbryzl[/B]. Script [URL='http://fearlessrevolution.com/viewtopic.php?f=4&t=54&start=15#p2724']Here[/URL]
[B]Product Stack 1[/B] - Credit goes to [B]sbryzl[/B]. Script [URL='http://fearlessrevolution.com/viewtopic.php?f=4&t=54&start=30#p2837']Here[/URL]
[B]Ship Transfer[/B] - Credit goes to [B]cedricvdg[/B]. Table [URL='http://fearlessrevolution.com/viewtopic.php?f=4&t=54&start=90#p18144']Here[/URL]. Will be added next update.
[B]Always Summon Freighter Battle/Kill All Pirates[/B] - Credit goes to [B]cedricvdg[/B]. Table [URL='http://fearlessrevolution.com/viewtopic.php?f=4&t=54&start=90#p18524']Here[/URL]. Will also be added next update.
[B]Update 2[/B] - Added [B]Bypass Locks[/B] and added more stuff to the DDL.
[B]Update 3[/B] - Added [B]Inf Items (Crafting/Selling)[/B] and [B]Ignore Crafting Requirements.[/B] Ignore Crafting Requirements is only working on Technology recipes at the moment.
[B]Update 4[/B] - [B]Ignore Crafting Requirements[/B] should be working for everything now including Base Building items! Let me know if anyone has an issue with this.
[B]Update 5[/B] - Added [B]Always Have Conversation Item[/B].
[B]Update 6[/B] - Fixed [B]Money Pointer[/B]. Should be able to change amount now.
[B]Update 7[/B] - Added new things to the DDL and cleaned it up a bit. Should be complete but if something is missing let me know.
EDIT - I lied.. Still missing a lot.
[B]Update 8[/B] - Added more stuff to the DDL. I know I'm missing the Positron Ejector for sure so if anyone has come across it can you post the array. None of the geks want to sell me one.
[B]Update 9[/B] - DDL should now be complete.
[B]Update 10[/B] - Added [B]Unlock All Product Recipes[/B]. Still working on Technology and possibly base building items.
[B]Update 11[/B] - Added [B]Unlock All Technology Recipes[/B].
[B]Update 18[/B] - Added [B]Build Anywhere[/B]. I haven't tested this since I modified a game file to do the same thing.
[B]Update 19[/B] - Added [B]Current Inventory Stats Pointer[/B]! Let me know if there are any issues with this one.
[B]Update 20[/B] - Added [B]Game Speed[/B].
[B]Update 21[/B] - Updated for 1.23.
[B]Update 22[/B] - Fixed [B]Always Have Conversation Item[/B].
[B]Update 23[/B] - Fixed [B]Ignore Crafting Requirements[/B]. Should work across all game modes now.
[B]Update 24[/B] - Added Multitool Technology to [B]Unlock All Technology Recipes[/B].
[B]Update 25[/B] - Added a [B]Money Multiplier, Element Gathering Multiplier[/B] and [B]Stack Modifiers[/B]. First one belongs to [B]sbryzl[/B]. Second one is mine. Ill make a product one in a bit.
[B]Update 26[/B] - Added Stack Mod for Products.
[B]Update 27[/B] - Updated for 1.24. Added [B]sbryzl[/B]'s script for product stack.
[B]Update 28[/B] - Added a table that should work for both Steam and GOG. Added a [B]Blink[/B] script to the Steam/GOG table.
[B]Update 29[/B] - Got a few more scripts working. Added a few entries to the DDL.
[B]Update 30[/B] - Fixed a couple scripts and added more to the DDL.
[B]Update 31[/B] - Fixed [B]Unlock All Tech Recipes[/B]. Pretty sure there is still missing recipes.
[B]Update 32[/B] - Added some more tech blueprints. Added items to the DDL
[B]Update 33[/B] - Added [B]Inf Terrain Mapper[/B]. [B]Ignore Crafting Requirements[/B] is fixed! Edit - Nevermind it keeps breaking.. Edit 2 - Ok. Should be fixed now!
[B]Update 34[/B] - Fixed [B]Inf Launch Thrusters[/B] and [B]Always Have Conversation Item[/B]. The instruction for the Product Table is completely eluding me at the moment. But I'll keep looking.
