[SOLVED] They Are Billions
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- Cheater
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Re: They Are Billions
My game says it is 0.4.8 but I didn't notice any difference from 0.4.7, "just god mode" still works for me. I have no Idea why it doesn't work for some people. It might be because the game uses different registers on different computers? You can try to edit the table in notepad++ and replace all instances of "rax" with "rsi" or some other register that is unused for you at the time. I don't know which would work for you since our computers are different. make sure you don't replace it manually, use "replace all" function of notepad++. Make sure that you don't replace it with something that already exists in the table.
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- Noobzor
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Re: They Are Billions
Don't blame developers! All pointers is valid!
Latest table was working with short jumps -> if found different address it will be large jump and trainer logic corrupt memory
P.S. Keep in mid: to actiavate this cheat after start game need take or deal some damage before actiave
P.P.S. Sorry, my last file was wron version - please redownload
Edit: clearing start state of table
- Attachments
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- TheyAreBillions.CT
- v0.4.9
- (2.65 KiB) Downloaded 111 times
Last edited by imbaFireFenix on Tue Dec 19, 2017 10:46 pm, edited 2 times in total.
Re: They Are Billions
I take and deal damage, activate the table (for activating it needs 20 sec.) but after continuing, the game crashes.
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- Noobzor
- Posts: 6
- Joined: Mon May 08, 2017 11:09 am
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Re: They Are Billions
may be you have x86 version of the game? I've tested only on x64 and by default thats table for x64
or you are tried first file - it was corrupted, sry
Re: They Are Billions
Its not the first one. How can I see which version I have? Normally I played x64, I thought its automatically this one.
Edit: Oh there, at the start desktop of the game. I play 64 bit
Edit: Oh there, at the start desktop of the game. I play 64 bit
Re: They Are Billions
Thank you. Do you happen to know how to change energy amount? I can do resources myself but I always die to lack of energy or workers. Now that you cannot disable defences. I can't just disable to towers on areas with no zombies and turn the towers on walls under attack.imbaFireFenix wrote: ↑Tue Dec 19, 2017 8:06 pmDon't blame developers! All pointers is valid!
Latest table was working with short jumps -> if found different address it will be large jump and trainer logic corrupt memory
P.S. Keep in mid: to actiavate this cheat after start game need take or deal some damage before actiave
P.P.S. Sorry, my last file was wron version - please redownload
Edit: clearing start state of table
Re: [SOLVED] They Are Billions
Several cheat tables have been posted both in this thread and tables section.
Shinkansen's CT here
To people who have posted theirs in this thread, i suggest posting it in tables section so people can easily find it
Shinkansen's CT here
To people who have posted theirs in this thread, i suggest posting it in tables section so people can easily find it
- Darkedone02
- Expert Cheater
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Re: [SOLVED] They Are Billions
I recommand that move so it's easier to do, and if your cheats are working, i recommand making a compilation of the cheats.
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- Noobzor
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Re: [SOLVED] They Are Billions
Why you are just recommending? Just do it!
All left resources witour bars - calculate at runtime on updateresources loop
if you want change total value - inject at fucntion and replace total resource
if you want change generation perr mill or else - search defaultparams by entity type and replace enrgy generation
--- --- ---
Update Table:
* Added pointers to current resources at ZXLevelState
* Added pointers to Command Center resources production and max
- Attachments
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- TheyAreBillions.CT
- Add resources pointers
- (11.92 KiB) Downloaded 91 times
- Darkedone02
- Expert Cheater
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Re: [SOLVED] They Are Billions
thanks, now all I need is instant build/recruit and instant veteran status.imbaFireFenix wrote: ↑Fri Dec 22, 2017 5:19 amWhy you are just recommending? Just do it!
All left resources witour bars - calculate at runtime on updateresources loop
if you want change total value - inject at fucntion and replace total resource
if you want change generation perr mill or else - search defaultparams by entity type and replace enrgy generation
--- --- ---
Update Table:
* Added pointers to current resources at ZXLevelState
* Added pointers to Command Center resources production and max
Re: [SOLVED] They Are Billions
0.4.9.32 and no tables work... what versions are you guys running?
Re: [SOLVED] They Are Billions
Your pointers script does not work the god mode does. Do I need to wait for damage to activate resources as well?imbaFireFenix wrote: ↑Fri Dec 22, 2017 5:19 amWhy you are just recommending? Just do it!
All left resources witour bars - calculate at runtime on updateresources loop
if you want change total value - inject at fucntion and replace total resource
if you want change generation perr mill or else - search defaultparams by entity type and replace enrgy generation
--- --- ---
Update Table:
* Added pointers to current resources at ZXLevelState
* Added pointers to Command Center resources production and max
Edit: Well that didn't work.
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- Noobzor
- Posts: 9
- Joined: Fri Dec 29, 2017 8:55 pm
- Reputation: 0
Re: [SOLVED] They Are Billions
Was anyone able to simply stop/freeze the timer? And if yes, for what did you search and how (value type etc.)?
Re: [SOLVED] They Are Billions
New Update.
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