It seems best to make a new save when using this table. TOD and Inventory Slot Pointers work properly on a fresh start.
[B]Update 35[/B] - Fixed [B]Always Have Conversation Item[/B].
[B]Update 36[/B] - Fixed [B]Always Have Conversation Item[/B] again... Added a new function to [B]Highlighted Item Pointer[/B] to make life a little easier.
Numpad 1 - Set Max Quantity Of Item
Numpad 2 - Restores Damaged Item
Also changed the hotkey for [B]Blink[/B].
[B]Update 37[/B] - Completed and reorganized the DDL.
[B]Update 38[/B] - Updated for 1.33
[B]Update 39[/B] - Updated for 1.34
[B]Update 40[/B] - Updated for 1.35
[B]Update 41[/B] - Updated for 1.37. I will only update the Blink script if there are requests for it. I just didn't feel like doing the work right now lol..
[B]Update 42[/B] - Updated for 1.38.
[B]Update 43[/B] - [B]Inf Items[/B] should work for refueling now. Rewrote [B]Inf Launch Thrusters[/B]. Fixed an issue with [B]Universal Translator[/B].
[B]Update 44[/B] - Updated [B]Inf Items[/B].
[B]Update 45[/B] - Fixed an issue with [B]Inf Launch Thrusters[/B].
[B]Update 46[/B] - Added [B]Aquire All Glyphs[/B] and [B]Journey Pointers[/B].
[/spoiler]
Working Table for No Man's Sky (Next Update)
Features
[B]Inf Health
Inf Sprint
Inf Jetpack
Jetpack Power Surge
Inf Scanner
Inf Life Support
Inf Ammo
Inf Grenades
Inf Mining Beam
Inf Blaze Javelin
Inf Terrain Mapper
Inf Hazard Protection
No Overheat
No Ship Overheat
No Rocket Launcher Overheat
Inf Hyperdrive
Inf Launch Thrusters
Inf Pulse Engine
Inf Deflector Shield
Inf Exocraft Boost
Inf Fusion Engine
Inf Exocraft Mining Laser
Inf Exocraft Cannon
Summon Exocraft Anywhere
Stack Modifiers
Bypass Locks
Ignore Crafting Requirements
Ignore Materials For Damaged Components
Always Have Conversation Item
Galactic Map Speed
[B]Journey Pointers
[B][B]Wanted Level
Inventory Slot Pointers
[B]Money Pointers[/B]
Current Inventory Stats Pointer
Highlighted Item Pointer[/B][/B][/B][/B]
[B]Cretits[/B]:
[B]cedricvdg[/B] - For finding a way to implement mouse-over on elements and products.
[B]MojoW[/B] - For finding the location of stack instructions.
[B]NMS Next Updates[/B]:
[B]Update 47 [/B]- Fixed some of the basic cheats, but I still have a LOT of work to do. So much has changed with this update I have to start over from scratch.. I'll have more done later tonight.
[B]Update 48 [/B]- Updated with a few more cheats, such as [B]Ignore Crafting Requirements(Tech/Prod Only)[/B], [B]Bypass Locks[/B], and some more Inf stuff. Added pointers to Nanites and Quicksilver, they seem to be treating currency a bit differently now! Fixed a bad edit with [B]Current Inv Stat Pointers[/B].
[B]Update 49 [/B]- Added [B]Always Have Jetpack Power Surge[/B], [B]Inf Blaze Javelin[/B], [B]Inf Deflector Shield [/B]and [B]Ignore Materials For Damaged Components[/B]. Also added [B]Always Have Conversation Item[/B], but this needs further testing for products, I'm almost sure this is the case. But not having the correct Item ID's makes thing hard for testing. I made some decent progress on the dropdown list for the element/product section. There is just so much new content it's overwhelming! [B]Ignore Crafting Requirements[/B] for base building products is being an asshole right now. Even though I've forced the conditions true 3 different ways, it still wouldn't let me craft anything. Maybe I just need to try this on a clean save..
[B]Update 50 [/B]- Added [B]Ignore Crafting Requirements [/B]for base building items.
[B]Update 51 [/B]- Fixed [B]Always Have Conversation Item[/B]. Slowly adding things to the DDL.
[B]Update 52 [/B]- Added some exocraft stuff. [B]Galactic Map Speed[/B], [B]Wanted Level[/B], [B]Journey Pointers[/B], [B]No Ship Overheat[/B], [B]No Rocket Overheat[/B],[B] Inventory Slot Pointers [/B]and probably some more I forgot. Fixed an issue with [B]Inf Sprint[/B]. Added more entries to the DDL, this is becoming my main focus now!
[B]Update 53 [/B]- WITHIN MINUTES!!!! Updated for whatever update!
[B]Update 54 [/B]- Fixed an issue with [B]Ignore Crafting Requirements [/B]for base building items. Everything should be craftable now. Some might say you still don't have the required materials, but you'll still be able to craft it. I'll work on the cosmetics later. Added[B] Stack Mods [/B]based on findings by [USER=8510]@MojoW[/USER]. Added a function, found by [USER=8355]@cedricvdg[/USER], that allows mouse-overs on elements and products to the [B]Highighted Item Pointer[/B].
[B]Update 55 [/B]- Fixed an issue with [B]Always Have Conversation Item[/B]. Possibly fixed the issues GOG users were experiencing, need feedback on whether it worked. Still sifting through Item IDs for the DDL.
[B]Update 56 [/B]- Table updated for 1.52.[/QUOTE]
The game crashes when viewing inventory with the new update. Any suggestions?
I downloaded this cheat engine to try and get infinite jetpack but it does not currently seem to be working on the 1.38 atlas version, I am using the 1.38 table that is on page 1 of this thread but the engine is not checking INF SPRINT or INF JETPACK and they are not working for me.
A LOT still do work but some others that seem to be broken atm for 1.38 are:
Inf Ammo
Inf Grenades
Inf Mining Beam
Inf Terrain Mapper
No Overheat
Inf Launch Thrusters
Thanks for any help or suggestions on getting these to work again, mainly looking for help with Inf Jetpack and Inf Sprint
Table updated with a more complete DDL and new script, [B]Teleport to Custom Marker[/B]! Read the update notes for a bit of info.
[USER=8355]@cedricvdg[/USER]
lol, I know that, I was asking about your pseudo code.
[USER=19998]@derivativegaming[/USER]
[USER=2035]@jonaaa[/USER]
[USER=11071]@neon_xeon[/USER]
You guys should let me know what version you're running as well. My most current table is for NMS Next version 1.52 (Steam). It should support the current GOG version as well. As of right now, I have not received any updates for the game and my table works fine.
[USER=20005]@nmsexplorer91[/USER]
Screw 1.38, you should get 1.52! It's about a gazillion times better. With that being said, my 1.38 should support both Steam and GOG. Other than that, I'm not sure.
Last edited by Squall8 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.
[QUOTE="Squall8, post: 53370, member: 240"]Table updated with a more complete DDL and new script, [B]Teleport to Custom Marker[/B]! Read the update notes for a bit of info.
[USER=8355]@cedricvdg[/USER]
lol, I know that, I was asking about your pseudo code.
[USER=19998]@derivativegaming[/USER]
[USER=2035]@jonaaa[/USER]
[USER=11071]@neon_xeon[/USER]
You guys should let me know what version you're running as well. My most current table is for NMS Next version 1.52 (Steam). It should support the current GOG version as well. As of right now, I have not received any updates for the game and my table works fine.
[USER=20005]@nmsexplorer91[/USER]
Screw 1.38, you should get 1.52! It's about a gazillion times better. With that being said, my 1.38 should support both Steam and GOG. Other than that, I'm not sure.[/QUOTE]
Hi sir, I am using the table with the latest 1.52 of NMS, I will test your new update to check it.
Is there any chance "Always Have Conversation Item" would impact the action following the conversation? Specifically wondering about "Ask for Directions", which seems to not do much after a conversation or two, even when moving to a different system. Not sure if this is the game being weird or the table messing with the conversation rewards.
Asking for direction will just mark a point of interest, usually a trading post, ruin, or small building. Sometimes the message will say there are no points of interest, but some may still pop up anyways. So pay close attention to that.